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Jezabel P. Skythe's page

153 posts. Organized Play character for Upaynao.


Full Name

Jezabel P. Skythe

Race

| HP: 71/71| AC: 22 (17 Tch, 15 Fl) | CMB: +8 CMD:25 | F: +9, R: +12, W: +7 | Init: +7 | Perc: +20, SM: +8

Classes/Levels

| Speed 30ft Grit 1/4|Active conditions: None.

Gender

Female Garuda-Blooded Aasimar Gunslinger (Pistolero) 8

Size

Medium

About Jezabel P. Skythe

Jezabel P. Skythe
Female garuda-blooded aasimar (plumekith) gunslinger (pistolero) 8 (Pathfinder Player Companion: Blood of Angels 23, Pathfinder RPG Bestiary 7, Pathfinder RPG Ultimate Combat 9, 51)
NG Medium outsider (native)
Init +7; Senses darkvision 60 ft.; Perception +20
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Defense
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AC 22, touch 17, flat-footed 15 (+5 armor, +5 Dex, +2 dodge)
hp 71 (8d10+19)
Fort +9, Ref +12, Will +7
Defensive Abilities nimble +2; Resist acid 5, cold 5, electricity 5
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Offense
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Speed 30 ft.
Melee cold iron cestus +8/+3 (1d4/19-20)
Ranged +1 horacalcum pistol +15 (1d8+6/×4) or
. . +1 pistol +14 (1d8+6/×4)
Special Attacks deeds (dead shot, deadeye, gunslinger initiative, gunslinger's dodge, pistol-whip, quick clear, targeting, up close and deadly +2d6, utility shot), grit (4)
Spell-Like Abilities (CL 8th; concentration +9)
. . 1/day—see invisibility
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Statistics
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Str 10, Dex 21, Con 14, Int 10, Wis 18, Cha 12
Base Atk +8; CMB +8; CMD 25
Feats Deadly Aim, Gunsmithing[UC], Point-Blank Shot, Precise Shot, Quick Draw, Rapid Reload, Rapid Shot
Traits black powder bravado, nimble fingers, keen mind
Skills Acrobatics +7, Bluff +12, Craft (alchemy) +4, Diplomacy +6, Disable Device +12, Fly +7, Intimidate +9, Knowledge (local) +4, Perception +20, Sense Motive +8, Survival +11; Racial Modifiers +2 Acrobatics, +2 Fly
Languages Common
SQ gunsmith, pistol training, scion of humanity[ARG]
Combat Gear potion of touch of the sea, wand of cure light wounds, alchemist's fire (5), holy weapon balm[ACG] (2), weapon blanch (silver)[APG] (3); Other Gear +1 mithral chain shirt, +1 horacalcum pistol[UC], +1 pistol[UC], adamantine bullet[UC] (50), bullet[UC] (100), cold iron cestus[APG], paper cartridge[UC] (150), paper cartridge[UC] (50), belt of incredible dexterity +2, cloak of resistance +1, dry load powder horn[UC], eyes of the eagle, headband of inspired wisdom +2, sleeves of many garments[UE], wayfinder[ISWG], backpack, belt pouch, flint and steel, gunsmith's kit[UC], hemp rope (50 ft.), masterwork thieves' tools, mess kit[UE], potion sponge[ARG], powder horn[UC], trail rations (5), waterskin, 15,959 gp, 5 sp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Deadly Aim -3/+6 Trade a penalty to ranged attacks for a bonus to ranged damage.
Deeds Use Grit to perform special abilities with your firearms.
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Grit (Ex) Gain a pool of points that are spent to fuel deeds, regained on firearm crit/killing blow.
Gunsmith Gain free starting firearm that only you can use properly.
Gunsmithing You can use a gunsmithing kit to craft/repair firearms and ammo.
Nimble +2 (Ex) +2 AC while wearing light or no armor.
Pistol Training (+5, misfire value -2) (Ex) Starting at 5th level, a pistolero increases her skill with one-handed firearms. She gains a bonus on damage rolls equal to her Dexterity modifier, and when she misfires with a one-handed firearm, the misfire value increases by 2 instead of 4. Every
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.
Rapid Reload (Pistol) You can reload fast with one type of Crossbow or Firearm.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Scion of Humanity Count as a human for any effect related to race. Pass as human without using disguise.

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Attack Sequence:

[dice=+1 Horachalcum Pistol vs Blue (Hitting touch, Rapid Shot, Deadly Aim, Point Blank)]1d20 + 15 - 2 - 3 + 1[/dice]
[dice=Damage]1d8 + 5 + 1 + 6[/dice]
[dice=+1 Horachalcum Pistol vs Blue (Hitting touch, Rapid Shot, Deadly Aim, Point Blank)]1d20 + 15 - 2 - 3 + 1[/dice]
[dice=Damage]1d8 + 5 + 1 + 6[/dice]
[dice=+1 Horachalcum Pistol vs Blue (Hitting touch, Rapid Shot, Deadly Aim, Point Blank)]1d20 + 10 - 2 - 3 + 1[/dice]
[dice=Damage]1d8 + 5 + 1 + 4[/dice]

[dice=+1 Horachalcum Pistol vs X (Hitting touch, Deadly Aim, Point Blank)]1d20 + 15 - 3 + 1[/dice]
[dice=Damage]1d8 + 5 + 1 + 6[/dice]