About Jonah DoelCombat:
HP:33
AC:19 10+3(dex)+5(armor)+1(shield)
+4(bardic perform, sonic, language-dependant)
Spellcasting:
Caster Level:5 Concentration:+8 0th: Prestidig, Summon Instrument, Unwitting Ally, Spark, Detect Magic, Mage Hand 1st: 5/day
2nd: 3/day
Alter Self Forms:
Bugbear:Med, DV 60, Scent, +2 Str Boggard:Med, DV 60, LLV, Swim 30, +2 Str Strix:Med, DV 60, LLV, +2 Str Derro/Goblin:Sm, DV 60, +2 Dex Spriggan:Sm, LLV, +2 Dex Charau-Ka:Sm, DV 60, LLV, Scent, +2 Dex Equipment:
Str:14(+1) L:66 lbs. or less M:67–133 lbs. H:134–200 lbs. Equipment:294G Weight:58 lbs
Instruments:
Skills:
Acrobatics:9------ 3+3+3
Feats/Traits:
Feats 1:Point-Blank Shot 3:Great Fortitude 5:Rapid Shot Traits:
Bardic Performance:
Distraction (Su): At 1st level, a bard can use his performance to counter magic effects that depend on sight. Each round of the Distraction, he makes a Perform (act, comedy, dance, or oratory) skill check. Any creature within 30 feet of the bard (including the bard himself) that is affected by an illusion (pattern) or illusion (figment) magical attack may use the bard’s Perform check result in place of its saving throw if, after the saving throw is rolled, the Perform check result proves to be higher. If a creature within range of the Distraction is already under the effect of a non-instantaneous illusion (pattern) or illusion (figment) magical attack, it gains another saving throw against the effect each round it sees the Distraction, but it must use the bard’s Perform check result for the save. Distraction does not work on effects that don’t allow saves. Distraction relies on visual components. Fascinate (Su): At 1st level, a bard can use his performance to cause one or more creatures to become fascinated with him. Each creature to be fascinated must be within 90 feet, able to see and hear the bard, and capable of paying attention to him. The bard must also be able to see the creatures affected. The Distraction of a nearby combat or other dangers prevents the ability from working. For every three levels a bard has attained beyond 1st, he can target one additional creature with this ability. Each creature within range receives a Will save (DC 10 + 1/2 the bard’s level + the bard’s Cha modifier) to negate the effect. If a creature’s saving throw succeeds, the bard cannot attempt to fascinate that creature again for 24 hours. If its saving throw fails, the creature sits quietly and observes the performance for as long as the bard continues to maintain it. While fascinated, a target takes a –4 penalty on skill checks made as reactions, such as Perception checks. Any potential threat to the target allows the target to make a new saving throw against the effect. Any obvious threat, such as someone drawing a weapon, casting a spell, or aiming a weapon at the target, automatically breaks the effect. Fascinate is an enchantment (compulsion), mind-affecting ability. Fascinate relies on audible and visual components in order to function. Disappearing Act (Su): A street performer can use performance to divert attention from an ally. All creatures within 30 feet that fail a Will save (DC 10 + 1/2 the bard’s level + the bard’s Cha modifier) treat one creature chosen by the bard as if it were invisible. This performance affects one additional creature at 5th level and every 6 levels thereafter. If the targets take any action that would cause them to become visible, they become visible to everyone. The bard cannot use this ability on himself. This ability is a mind-affecting effect that requires visual components. This performance replaces inspire courage. Harmless Performer (Su): At 3rd level, a street performer can use performance to appear meek and unworthy of being attacked. While using this performance, whenever an enemy targets the street performer, the enemy must succeed at a Will save (DC 10 + 1/2 the bard’s level + the bard’s Cha bonus) or be unable to attack the bard this round, as per sanctuary. The enemy loses the attack that targeted the bard, but may spend additional attacks targeting other creatures. If the opponent was targeting the street performer with a spell, it must succeed at a concentration check at the same DC or lose the spell. If this check succeeds, it may target another creature with the spell instead. This mind-affecting ability requires audible or visual components. This performance replaces inspire competence.
Other Abilities:
Abilities:Low-Light Vision Swordtrained:proficient with all sword-like weapons Bardic Performance: Standard 15 rnd/day Versitile Performance:String(bluff/diplomacy) level 6 Percussion(handle animal/intim) Gladhanding: earn x2 on perform, standard use bluff to improve atitude for 1 min Streetwise: Bonus of 1/2 level on bluff, disguise, know(loc), SoH, Dip/Int crowds Quick Change: standard disguise for -5 check, take 10 on bluff/disguise, use bluff to hide as swift action, take 20 on bluff/disguise 1/day+1/6levels after 5 Backround:
Not much is known about Jonah Doel, if that is his real name. One thing is for certain though. He likes to have a good time and jam out on pretty much anything he can get his hands on. Those who've seen him describe many different things about his physicality and sexuality. They all agree on 3 details. He always, always wears a hat. He Always sports an impressive beard. He Looks damn good in those shades. |