Shaakhib

Jim Harkness's page

107 posts. Organized Play character for phaeton_nz.


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Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Thank you Sakura. I'd ask you to join me for dinner to compare notes but ... the way my luck has been lately ..

He shrugs. I'll do my Chronicle after I've been to a temple of Desna.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Chronicle received, applied, and filed.

Thanks

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Thank you for running

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

I guess we'd better find evidence to convince the others their leader isn't what they think he is

Jim tips his hat to Sakura

Well done Miss Paladin .... and another one's gone, and another one's gone ... another one bites the dust ....

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

will: 1d20 + 4 ⇒ (11) + 4 = 15

Jim shoots at the creature with a silver infused bullet.
bang: 1d20 + 8 + 2 ⇒ (18) + 8 + 2 = 28 damage: 1d8 + 1 + 2 ⇒ (4) + 1 + 2 = 7

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Huh .. maybe I should switch to silver bullets

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

If that zombie isn't down, Jim will shoot it, otherwise he'll shoot at the beastie on the ceiling.

Anyone know what this critter is vulnerable to?

bang: 1d20 + 8 + 2 ⇒ (16) + 8 + 2 = 26 damage: 1d8 + 1 + 2 ⇒ (6) + 1 + 2 = 9

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Could someone update the map please?

Jim loads another cartridge and delays for a clear shot.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

boon: 1d20 ⇒ 19
No day job

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

will: 1d20 + 4 ⇒ (6) + 4 = 10

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Missed that
will: 1d20 + 4 ⇒ (16) + 4 = 20

Hey. Anyone know what sorta critter he is now?

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Jim takes another shot at Green
bang: 1d20 + 8 + 2 ⇒ (5) + 8 + 2 = 15 damage: 1d8 + 1 + 2 ⇒ (5) + 1 + 2 = 8

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Jim moves up and backs into the room opposite before shooting the green zombie.

will: 1d20 + 4 ⇒ (10) + 4 = 14
bang: 1d20 + 8 - 1 ⇒ (8) + 8 - 1 = 15 damage: 1d8 + 1 ⇒ (7) + 1 = 8

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

You know - that's a very good question. And it probably even applies to Holy Books as well. I guess the only answer I can think of it multiple independent sources that agree on the same thing,

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

When Kihel says 'Paladin' Jim looks towards Sakura.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Jim peers through the doorway.

Well ... what's with those double headed arrows then? Not sure that's part of Koruda so I'm told. Jim drawls.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Jim looks up at Sakura with an odd look then drawls Ma'am ... you do realise you are riding a horse inside a building. Is it your intention to charge into the room on horseback?

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Jim the loads the weapon with adamantine weapon blanched bullets.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Jim touches the barrel of his gun to the water.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Yes ma'am ... sounds like he need an ... attitude adjustment

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

This is a weed. It does not belong here. Hence I am eradicating it.

And have you not heard of this .... Sifkesh? And their magic food? It tasted horrible.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Jim starts digging all the flayleaf out.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Should we remove this then?

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

So ... is there anything we can do about this ... fake stuff?

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

K(Religion): 1d20 + 3 ⇒ (5) + 3 = 8
K(Planes): 1d20 + 5 ⇒ (5) + 5 = 10

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Jim had been going through the books, pausing at those to do with Engineering of the Planes, especially the Elemental Plane of Air. He looks over to Sakura in agreement. And then there are some groups in whom the leaders would wish to keep knowledge away from their people in order to more easily control them. But, I'd say it's not the knowledge that is dangerous, it's what people decide to do with it

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Fair enough. Divide and conquer?

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Jim also has another go
SoH: 1d20 + 9 ⇒ (3) + 9 = 12

... with no luck.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Jim gives it a go while reciting the mantra.
SoH: 1d20 + 9 ⇒ (6) + 9 = 15

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Jim writes the mantra down and waits his turn to try spinning the three spheres.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Jim tries to remember what he knows of Korada
k(religion): 1d20 + 3 ⇒ (8) + 3 = 11

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

No no ... I'm fine now .... just a bit of an upset tummy that's all.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Jim whispers to Sakura. Tastes like sawdust. Had to come up with an excuse

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

fort: 1d20 + 7 ⇒ (1) + 7 = 8

I am SO sorry. he groans. I had no idea I was allergic to this.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Jim doesn't have any reason to refuse so he sits down and attempts to pick up a food item. Assuming that succeeds, he takes a bite once the others have done their prayers etc, thinking that the hosts should partake first.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

I'm a little confused here ma'am. No disrespect to you but .... I cannot seem to see any food. Am I looking in the right place?

He starts circling the table.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Jim is trying to find out where the noise is coming from and moves in that direction.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Well, didn't they build a new one and gifted this one for the Tapestry ma-am? At least I'm sure that's what someone said.

But yeah, better be cautious, something else may have moved in.

He draws his pistol to give Kihel and Sakura covering fire.

perception: 1d20 + 11 ⇒ (13) + 11 = 24

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Can't see any reason why not ma'am Jim replies.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

How do we do that sir? Some sort of ritual? Or do we just place a finger on the bit of the Tapestry we want to enter?

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

k(religion): 1d20 + 3 ⇒ (5) + 3 = 8

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

At least we're not the Aspis. They would use it for neferious purpose says Jim with a bit of a drawl. Mebbe they bailed before their temple got sucked into the Tapestry. I guess we're gonna find out

Jim looks like an elf at first glance, but a second one reveals he's actually a sylph. He's also obviously a gunslinger wearing leather as he's packing a pistol in a holster on one hip and a musket slug over his back. A gladius rests on the other hip.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Jim also learned Know(Religion) to know more about undead in general and vampires specifically.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Well ... at least it wasn't sparkly.

And yes, got mine - didn't end up in the Spam folder this time.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Grelthe wins the swimming challenge, prompting Jim to practice more. Also, for some reason, he's learning Sylvan as well as Aquan.

As for the burial ceremony, it was obvious that he was making it up as he went.

Yes - Jim levels up after this

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

After reporting and writing his report, Jim takes the body of the pixie to a sunlit woodland grove that had flowers in it. Here, he reverently buries the body.

I'm sorry I had to kill you .. but ... anyway, I hope you find peace here - and I hope this is a much better place for you to be than some damp and dark dungeon.

After covering up the body, he plants a daffodil bulb over the body.

Fly free little one he whispers as he sprinkles water on top before leaving.

Later on, he asks Greithe if she would like to go on a date, involving a picnic and swimming - and, of course, he acts as the perfect gentleman.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

boon roll: 1d20 ⇒ 19

Thank you for GMing.

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Jim steps around Rogarch to get a clearer shot and fires
standard bullet: 1d20 + 6 + 1 ⇒ (20) + 6 + 1 = 27 damage: 1d8 + 1 ⇒ (3) + 1 = 4

He then looks over to Shamus. Maybe you should get one of these

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

Jim switches to a standard bullet and attempts to Head Shot the Not Rot, after taking a five foot step away from it.

silver bullet: 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13 damage: 1d8 + 1 ⇒ (2) + 1 = 3

Grand Lodge

Male Sylph Gunslinger-5 | HP:52 | AC:17 | F:7 R:8 W:4 | P:11 | I:5 | DV | NG | GL | 124312-16

If Jim helps Grethe to carry it out ... would that help?

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