A mane of untidy brown hair frames the angular face of this shifty, lithe half-elf. Keen grey eyes peer over a hawkish nose, crooked from a break sometime in the past. He has the look of one always prepared, eyes shining with some clever plan.
Jep Greyel
Level 1 Half-elf Rogue
Chaotic Good
AC 15 (Flat Footed 12, Touch 13)
CMB +1, CMD 14
Fort +1, Ref +5, Will +0
(+2 saves vs fear)
Speed 30 ft, Initiative +3
HP 9 (-5 nonlethal) (Max 9)
BAB +0
Short sword: +1 to hit, 1d6+1 (19-20/x2)
Dagger: +1 to hit, 1d4+1 (19-20/x2)
Dagger (thrown): +3 to hit, 1d4+1 (19-20/x2)
Crossbow: +3 to hit, 1d8 (19-20/x2)
XP: 0
Race and Class Abilities:
Sneak Attack +1d6
Trapfinding: A rogue adds 1/2 her level to Perception skill checks made to locate traps and to Disable Device skill checks (minimum +1). A rogue can use Disable Device to disarm magic traps.
Elven Immunities: Half-elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.
Low-Light Vision: Half-elves can see twice as far as humans in conditions of dim light.
Feats and Traits:
Combat Expertise: You can choose to take a –1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the dodge bonus increases by +1. You can only choose to use this feat when you declare that you are making an attack or a full-attack action with a melee weapon. The effects of this feat last until your next turn.
Traits:
Gifted Satirist: +1 Linguistics, +2 saves vs fear
Threatening Defender: When you use Combat Expertise, reduce the number you subtract from your melee attack rolls by 1.
Rogue's kit: This kit includes a backpack, a bedroll, a belt pouch, caltrops, chalk (10), a flint and steel, a grappling hook, an iron pot, a mess kit, a mirror, pitons (10), rope, soap, [upgraded to masterwork] thieves' tools, torches (10), trail rations (5 days), and a waterskin.
Scrivener's kit: This soft leather case contains a vial for holding ink, an ink pen, spare pen nibs, a small container of pigment for making ink, a tiny knife for cutting quills into pens, a blotter, and a small ruler.
35 gp
Group Loot:
Background
Jep Greyel was born and raised in Kintargo by his human mother who supported them as a tavern wench in the Yolubilis Harbor neighborhood. He never met his father, who was evidently an elf or half-elf, given Jep's elven features. His mother often told young Jep that his father was a dashing adventurer, but as he grew up Jep began to doubt the veracity of this claim.
Given his mother's difficult working schedule, the lad was frequently left to his own devices, and got in more than his share of trouble on the streets of Kintargo with other wayward youths. When he wasn't getting into mischief on the streets, young Jep read any material he could get his hands on, including more than a few library volumes that he never returned. His mother died when Jep was a teen, and he was taken in by one of her cousins who operated a fletching shop Near the castle. Jep bristled at the new authority in his life, and he quickly struck out to try his luck on his own.
He returned to the harbor where he grew up and worked as a laborer in the warehouses. At night he whiled the hours reading histories on his own or fraternizing with his bohemian friends, discussing philosophy and politics and solving all the problems of the world, if only in their minds.
Eventually, his eclectic network of friends brought him in contact with a young priestess of Milani by the name of Briella Marsino. Briella encouraged Jep to channel his restless energy into more productive pursuits. He poured his caustic wit into scathing satires against House Thrune and the plutocracy that enables them, published under the pseudonym "The Grey Fox". His devotion to Briella was more than intellectual, and they developed an on-again, off-again passing romance.
Briella put him in contact with members of a nascent insurgent group called The Silver Ravens. He made some connections, but never became an actual member, more interested in pursuing his own path with his leaflets and idle philosophizing.
When Barzillai Thrune took over the helm of the city and cracked down on both the Silver Ravens and the Milanites, Jep found himself increasingly cut off from his contacts. He suspects that Briella was slain in the purge, and he has had little word from the Silver Ravens. He received a secret message from a contact adressed to The Grey Fox claiming to have information to share with him if he attended a protest at Aria Park. Desperate for any word of his friends, he prepared to meet at the appointed place and time.
Personality
Jep is possessed of a scathing quick wit, which he readily employs on anyone claiming a position of authority, especially when the source of that authority is, to him, illegitimate. He has become increasingly radical in his views since House Thrune has cracked down on dissidents in the city of Kintargo. He seeks the overthrow of not only House Thrune, but the corrupt plutocracy that keeps them in power. He envisions a glorious uprising of the proletariat that will bring a new order to the realm.
Despite his reputation, he can be remarkably laid back among those he perceives as friends or allies, or even anyone with whom he thinks he can have an intellectually stimulating conversation over a mug of ale. He reads widely, and always has at least half a dozen volumes on history, philosophy, or almost any other subject that he is working through scattered about his garret room in the warehouse district. Only his closest confidants know that he is The Grey Fox, as to do otherwise would mean certain death at the hands of House Thrune.