Human
"Running is a good plan. I'll leave a...surprise for the Hellknights." Wispered the scarred priest. "It might make them a little angry, however, so we'll want to step quickly." That said, Jeric grabbed his staff and moved to the main door door, and those who watched would see Jeric draw a faintly glowing sigil on the ground inside the door with his gloved left hand. As soon as it was complete, the symbol faded into nothingness. "Lets go!" He hissed as loudly as he could (not very loud at all), moving with youthful speed to the trapdoor, his black robe swirling around him dramatically. DM/OOC:
Spoiler: Placing a Blast Rune just inside the door. 1d6 Fire damage, DC 26 Perception to find, DC 26 Disable Device to disarm.
Human
Jeric starts a little at the words of the elf. Damn. He nods, and lifts his hand to his hood. Pulling it down, he also draws his hair back from his face. All can see that, while the right side of his face is perfect and unmarred, the left side of his face and neck have been burned horribly. The skin is blackened as if it had only just been charred, although the freedom of expression proves it is an old wound. A faint silvery mark can be seen on his left cheek. "Nethys did indeed gift me. He gifted an arrogant young mage with wisdom. Sometimes, you get burned. Sometimes it kills you. And other times...it changes you."
Human
[Elven] "I am a servant of Nethys, God of Knowledge and Magic." He said, explaining his words. Noting the words of the other elf, Jeric nodded his agreement. "I apologise for any rudeness on my part." He said to everyone, switching to the common tongue, although his voice was so quiet it would likely not be heard over any other conversation.
Human
Jeric smiled behind his hair. Other races were always surprised when others knew their language. [Elven] "My father taught me several years ago. Although I haven't had much cause to use it, it is... useful to know when studying magic." He explained, the words coming to him easier now, if still a little halting.
Human
Jeric took a seat near the two elves chattering away in their native tongue. Hearing something that grabbed his attention, Jeric turned to the elves. [Elven] "One should be careful when... mentioning the... Pathfinders in Cheliax... friend." He rasped, his manner of speech halting thanks to a lack of recent practice.
Human
You have a night on the town, and come back to 25 posts! Jeez. An old man shuffled indoors, his steps halting as he leaned on the staff gripped in his right hand. Whilst his hood was up, mostly shadowing his face, his white hair draped down also, almost totally shielding his appearance from view. One could note his piercing blue eyes, however - they seemed to penetrate through the gathered people. With a voice that barely made it past a whisper, Jeric acknowledged the group. "Greetings. I trust I am in the right place?" Perception DC: 7 (Yeah. he's not very good at it). Rolls: Spoiler: Disguise (1d20+2=7) Of what is visible, one can see that the left side of Jeric's face and neck have been badly burned in the past, making almost a straight line down his face. Basic religious knowledge would remind you of the story of Nethys, god of Magic. --- Perception (1d20+8=18)
Human
Sorry for being out of commission, I haven't been well. Jeric, having stood horrified as the 'hoods' exploded, and then people began to die. When they arose, however, he knew that the time for secrecy was past - he had to act. Summoning his darker powers, a dark blue glow, edged with a black that seems to absorb the light, suffuses his free hand, and a blast of incredible power flies from his fingertips. Eldritch Blast. (1d20+2=15)
Jeric is blasting the nearest target, if they are within 30 ft., he gets a +1 on the attack roll, otherwise, he scores a 15 to beat the AC.
Human
Patrick Murphy wrote:
That sounds pretty cool. The phobia flaw could be something like: Must always take the fear test against a specific creature/creature type, and this test is at a -2 penalty. The 'creature type' version is a litte stronger (and easier to implement) than against a single creature. However, as some creature types are pretty massive (humanoids, for example) the choices should be limited Eg. Vermin, Undead, Constructs, Outsiders [Possibly Demon/Devil/Celestial/Elemental Specific], that sort of thing.
Human
If we use the flaws from Unearthed Arcana, I'd probably take the Noncombatant Flaw (-2 in melee), or the Feeble Flaw (-2 on Str, Dex, and Con checks). In return, I'd probably take something like dodge, or Combat Familiar (from PHB2). Anyhow, on with the game! Jeric, hearing some disturbing words, glances about, looking for the source, as he hisses to those nearby.
I also just made a Discussion Thread for us all, as we didn't have one. It can be found Here.
Human
Jeric ponders the scene before him quietly, watching the recruiter with an even gaze. Knowing that he must take a stand in order to take revenge for his family, Jeric steps forward to speak with the barker. "I am Jeric. A mage of some small skill. Perhaps you would have use for one such as I?" He asks, already knowing the answer. |