Zoria

Jessamy Pierce's page

1,320 posts. Alias of motteditor (RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16).


RSS

1 to 50 of 1,320 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

"I don't know if rival, but they say the cyclops there can foretell the greatness of true heroes -- and I mean, we've kind of already proven that -- and grant us power beyond normal people. Then we can help even more! Plus, even if we don't get more power, there's lots of things there that try to eat people and cause problems that we can help stop!"


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

"So ... now that we're Big Damn Heroes, what do we do next. We have all this shiny gold, but ... I'm bored!" Katria explains. "I think I want to go check out this island where there are hero gods and everything. I feel like that's maybe the next step?"


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

"Wow," Jessamy breathes. "We can help rebuild Sandpoint with all this! And still have enough leftover that none of us will ever have to work again![b]

[b]"Let's collect it and then can you take us home, Siolad?" she asks the elf who has been so quiet it's almost as if he's not even here, not truly expecting a response.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

I like that idea. I could see them platonically sailing off into the sunset together. :)


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Pretty awesome. Congrats, everyone.

Jessamy's big plan is she wants to be a hero. I suppose she might take some levels in bard and go around telling everyone about what's happened and making herself a generally well-know figure that others could be inspired by just in case -- in some far-distant future -- the Runelords ever return...

That said, I may not be posting a ton for the next week or two with Thanksgiving and then a visit from my folks.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

"Yes, we did it!" Jessamy says, excitedly, checking to make sure the others are OK. Once she's sure that they are -- that the giant has indeed realized there's nothing left for him to fight for -- she relaxes.

"Maybe we should check and see if he has anything that can be useful," she says, pondering. Loot the corpse, just because I'm curious.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

"I'll try," Siolad calls back and casts glitterdust on the giant, hoping he can blind it.

As before, if anyone has any better ideas, please feel free.

Siolad's remaining spells (I think):

1st Level: Magic Missile, Magic Missile, Magic Missile, Identify, Comprehend Languages, Feather Fall (T), Magic Missile

2nd Level: Bull's Strength (T), Mage Armour (Extended), Glitterdust, Glitterdust, Bull's Strength, Shield (Extended), Magic Missile (Stilled)

3rd Level: Fly (T), Haste, Magic Circle vs. Evil, Haste, Fly

4th Level: Stoneskin (T), Stoneskin, Dimensional Anchor, Dispel Magic (Stilled), Dispel Magic (Stilled)

5th Level: Teleport, Magic Missile (Quickened), Stoneskin (Extended), Magic Missile (Quickened)

6th Level: Mass Cat's Grace (T), Summon Monster VI, Globe of Invulnerability


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Quick stats:

HP 74/81
AC 30, touch 21, flat-footed 33
Fort +6, Ref +13 (+3 vs. traps), Will +5
CMD 20
Touch of good: 2/5; Hunter's Howl: 0/3
Effects: -3 Con (-12 hp), combat expertise (-3 to hit, +3 AC), courageously inspired (+2/+2)

Jessamy ducks under the glaive, sighing in relief as Ensu's uncaring god still heals her nonetheless. almost full health!

"Krojun!" she cries as she continues with her stabbing of the Runelord, moving so she's opposite Pirknok. "Ensu, help him! Pirknok, we have to deal with him quickly, before that giant gets back! Siolad, can you slow it down?"

Attacks include flanking, two-weapon fighting, Karzoug bane, human bane and courageous inspiration
+3 human bane dagger (TWF, flanking with Pirknok): 1d20 + 14 + 4 + 1 + 2 + 2 ⇒ (9) + 14 + 4 + 1 + 2 + 2 = 32
Damage: 1d6 + 3 + 6 + 2 + 2d6 + 2 ⇒ (1) + 3 + 6 + 2 + (1, 6) + 2 = 21
Sneak attack (+2 Str damage): 6d4 ⇒ (3, 4, 2, 1, 4, 2) = 16
Human bane damage: 2d6 + 2 ⇒ (1, 1) + 2 = 4

+2 dagger (TWF, +2 vs giants, flanking with Pirknok): 1d20 + 13 + 4 + 1 + 2 ⇒ (7) + 13 + 4 + 1 + 2 = 27
Damage: 1d6 + 2 + 6 + 2 + 2d6 + 2 ⇒ (2) + 2 + 6 + 2 + (1, 4) + 2 = 19
Sneak attack (+2 Str damage): 6d4 ⇒ (1, 4, 2, 4, 3, 4) = 18
Giant bane damage: 2d6 + 2 ⇒ (4, 4) + 2 = 10

+3 human bane dagger (TWF, flanking with Pirknok): 1d20 + 9 + 4 + 1 + 2 + 2 ⇒ (5) + 9 + 4 + 1 + 2 + 2 = 23
Damage: 1d6 + 3 + 6 + 2 + 2d6 + 2 ⇒ (1) + 3 + 6 + 2 + (5, 2) + 2 = 21
Sneak attack (+2 Str damage): 6d4 ⇒ (2, 1, 3, 3, 4, 3) = 16
Human bane damage: 2d6 + 2 ⇒ (3, 5) + 2 = 10

+2 dagger (TWF, +2 vs giants, flanking with Pirknok): 1d20 + 8 + 4 + 1 + 2 ⇒ (8) + 8 + 4 + 1 + 2 = 23
Damage: 1d6 + 2 + 6 + 2 + 2d6 + 2 ⇒ (4) + 2 + 6 + 2 + (1, 5) + 2 = 22
Sneak attack (+2 Str damage): 6d4 ⇒ (1, 3, 1, 3, 4, 2) = 14
Giant bane damage: 2d6 + 2 ⇒ (1, 1) + 2 = 4

Wow. I think I have enough bonuses that some of those might hit, but it'd be awesome if in four rolls, I could get double digits at least once. I'm 2 for 8 now in just getting double digits...


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Siolad again casts magic missile, targeting Karzoug. That appears to be mostly what he has prepared/left at this point. If someone has a better idea, please feel free.

5d4 + 5 ⇒ (3, 1, 3, 3, 3) + 5 = 18


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

I think we're all up, if it's down to just us vs. Karzoug?

Quick stats:

HP 23/81
AC 30, touch 21, flat-footed 33
Fort +6, Ref +13 (+3 vs. traps), Will +5
CMD 20
Touch of good: 2/5; Hunter's Howl: 0/3
Effects: -3 Con (-12 hp), combat expertise (-3 to hit, +3 AC)

Jessamy winces as she suffers another cut, but continues to attack Karzoug, bringing her blades to bear.

"Maybe, but we're still gonna cut you down!" Jessamy taunts right back.

Includes Karzoug bane, combat expertise, flanking with Krojun, and human bane when appropriate...
+3 human bane dagger (TWF, +2 vs. humans): 1d20 + 14 + 3 ⇒ (13) + 14 + 3 = 30
Damage: 1d6 + 2 + 6 + 2 + 2d6 ⇒ (4) + 2 + 6 + 2 + (6, 2) = 22
Sneak attack (+2 Str damage): 6d4 ⇒ (2, 1, 1, 1, 1, 2) = 8
Human bane damage: 2d6 + 2 ⇒ (1, 3) + 2 = 6

+2 giant dagger (TWF, +2 vs giants): 1d20 + 13 + 1 ⇒ (9) + 13 + 1 = 23
Damage: 1d4 + 3 + 6 + 2 + 2d6 ⇒ (1) + 3 + 6 + 2 + (2, 5) = 19
Sneak attack (+2 Str damage): 6d4 ⇒ (2, 3, 1, 2, 3, 4) = 15
Giant bane damage: 2d6 + 2 ⇒ (2, 3) + 2 = 7

+3 human bane dagger (TWF, +2 vs. humans): 1d20 + 9 + 3 ⇒ (9) + 9 + 3 = 21
Damage: 1d6 + 2 + 6 + 2 + 2d6 ⇒ (6) + 2 + 6 + 2 + (1, 4) = 21
Sneak attack (+2 Str damage): 6d4 ⇒ (2, 2, 2, 3, 2, 1) = 12
Human bane damage: 2d6 + 2 ⇒ (6, 6) + 2 = 14

+2 dagger (TWF, +2 vs giants): 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25
Damage: 1d4 + 3 + 6 + 2 + 2d6 ⇒ (1) + 3 + 6 + 2 + (6, 2) = 20
Sneak attack (+2 Str damage): 6d4 ⇒ (4, 1, 2, 2, 4, 1) = 14
Giant bane damage: 2d6 + 2 ⇒ (5, 1) + 2 = 8


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

I think prepped magic missile is the better bet. With Krojun and I in close proximity, hopefully Karzoug focuses on us (not that I'm in a whole lot better shape).


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Crap, I think you're right, Pirknok. Which means no spell goes off. Also means he's down to 4 hp, I think.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

The lillend immediately casts cure serious wounds on Pirknok.

3d8 + 7 ⇒ (6, 3, 1) + 7 = 17

I think Krojun is already inspiring courage? (Which I see I didn't include for Jess, so that should be +2 to all her attack rolls.) If not, the lillend can do that next.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Siolad's apparently not really paying attention to this game. I'd say one of us should just bot him whenever his turn shows up if he hasn't posted by the time we do. Let's please finish this.

Siolad's lillend shows up, appearing in the room as the elf casts magic missile again to try to take care of the remaining giant even as he prepares another spell.

Casting quickened magic missile, then readying an action to cast magic missile if the runelord casts anything.

Quickened magic missile: 5d4 + 5 ⇒ (2, 3, 2, 1, 1) + 5 = 14

Readied magic missile: 5d4 + 5 ⇒ (4, 1, 3, 3, 3) + 5 = 19


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

So that would be +2 to hit and plus 2 + 2d6 ⇒ 2 + (5, 2) = 9 hp if it did hit


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Quick stats:

HP 48/81
AC 25, touch 16, flat-footed 27
Fort +6, Ref +13 (+3 vs. traps), Will +5
CMD 20
Touch of good: 2/5; Hunter's Howl: 0/3
Effects: -3 Con (-12 hp), charging (-2 AC)

Jess leaves Pirknok and the giant fighting one-on-one and darts toward the Runelord, hoping to help Krojun take him down before they're all dead.

Charging, so -2 AC
+3 human bane dagger (TWF, +2 vs. humans): 1d20 + 14 + 2 + 2 ⇒ (10) + 14 + 2 + 2 = 28
Damage: 1d6 + 2 + 6 ⇒ (2) + 2 + 6 = 10
Sneak attack (+2 Str damage): 6d4 ⇒ (2, 4, 3, 4, 3, 3) = 19
Human bane damage: 2d6 + 2 ⇒ (4, 1) + 2 = 7

Oh, and just in case he has a polearm or some other form of reach, I'll dip, dodge, duck and dive as I dart in:
Acrobatics: 1d20 + 19 ⇒ (6) + 19 = 25


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Yeah, but I'm up in the air, which is why we didn't all get hit with two fireballs.

Also, since it was only one fireball, Jess took no damage.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Sure, but I think I'm a ways away from you if that matters...


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

She was certainly flying; not sure I specified a height. GM?


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Quick stats:

HP 48/81
AC 27, touch 18, flat-footed 27
Fort +6, Ref +13 (+3 vs. traps), Will +5
CMD 20
Touch of good: 2/5; Hunter's Howl: 0/3
Effects: -3 Con (-12 hp)

Reflex save (+4 vs. traps): 1d20 + 14 ⇒ (16) + 14 = 30
Reflex save (+4 vs. traps): 1d20 + 14 ⇒ (13) + 14 = 27

That's 13 damage unless someone can think of some way to get an extra +1 to my Reflex save that I'm forgetting. I don't think we're hasted, are we?


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

I'll be working day shifts this coming week, which will throw off my schedule. I usually can still find time to post in my games I'm playing in, as that usually requires less time than GM'ing, but if I'm holding things up, please feel free to DMPC me.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Waiting on you, GM.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

I'm happy to do whichever; I just figured I can get to the giant more easily. Maybe we start 5-ft. steppin' toward the Big Bad?


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Quick stats:

HP 48/81
AC 27, touch 18, flat-footed 27
Fort +6, Ref +13 (+3 vs. traps), Will +5
CMD 20
Touch of good: 2/5; Hunter's Howl: 0/3
Effects: -3 Con (-12 hp)

Jessamy flies forward and flings a dagger at the nearest giant. Siolad and Krojun, if we can gang up on the same giant, Jessamy can use her sneak attack, which makes her actually useful in combat.

Dagger: 1d20 + 14 ⇒ (1) + 14 = 15
Damage: 1d4 + 1 + 6 ⇒ (3) + 1 + 6 = 10


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

The +6 from touch of good should still apply to that save, Pirknok.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

I'll be in NYC on Sunday and Monday and probably pretty busy Tuesday, so after today may not be able to post until Wednesday.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Sure, since Jess only took a move action, we can say she used her touch of good on him, which would give +6.

Siolad moves forward, sheltering behind Krojun, and prepares to cast magic missile next time the runelord tries to cast a spell.

5d4 + 5 ⇒ (3, 3, 4, 2, 2) + 5 = 19


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Quick stats:

HP 27/81
AC 27, touch 18, flat-footed 27
Fort +6, Ref +13 (+3 vs. traps), Will +5
CMD 20
Touch of good: 2/5; Hunter's Howl: 0/3
Effects: -3 Con (-12 hp), touch of good (+6 to rolls)

Jess sways as only Ensu's magic keeps her on her feet. She tries to force her way through the barrier, realizing that she's likely going to die here.

Will save: 1d20 + 6 ⇒ (20) + 6 = 26


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Bump. Come on, guys, one last fight. Let's do this.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Siolad tries to dispel the magic barrier.

1d20 + 12 ⇒ (7) + 12 = 19


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Botting Pirknok
Pirknok charges forward, using his axe to try to bring down the barrier.

Charge forward, as indicated on the map
Sunder: 1d20 + 20 ⇒ (2) + 20 = 22 F!**


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Quick stats:

HP 29/81
AC 27, touch 18, flat-footed 27
Fort +6, Ref +13 (+3 vs. traps), Will +5
CMD 20
Touch of good: 2/5; Hunter's Howl: 0/3
Effects: -3 Con (-12 hp), touch of good (+6 to rolls)

Jessamy, hacking and coughing from the cloud, isn't able to avoid the first two bolts, which nearly kill her medic! Do we have a medic?

Moving forward out of the cloud, she adds her beneficial touch to herself, hoping Siolad or someone else will be able to take down the barriers. I've got incredibly limited ranged potential; if I can't get in there, I'm next to useless.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Fort save: 1d20 + 7 ⇒ (19) + 7 = 26

Damn; I can't make that other than by rolling a 20. Which still technically doesn't make it.

Jessamy hacks and coughs. And waits for her turn


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Thank you for botting him. I think it's probably damage would be more likely to make it fail. With damage, Karzoug must make a concentration check with a DC equal to 10 + the damage taken + the level of the spell you're casting (so 48, in this case, unless he has some protection up). Otherwise, Siolad has a DC of 11 + Karzoug's caster level, which would presumably be something like 29; considering that would mean Siolad likely needs to roll 17 or higher... .


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Siolad, why don't you make a Spellcraft check? And a caster level check in case you do decide you want to dispel this. Come on, guys, this is the last battle. Let's try to post daily.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

I'm going to assume we healed ourselves too as we're not idiots.

Spoiler:

HP 93/93
AC 27, touch 18, flat-footed 27
Fort +6, Ref +13 (+3 vs. traps), Will +5
CMD 20
Touch of good: 1/5; Hunter's Howl: 0/3
Effects:

Jessamy activates her boots and flies up high enough to make sure she's out of the giants' reach I assume 30 ft. will do it based on what I can see/know?.

She pulls her bow, nocking an arrow as she waits to see what the giants will do and if her companions want to try to deal with them first.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

So I guess Siolad isn't casting anything. Let's finish this, guys. One post a week completely takes me out of the game.

RPG Superstar 2014 Top 16, RPG Superstar 2012 Top 16

Siolad? Casting anything? If not, let's go.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Perception (+3 vs. traps): 1d20 + 15 ⇒ (7) + 15 = 22

Jessamy looks around for the source of the words.

"Don't maggots eat things that are bigger than them?" she points out. "I guess I know what we're going to be feasting on soon."

If she doesn't see anything she'll gesture toward the hallway.

"We might want to cast any protective spells or anything before we go ..." she suggests.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

"Thanks, Ensu! I didn't even see you hiding during that fight!" Jessamy says as she lands back on the ground. "I guess there's only one place to go, so everyone ready?"

She moves quietly, keeping an eye out for traps and hazards as they go.

Stealth: 1d20 + 19 ⇒ (8) + 19 = 27
Perception (+3 vs. traps): 1d20 + 15 ⇒ (3) + 15 = 18


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

With the dragon dead and Krojun not, Jessamy looks around the ruined city of Xin-Shalast, hoping she can figure out where they need to go.

"I wonder how long it's been since anyone has walked here?" she muses.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Oh, I guess I do have enough ranks in UMD that I can use the wand.

Use Magic Device: 1d20 + 18 ⇒ (19) + 18 = 37
Use Magic Device: 1d20 + 18 ⇒ (16) + 18 = 34
Use Magic Device: 1d20 + 18 ⇒ (20) + 18 = 38

1d8 + 1 ⇒ (6) + 1 = 7
1d8 + 1 ⇒ (1) + 1 = 2
1d8 + 1 ⇒ (2) + 1 = 3

Dammit, that was a waste of good rolls! I assume that wakes you up and you can handle the rest?


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

"Wow, good job, everyone!" Jessamy says as she takes back off when the beast collapses under them, flying toward Krojun. "Anyone have a potion?"


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Siolad...


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Reflex save (+4 vs. traps): 1d20 + 14 + 1 ⇒ (13) + 14 + 1 = 28

Quick stats:

HP 52/93
AC 27, touch 18, flat-footed 27
Fort +6, Ref +13 (+3 vs. traps), Will +5
CMD 20
Touch of good: 1/5; Hunter's Howl: 0/3
Effects: Haste (+1 AC, to hit), courageously inspired (+2/+2)

Jessamy barely dodges the lightning, ducking just in time for Krojun to take the full blast.

"Krojun!" she shouts. "You stupid dragon! Don't you realize you're not going to win!"

She stabs furiously at the thing.

+3 human bane dagger (TWF, +2 vs. humans): 1d20 + 14 + 3 ⇒ (14) + 14 + 3 = 31
Damage: 1d6 + 2 + 6 + 2 ⇒ (6) + 2 + 6 + 2 = 16

+2 giant dagger (TWF, +2 vs giants): 1d20 + 13 + 3 ⇒ (11) + 13 + 3 = 27
Damage: 1d4 + 3 + 6 + 2 ⇒ (1) + 3 + 6 + 2 = 12

+3 human bane dagger (TWF, +2 vs. humans): 1d20 + 9 + 3 ⇒ (10) + 9 + 3 = 22
Damage: 1d6 + 2 + 6 + 2 ⇒ (6) + 2 + 6 + 2 = 16

+2 dagger (TWF, +2 vs giants): 1d20 + 8 + 3 ⇒ (3) + 8 + 3 = 14
Damage: 1d4 + 3 + 6 + 2 ⇒ (3) + 3 + 6 + 2 = 14

Don't see any way to get flanking (and thus sneak attack) unless Siolad engages. I think doing damage to this thing is the best option, Pirknok. Of course, those rolls don't help.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Whew! Double natural 1s on the attacks against me. Phew!

Quick stats:

HP 52/93
AC 27, touch 18, flat-footed 27
Fort +6, Ref +13 (+3 vs. traps), Will +5
CMD 20
Touch of good: 1/5; Hunter's Howl: 0/3
Effects: Haste (+1 AC, to hit), courageously inspired (+2/+2)

Jessamy ducks, dips, dodges and dives past the first two attacks, though one wing does manage to hit her, drawing a grunt of pain.

She replies by again trying to drive her blades into the creature's back, hoping to put it down before it can do any more harm.

If Krojun shows up and Jess is adjacent to him and Pirknok, these will all get flanking, which would give each attack +4 and allow for sneak attack too.

+3 human bane dagger (TWF, +2 vs. humans): 1d20 + 14 + 2 + 1 ⇒ (1) + 14 + 2 + 1 = 18
Damage: 1d6 + 3 + 6 ⇒ (2) + 3 + 6 = 11
Sneak attack (+2 Str damage): 6d4 ⇒ (3, 4, 2, 4, 2, 4) = 19

+2 giant dagger (TWF, +2 vs giants): 1d20 + 13 + 2 + 1 ⇒ (8) + 13 + 2 + 1 = 24
Damage: 1d6 + 2 + 6 ⇒ (6) + 2 + 6 = 14
Sneak attack (+2 Str damage): 6d4 ⇒ (2, 2, 1, 3, 4, 4) = 16

+3 human bane dagger (TWF, +2 vs. humans): 1d20 + 14 + 2 + 1 ⇒ (12) + 14 + 2 + 1 = 29
Damage: 1d6 + 3 + 6 ⇒ (2) + 3 + 6 = 11
Sneak attack (+2 Str damage): 6d4 ⇒ (4, 1, 2, 2, 3, 4) = 16

+2 giant dagger (TWF, +2 vs giants): 1d20 + 13 + 2 + 1 ⇒ (14) + 13 + 2 + 1 = 30
Damage: 1d6 + 2 + 6 ⇒ (3) + 2 + 6 = 11
Sneak attack (+2 Str damage): 6d4 ⇒ (2, 1, 4, 3, 4, 4) = 18

+3 human bane dagger (haste): 1d20 + 14 + 2 + 1 ⇒ (13) + 14 + 2 + 1 = 30
Damage: 1d6 + 3 + 6 ⇒ (4) + 3 + 6 = 13
Sneak attack (+2 Str damage): 6d4 ⇒ (1, 1, 2, 1, 2, 2) = 9


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Quick stats:

HP 61/93
AC 27, touch 18, flat-footed 27
Fort +6, Ref +13 (+3 vs. traps), Will +5
CMD 20
Touch of good: 1/5; Hunter's Howl: 0/3
Effects: Haste (+1 AC, to hit), courageously inspired (+2/+2)

Jessamy slashes at the creature once, then twice as it takes wing and then casts a spell, before following through with a full onslaught, her arms moving rapidly enough to be a blur thanks to Siolad's spell.

"Just die already, you stupid dragon!"

First AoO, which should have Pirknok flanking
+3 human bane dagger (TWF, flanking with Pirknok): 1d20 + 14 + 4 + 1 + 2 ⇒ (19) + 14 + 4 + 1 + 2 = 40
Damage: 1d6 + 3 + 6 + 2 ⇒ (1) + 3 + 6 + 2 = 12
Sneak attack (+2 Str damage): 6d4 ⇒ (3, 2, 3, 4, 1, 1) = 14

Crit?: 1d20 + 14 + 4 + 1 + 2 ⇒ (2) + 14 + 4 + 1 + 2 = 23
Damage: 1d6 + 3 + 6 + 2 ⇒ (6) + 3 + 6 + 2 = 17

If those magic missiles are because it cast, that would provoke too, though no longer flanking
+3 human bane dagger (TW): 1d20 + 14 + 1 + 2 ⇒ (1) + 14 + 1 + 2 = 18
Damage: 1d6 + 3 + 6 + 2 ⇒ (3) + 3 + 6 + 2 = 14

Then full attack, with one extra attack for haste, no flanking
+3 human bane dagger (TWF, +2 vs. humans): 1d20 + 14 + 2 + 1 ⇒ (13) + 14 + 2 + 1 = 30
Damage: 1d6 + 2 + 6 ⇒ (6) + 2 + 6 = 14

+2 giant dagger (TWF, +2 vs giants): 1d20 + 13 + 2 + 1 ⇒ (7) + 13 + 2 + 1 = 23
Damage: 1d4 + 3 + 6 ⇒ (3) + 3 + 6 = 12

+3 human bane dagger (TWF, +2 vs. humans): 1d20 + 9 + 2 + 1 ⇒ (9) + 9 + 2 + 1 = 21
Damage: 1d6 + 2 + 6 ⇒ (6) + 2 + 6 = 14

+2 dagger (TWF, +2 vs giants): 1d20 + 8 + 2 + 1 ⇒ (10) + 8 + 2 + 1 = 21
Damage: 1d4 + 3 + 6 ⇒ (4) + 3 + 6 = 13

+3 human bane dagger (haste): 1d20 + 14 + 2 + 1 ⇒ (17) + 14 + 2 + 1 = 34
Damage: 1d6 + 2 + 6 ⇒ (2) + 2 + 6 = 10


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

I'm off to a relative's wedding this weekend, and likely won't be posting until Sunday/Monday. Please feel free to bot me, as needed.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

:O

Quick stats:

HP 93/93
AC 27, touch 18, flat-footed 27
Fort +6, Ref +13 (+3 vs. traps), Will +5
CMD 20
Touch of good: 1/5; Hunter's Howl: 0/3
Effects: Haste (+1 AC)

"SIOLAD!" Jessamy screams as she flies acrobatically toward the dragon's back, landing on it and slamming her sword down.

Acrobatics (touch of good): 1d20 + 19 + 4 ⇒ (14) + 19 + 4 = 37

+3 human-bane dagger, touch of good: 1d20 + 16 + 4 ⇒ (3) + 16 + 4 = 23
Damage: 1d4 + 4 + 6 ⇒ (2) + 4 + 6 = 12

That all becomes a lot better if Pirknok's flanking by the time I get there.


HP 93/93, AC 26/17/26, F +6, R +13 (+3 vs. traps), W +5, Init +9, Per +15 Feral Rogue 12

Pirknok? Siolad? Come on, guys, we've clearly lost all our momentum on this game, but let's try to finish it in grand style!

1 to 50 of 1,320 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>