White Grotto Student

Jericho Daskin's page

144 posts. Organized Play character for MisterLurch.


Full Name

Jericho Daskin

Race

Human

Classes/Levels

Alchemist 2 [hp 20/20] [AC 16, touch 13 flat-footed 13] [Fort +5, Ref +5, Will +1] [Perception +5]

Gender

Male

Size

Medium

Age

24

Alignment

Neutral

Deity

Torag

Languages

Common, Elven, Gnome, Goblin, Orc

Occupation

Alchemist

Strength 10
Dexterity 14
Constitution 14
Intelligence 18
Wisdom 12
Charisma 8

About Jericho Daskin

Combat Statistics:
Hit Dice: 2d8+4
Hit Points: 20 Current: 20
Initiative: +2
Armor Class: 16 =10(Base)+2(Dex)+1(Dodge)+3(Studded Leather)
Touch AC: 13
Flat-Footed AC: 13
Speed: 30ft

Fortitude: 5 =3(Class)+2(Con)
Reflex: 5 =3(Class)+2(Dex)
Will: 1 =0(Class)+1(Wis)
+2 vs. poison

BAB: +1
CMB: +1
CMD: 14

Attacks:
Bombs: 7 per day, +5 ranged touch, 1d6+4 damage, 5 damage splash
Morningstar: +0 melee, 1d8 damage
Dagger: +0 Melee, 1d4 damage
Javelin: +4 ranged, 1d6 damage


Feats:
Class Bonus: Extra Bombs, Throw Anything
Human Bonus: Point Blank Shot
First Level: Dodge

Skills:
+9 Appraise (2 ranks + 4 int + 3 trained)
+11 Craft(Alchemy)(2 ranks + 4 int + 3 trained +2 class)
+0 Disable Device (0 ranks)
+0 Fly (0 ranks)
+6 Heal (2 ranks + 1 wis + 3 trained)
+9 Knowledge (Arcana) (2 ranks + 4 int + 3 trained)
+9 Knowledge (Nature) (2 ranks + 4 int + 3 trained)
+6 Perception (2 ranks + 1 wis + 3 trained)
+0 Profession (0 ranks)
+7 Sleight of Hand (2 ranks + 2 dex + 3 trained)
+9 Spellcraft (2 ranks + 4 int + 3 trained)
+5 Survival (1 ranks + 1 wis + 3 trained)
+4 Use Magic Device (2 ranks - 1 cha + 3 trained)

Personal Info:
Society Number: 7416
Email: tyler.a.donnelly@gmail.com

Formulae:
Elixirs Known:
Level 1: Bomber's Eye, Cure Light Wounds, Disguise Self, Expeditious Retreat, Illusion of Calm, Shield, Targeted Bomb Admixture

Elixirs per day:
Level 2 (3)

Elixirs Prepared:
Level 1: Cure Light Wounds(infusion), Shield, Targeted Bomb Admixture.


Discoveries:
Precise Bombs: Exclude a number of squares up to Intelligence modifier from Bomb splash damage.

Equipment/Money:

Money:
931gp
25sp
58cp

Equipment:
Pony with Pack Saddle
Dagger (2)
Morningstar
Javelin (10)
Studded Leather
Bedroll
Caltrops (2)
Flint and Steel
Trail Rations (7 days)
Alchemist Kit
Small Steel Mirror
Silk Rope (50ft)
Grappling Hook
Belt Pouch (2)
Sack (3)
Map/Scroll Case
Whetstone