| JoBucket |
One thing I have some concern about is what is everyone doing on the hex's that have nothing in them? Are you adding random or environmental Hazzards chance per hex or using GEM and their charts or doing something else?
I've been pre-planning encounters and environmental hazards for the different biome types. I prep a a couple encounters for each biome they are likely to explore, which has just been forest and plains so far. Some hexes I dont plan anything other than "this is fertile farm land and would be a great place for a resource node." Other hexes have random encounters or challenges (How do you plan to cross this river?). I've also put in a few higher CR encounters that are obvious and intimidating, and the PCs have chosen to stay away from them so far. Weather has also been a fun factor (normally this hill wouldn't be a problem, but recent rain has made it difficult to climb. Do you want to try crossing it, or go around and cost you another day?).