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This is what someone wants to do
Have a Ghoran Vamp. so here is Vetala. My ? is with the type change, does the Ghoran stop being a plant type to become an undead? or is it both? If it does become only an undead, does it drop its plant type features?

Vetala" is an acquired template that can be added to any living creature with 5 or more Hit Dice (referred to hereafter as the base creature). Most vetalas were once humanoids, fey, or monstrous humanoids. A vetala uses the base creature's stats and abilities except as noted here.

CR: Same as the base creature + 2.

Alignment: Any evil.

Type: The creature's type changes to undead (augmented). Do not recalculate class Hit Dice, BAB, or saves.


So this is how the book said Vetala's are killed.

"Reducing a vetala's hit points to 0 or lower incapacitates it but doesn't always destroy it (see fast healing). However, consecrating the vetala's remains and burying the body destroys it forever. A vetala's body is considered consecrated if it is doused with a vial of holy water and buried, if it is buried in earth affected by the spell consecrate, or if bless, prayer, or a similar divine spell is cast upon it as it is being buried. Digging up a vetala's corpse or profaning the area where it's buried does not restore a buried vetala."

Can you use a big holy water mud ball, a collapsing pitfall trap affected by consecrate or something else to this effect to bury a Vetala for an instant kill? Or would it have to also be at 0 hit points?
In other words, does a vetala have to be at 0 hp to be destroyed?


So this is how the book said Vetala's are killed.

"Reducing a vetala's hit points to 0 or lower incapacitates it but doesn't always destroy it (see fast healing). However, consecrating the vetala's remains and burying the body destroys it forever. A vetala's body is considered consecrated if it is doused with a vial of holy water and buried, if it is buried in earth affected by the spell consecrate, or if bless, prayer, or a similar divine spell is cast upon it as it is being buried. Digging up a vetala's corpse or profaning the area where it's buried does not restore a buried vetala."

Can you use a big holy water mud ball, a collapsing pitfall trap affected by consecrate or something else to this effect to bury a Vetala for an instant kill? Or would it have to also be at 0 hit points?


Would adding the Ki Arrow spell to a Tangleshot arrow allow the arrow to do damage?

Ammunition (Bow): Arrow(s), Tangleshot
This arrow is topped with a small bottle containing a small quantity of tanglefoot goo. Elves frequently use these arrows to slow or stop fleeing opponents or to capture animals without killing them.
Benefit: You fire a tangleshot arrow as a ranged touch attack; the arrow deals no damage when it hits, but the target is splashed with the alchemical adhesive. The reduced amount of the glue means this arrow is less effective than an actual tanglefoot bag (DC 10 Reflex save, DC 12 Strength check to break, 10 points of slashing damage to cut through, DC 10 Concentration check).
Drawback: The weight of a tangleshot arrow reduces its range increment to half normal.

Ki Arrow
School conjuration; Level bard 1, sorcerer/wizard 1, witch 1
CASTING
Casting Time 1 standard action
Components S
EFFECT
Range touch
Target 1 arrow touched
Duration instantaneous
Saving Throw Fortitude (object); Spell Resistance yes (object)
DESCRIPTION
You imbue an arrow with your power and throw it at a target up to 100 feet away. Make a ranged attack roll. If it hits, the target takes damage from the arrow as if you had hit it with a single unarmed strike (including your Strength bonus).


Ok so my game may let a player make a custom wayfinder that is a bare bones 3 slot version of the Standard wayfinder. Which means pulling out the gp value of the extra spells in the Wayfinder of Passage.

-lvl 4 dimension door (1/d): (4 x 10 x 1,800gp) / (5/1) = 72,000/5 = 14,400gp

-lvl 1 feather fall (at will): (1 x 10 x 1,800gp) =18,000gp

-lvl 2 knock (at will): (2 x 10 x 1,800gp) =36,000gp

-lvl 2 resist energy (once per day, energy resistance 20, lasts 24 hours): (2 x 10 x 1,800gp) / (5/1) +-*/ (Factor based on spell duration going from a 10 min/lvl to a all day (24hr) spell while still being a 1/d) = 7,200 +-*/ (odd duration factor) = ?

so without messing with the resist energy aspect that I cant seem to find a pricing guideline for. We get a 68,400 cut so our price go's from 136,000gp to 67,600. does that look right? & can some 1 tell me how to account for the whole lasts for 24hr bit?

Thank you ^_^