Divine Crusader

Joana's page

Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber. Organized Play Member. 11,133 posts (26,888 including aliases). 2 reviews. No lists. 1 wishlist. 1 Organized Play character. 104 aliases.


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Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

I started one of the first P2e PbPs on the Paizo boards, and I've been a bit surprised how few of them have been on offer in the recruitment forum since then. As you say, it could have to do with the relative lack of material. As a snapshot, right now, the first ten threads in recruitment are for P1e, P1e, Mutants & Masterminds, Starfinder, 5e, Starfinder, 3.5, P1e, P1e & Call of Cthulhu.


Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

Sounds like you're talking about Fabian Benavente's games. I believe he likes the style because it makes the gameplay thread read something like a novel. My understanding is that he started GMing in a Play-by-Email format, where he'd compile the emails he received from the players into a single file he'd then send back to the players for responses; I presume he enjoyed the process, and it just 'stuck.'

I've played in a couple of his games, and I don't recall him editing anything heavily; just a little blending to make things flow as a single narrative.

EDIT: Found his list of perceived benefits.

Fabian Benavente wrote:

A few years ago, there were websites only to recruit players for Play By Email Games. Now it's very hard to find anyone running one, let alone be able to play in one.

I realize that PbPs are 'in' but I think that a properly run PBEM (i.e., with a turn recap) is so much better.

A PBEM with turn recaps:

a) allows for all the 'confusing' posting by players and DM to get sorted out in a 'nice chapter-like read' (i.e., no need to see what PC is answering to what NPC by going up and down on your screen);
b) provides a perfect space for out of character information (PC and NPC health status, maps, etc.);
c) is perfect for setting the pace of the game (i.e., turn recap in 48 hours, post by then or your PC will...);
d) encourages roleplaying and writing, by seeing a story being developed, players tend to post more than the usual 'I hit with my sword; show dice rolls'
e) speeds up the game significantly by removing all dice-rolling from players (only DM rolls dice), (combat in PbPs tend to go in initiative order where players tend to wait on other players before posting whereas PBEM games ask for players intended actions (with descriptions) and then the DM rolls the dice and tells everyone what happened, usually a couple of rounds of combat at a time).

I could probably come up with more pros.

The only real con I see is that it is a bit more work for the DM but the result is well worth it.


You will be meeting the new party member on the way to the citadel. I need to touch base with him and be sure he's ready to go.

The new PC will be a goblin, so my thought is that you guys will find him useful in negotiating with the resident goblins when you get to the citadel (my rationale for why you'll trust a random goblin on the road, apart from the metagaming fact that you know he's the new PC ;).


Seek wrote:

You scan an area for signs of creatures or objects. If you’re looking for creatures, choose an area you’re scanning. If precision is necessary, the GM can have you select a 30-foot cone or a 15-foot burst within line of sight. You might take a penalty if you choose an area that’s far away.

If you’re using Seek to search for objects (including secret doors and hazards), you search up to a 10-foot square adjacent to you.

I keep feeling for the +1/10-feet-from-the-object DC modifier, but this seems to be the rule for P2e: limited-area scan with penalties at GM discretion.

Gethric, Delay lets you take your full turn at a later time, but you can't interrupt another character's actions; Ready lets you interrupt at a given trigger, but it takes two actions and only lets you ready a single action. I'm presuming what you want to do right now is Delay and get all three actions at the end of the first turn with an enemy in view, but you can correct me if I'm wrong.


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Gellius Perception 1d20 + 5 ⇒ (6) + 5 = 11


Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber
N N 959 wrote:
3. Rolling init as soon as the PCs enter the room solves all kinds of other problems and prevents even more from cropping up.

^This. The way I was trying to go about it, there were all kinds of dice being rolled that didn't end up meaning anything and just slowed everything down. (Do the PCs get a new Perception check now that they're on the same side of the room as the mimic? What about now? What about now?) Running it where initiative begins when they enter the room makes it clear to everyone what's going on: If you want to examine something, you have to use an action to Seek; if you see something, you have to use an action to Point it Out to your allies, etc.

And in my head, it kind of amuses me to think that the PCs know danger is near because ominous background music started when they entered the room. ;)


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Gellius Tauranor wrote:
Joana I got a bit confused with where we started. Do I have both weapons drawn?

Yes, your actions "last round" were to stow your bow and draw two weapons.


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Darla Perception 1d20 + 5 ⇒ (1) + 5 = 61d20 + 5 ⇒ (4) + 5 = 91d20 + 5 ⇒ (1) + 5 = 6 Deception 1d20 ⇒ 7


Revka has used the Point Out action. (By my reading, however, she can only Point Out one of the creatures she sees with one action.) This makes the one creature she Points Out Hidden rather than Undetected.

Darla, you don't have to use a Seek action to see the one creature she pointed out; you can target it if you make a DC 11 flat check. If you succeed at your own Seek action, the creature can become Observed, which means you can target it normally.

Would you like to spend an action to Seek and possibly see both creatures (a success would make the one that's presently Hidden Observed and the one that's Undetected Hidden; a crit success would make both Observed) or go ahead and attempt to attack the one Revka Pointed Out with a DC 11 flat check?

And Revka, which of the two creatures do you want to reveal to everyone, the one under the corpse or the one in the rubble? (You can Point Out the other next round, or someone else might make their Seek check and be able to do so before then.)

Darla Uskwold wrote:
Sorry, my brain still is in 1E mode.

Yeah, you and me both. All these keywords are wild.


Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

This is Customer Service's first day back after the holiday weekend. They work from the bottom of the list up, so bumping your thread unfortunately moves it to the back of the queue.

I am not Customer Service, but Realm Works, like other digital toolsets, only offers discounts for owning PDFs, not physical products. On the plus side, I believe that if you buy the Realm Works content, you will receive the PDF for free, if you have any use for it.


Are you looking for Silvermane at the Hopespring, markofbane?


Oh, yeah, hey, three American players. :)


All right, without making everyone back up and do things over again, only this time in rounds, let's figure this out.

Darla moved and fired her sling in what we'll call round 1. There's a quick tactical discussion, which technically takes a round or two, but nothing else happens so we'll just call the next round of actions, when people ready weapons and/or move round 2. So in round 2, Revka draws her starknife, Darla stows her sling and draws her rapier, Gellius stows his bow and draws two weapons, Gethric draws his filcher's fork, and Aronida draws her bow.

That puts us at the top of round 3 before anyone starts to move forward. Aronida could have an action (to shoot, e.g.) Readied, as she has the two actions left over to do so; let me know if you want to do that.


Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

Stealth:
Aronida 1d20 + 7 ⇒ (3) + 7 = 10; Darla 1d20 + 3 ⇒ (19) + 3 = 22; Gellius 1d20 + 7 ⇒ (7) + 7 = 14; Gethric 1d20 + 7 ⇒ (6) + 7 = 13; Revka 1d20 + 5 ⇒ (20) + 5 = 25


After double-checking the rules, we should actually be in encounter mode now, even though we're not in combat. That's a new wrinkle in P2e that I'm not used to. So let me get that set up, and we'll act in initiative order.


Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

Huh, so as soon as they enter the room, I say, Valeros, you're up; take your three actions. And if they don't touch the mimic and the mimic opts to stay in disguise, it's possible for them to leave the room and never figure out what was going on. That's ... definitely different.


Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

^This. I've bought things on sale and had them ship with my next sub (after the sale is over). Customer Service can absolutely verify, but this is how it's always worked in the past. You just have to go through checkout before the sale ends.


Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber
CrystalSeas wrote:

If I buy a physical item during this sale (which I understand runs until December 13), but have it shipped with my next subscription order (in January) will I still pay the sale price when it is shipped?

I assume "yes", but thought I'd check.

IANCustomerService, but it has always worked that way for me. You only have to buy the item during the sale, but it can ship with your next sub.


Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

Okay, new set of questions:

The PCs enter the room, and the mimic's automatic Deception check of 28 beats all of their Perception DCs. (None of the PCs are actively attempting a Perception check, as they are all using Avoid Notice.) The mimic opts not to attack, hoping to snare a PC with its Object Lesson reaction.

One PC, believing the room to be empty, decides to search it before the group moves on to the next room and rolls over 28 to Search. I assume this means that, with a closer look, the PC sees though the mimic's disguise.

  • Does the PC get to go ahead of the mimic in initiative, since the mimic opted not to use its advantage while it was effectively hidden?

  • Or does the PC only realize it's a mimic at the point that they've triggered the reaction by physically interacting with it? I.e., their Perception roll doesn't count because it already beat their Perception DC.

  • At the point that combat starts, do I roll initiative for everyone else with Perception, given that they're no longer Avoiding Notice? If so, what if a non-Searching PC rolls higher than 28? Do they win initiative but not see through the mimic's disguise? Or do they also notice the mimic despite not actively using Seek against it?

  • If I don't roll initiative with Perception but instead use their old Stealth rolls for Avoid Notice, what happens if their Stealth roll was over 28? Again, do they win initiative but not see an enemy?


  • Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    Perception 1d20 + 5 ⇒ (20) + 5 = 25


    Gellius has only committed to M27 so far, so we'll leave leave Darla dry-footed as well for the moment.

    "Wade," "enter a water square," whatever. ;)


    Darla, are you wading into the puddle or staying at the edge?


    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    Perception 1d20 + 5 ⇒ (12) + 5 = 171d20 + 5 ⇒ (11) + 5 = 16

    Stealth 1d20 + 4 ⇒ (13) + 4 = 17


    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    Thanks for the responses. That helped sort some things out in my mind. I still kind of miss surprise rounds. With the three-action system, ambush-monsters feel more dangerous in this edition. I guess I'll see how it plays out.


    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    Just because the PCs know (or suspect) there are bad guys in the room doesn't mean they know exactly where to be moving or aiming when the door is out of the way. Maybe while the door-kicker is scanning the room looking for his first target -- or focusing on one in his direct line of sight -- a bad guy against the wall that he hasn't noticed yet steps in from his peripheral vision and swings. There's always that scene in the movie, after all, where the hero is holding a gun on the main bad guy and an unseen minion slips up from behind and clocks him.


    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    Oversized modules like the upcoming The Dead God's Hand feel like they could work in the same niche as the hypothetical 3-part AP, without messing with subscriber numbers on what has always been touted as Paizo's bread-and-butter line. We'll have to wait and see.


    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    Perception:
    Aronida 1d20 + 6 ⇒ (18) + 6 = 24; Darla 1d20 + 5 ⇒ (9) + 5 = 14; Gellius 1d20 + 5 ⇒ (20) + 5 = 25; Gethric 1d20 + 6 ⇒ (1) + 6 = 7; Revka 1d20 + 6 ⇒ (18) + 6 = 24


    I hope all American players had a happy Thanksgiving!


    I hope all (both) American players had a happy Thanksgiving!


    I hope all American players had a happy Thanksgiving!


    I hope all American players had a happy Thanksgiving!


    Aronida wrote:
    Would tossing a rock at the corpse be a ranged attack with an improvised weapon?

    We'll just say a ranged Strike. I don't see any reason to take a -2 penalty on the attack roll; why would a rock necessarily be any harder to throw than an alchemical bomb? We'll call it 1d4 B, 20 ft range, with the Thrown weapon trait.


    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    According to the text

    page 32 wrote:
    The building is immense, measuring a thousand feet in diameter

    That's fifty squares across at 20 feet per square = 1000 feet in diamater.

    The doors would have to be pretty wide for a dragon to use them comfortably.


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    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    I am tremendously amused by the fact that, in event 5 of chapter 1, the PCs are once again going to be spending actions to Fight the Fire or Rescue Citizens. What a neat call-back to the very first encounter of the campaign.


    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    Just got my shipping email! Am I first this month? :D


    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    Society 1d20 + 7 ⇒ (19) + 7 = 261d20 + 7 ⇒ (11) + 7 = 181d20 + 1 ⇒ (6) + 1 = 7


    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    Thanks for pointing me to Trinil. I haven't done more than skim over book 2 yet; my players are still pretty early in book 1.


    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    My players are asking about spellcasting in Breachill, and there doesn't seem to be an arcane caster in town. (I mean, Voz, yeah, but a) that's a secret, and b) she's not going to help the party anyway.)

    Am I missing a wizard NPC? If not, would you make an already-existing NPC a wizard (as well as a "chef" or "tailor" or "librarian" or whatever) or invent a new one? Seems odd that no one in town is following in Lamond Breachton's (supposed) footsteps.


    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    Perception 1d20 + 4 ⇒ (5) + 4 = 91d20 + 6 ⇒ (19) + 6 = 251d20 + 7 ⇒ (14) + 7 = 21


    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber
    Joana wrote:
  • Do they automatically get a Perception check vs. its Deception, or do they have to explicitly say they're examining it? Or does the Mimic roll a Deception vs. their Perception DC, since its the one actively attempting something, i.e., fooling the PCs?
  • So, as I go poking around AoN trying to answer my own questions, Impersonate seems to be what the mimic is doing.

    Quote:
    In most cases, creatures have a chance to detect your deception only if they use the Seek action to attempt Perception checks against your Deception DC. If you attempt to directly interact with someone while disguised, the GM rolls a secret Deception check for you against that creature’s Perception DC instead. If you’re disguised as a specific individual, the GM might give creatures you interact with a circumstance bonus based on how well they know the person you’re imitating, or the GM might roll a secret Deception check even if you aren’t directly interacting with others.

    So unless this is one of the situations where creatures don't follow rules for PCs, it looks like the player would have to specifically say they're suspicious of that bookshelf, or what have you. (Takes me back to AD&D, where there was one player who, literally every time we encountered anything, would open with, "I attempt to Disbelieve the [insert monster name here]" just in case it was an illusion.)

    Or if the player said their character was going to, say, take a book off the bookshelf, would that count as the mimic "directly interacting with" the PC so the GM would roll a secret Deception check vs its Perception DC before the PC triggered its Object Lesson?


    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    Perception 2 1d20 + 6 ⇒ (10) + 6 = 161d20 + 6 ⇒ (4) + 6 = 10


    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    Let's say the PCs are in exploration mode in a dungeon, using the Avoid Notice activity. They enter a room with a mimic in it doing its Mimic Object thing.

  • Do they automatically get a Perception check vs. its Deception, or do they have to explicitly say they're examining it? Or does the Mimic roll a Deception vs. their Perception DC, since its the one actively attempting something, i.e., fooling the PCs?

  • If they roll a Perception check vs. its Deception, does that count as their Initiative roll, or do they roll a Perception check to see if they're fooled and then another roll for Initiative?

  • Do they roll Perception for Initiative since the last thing they did before Encounter Mode was Seek, or do they still roll Stealth because they were using Avoid Notice as their exploration activity?

  • What does the Mimic use for Initiative: Stealth or Deception?

  • In general, if you're using a skill exploration activity (like, say, Borrow an Arcane Spell), do you use the specified skill for initiative, or do you use Perception unless the activity specifically says you use something else (like, say, Avoid Notice does)?


  • Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    Perception 1d20 + 6 ⇒ (3) + 6 = 91d20 + 6 ⇒ (10) + 6 = 16


    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    There's an Adventure Finder by level for P1e on the site. Here are the ones that start at 6th level. Looks like The House on Hook Street has great reviews, but I don't have any experience with it myself.


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    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    If Trudd (Torag's youngest son, god of bravery, defense, and strength) had a collection, what would he collect?


    Markofbane, is Mahath going to show Agrit the Eye or just the hammer to identify? Is he going to mention Uskroth by name to her or research Uskroth privately? I'm not sure how much of what the party has learned you're intending to share.


    Nah, just Pathfinder Wiki. :)


    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    Crafting:
    Aronida 1d20 + 5 ⇒ (18) + 5 = 23; Darla 1d20 + 5 ⇒ (14) + 5 = 19; Gellius 1d20 + 5 ⇒ (15) + 5 = 20; Gethric 1d20 + 4 ⇒ (20) + 4 = 24; Revka 1d20 + 4 ⇒ (9) + 4 = 13


    More to come on everyone else's research -- and the rest of Marikel's. Too tired to type any more tonight, but I thought I'd at least get something up instead of waiting on a massive post with everything in it.


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    Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber

    Here is the FAQ on Private Messages. This might be the germane bit:

    Quote:

    Will Paizo staff read my private messages?

    Your private messages are considered private, however messages may be reviewed by Paizo staff or disclosed to appropriate law enforcement agencies if required to do so by law, or in the good faith belief that such action is necessary to investigate abuse or ensure personal safety.

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