Improved evasion, empathic link, being a goat (awesome)
Alignment
Chaotic Good
Deity
Atheist
Location
Close to Old lady Willow or at her shack by the willow tree and the pond
Languages
Goat
Occupation
Goat
Strength
12
Dexterity
13
Constitution
12
Intelligence
6
Wisdom
11
Charisma
5
About Jicix
Jicix is probably one of the oldest goat alive in Golarion but, unlike her master, she ages gracefully or rather not at all. She looks like a perfectly fit and healthy nanny goat
Jicix:
Jicix
Female Goat
CG Small Magical Beast ((animal))
Init +1; Senses low-light vision; Perception +0
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Defense
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AC 14, touch 12, flat-footed 13 (+1 Dex, +1 size, +2 natural)
hp 3 (1d8+1)
Fort +3, Ref +3, Will +2
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Offense
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Speed 30 ft.
Melee Gore (Goat) +2 (1d4+1/x2)
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Statistics
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Str 12, Dex 13, Con 12, Int 6, Wis 11, Cha 5
Base Atk +0; CMB +0; CMD 11 (15 vs. Trip)
Feats Nimble Moves
Tricks Down [Trick], Fetch [Trick], Guard [Trick], Heel [Trick], Stay [Trick], Work [Trick]
Skills Climb +5, Fly +3, Heal +1, Profession (herbalist) +1, Spellcraft -1, Stealth +5, Survival +1 (+5 to to find food) Modifiers +4 to survival to find food, acrobatics (jump) +4
Languages
SQ down [trick], fetch [trick], guard [trick], heel [trick], improved evasion, stay [trick], work [trick]
Other Gear Blanket, Bottle (4), Bucket (4 @ 4 lbs), Cauldron, Cheese (5), Cheese, Coriander, Saddlebags (22 @ 23.7 lbs), Soap, Torch (5), Trail rations (6), Waterskin (2), You have no money!
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Special Abilities
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+4 to Survival to find food (Ex) You are particularly good at Survival in certain environments or circumstances.
Acrobatics (Jump) +4 (Ex) You gain the specified bonus to acrobatics checks made to jump.
Down [Trick] The animal will break off combat on command.
Fetch [Trick] The animal will get a specific object.
Guard [Trick] The animal stays in place and prevents others from approaching.
Heel [Trick] The animal will follow you.
Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Nimble Moves Move through 5' of difficult terrain/round as if it was normal terrain.
Stay [Trick] The animal will stay where it is.
Work [Trick] The animal pulls or pushes a medium or heavy load.