CG Medium Humanoid (Human)
Init +3 (+3 Dex)
Defense
AC 22 (10 +1 Trait +5 Armor Bonus +2 Shield Bonus +1 Dodge +3 Dex); Touch 15 (10 +1 Trait +1 Dodge +3 Dex); Flat-Footed 18 (10 +1 Trait +5 Armor Bonus +2 Shield Bonus)
HP 15 (10 +3 Toughness +2 Con +0x1HP Favored Class Bonus)
Fort Save +4 (+2 Class +2 Con); Ref Save +3 (+3 Dex); Will Save -1 (-1 Wis)
Offense
Speed: Medium (30 ft) -10 ft for Medium armor
Melee: Bastard Sword [one-handed]
Damage: 1d10 +4
Attack roll: +5 (+1 Base Atk +4 Str)
Crit: 19/20x2
Melee: Spiked Heavy Steel Shield
Damage: 1d6 +4
Attack roll: +5 (+1 Base Atk +4 Str)
Crit: ×2
Melee: Bastard Sword [two-handed]
Damage: 1d10 +6
Attack roll: +5 (+1 Base Atk +4 Str)
Crit: 19/20x2
Statistics
Str 18 (16 +2 Race), Dex 16, Con 14, Int 10, Wis 9, Cha 7
Base Atk +1; CMB 5 (+1 Base Atk +4 Str); CMD 19 [+1x1 Disarm&Grapple (Fav Class)] (10 +1 Base Atk +4 Str +1 Dodge +3 Dex)
Feats (Class): Bonus Feats
Feats (Other): Dodge; Exotic Weapon Proficiency (Bastard sword); Toughness
Traits (Racial): +1 Bonus Feat at level 1; Skilled (+1 SP every lv.)
Traits (Other): Armor Expert; Defender of the Society
Skills (Untrained):
Acrobatics +1 (-2 Armor Penalty +3 Dex)
Bluff -2 (-2 Cha)
Climb +2 (-2 Armor Penalty +4 Str)
Diplomacy -2 (-2 Cha)
Heal -1 (-1 Wis)
Intimidate -2 (-2 Cha)
Ride +1 (-2 Armor Penalty +3 Dex)
Sense Motive -1 (-1 Wis)
Stealth +1 (-2 Armor Penalty +3 Dex)
Swim +2 (-2 Armor Penalty +4 Str)
Skills (Trained):
Perception +0 (1 -1 Wis)
Profession (Odd jobs) +3 (1 +3 Class -1 Wis)
Survival +3 (1 +3 Class -1 Wis)
Languages: Common
Equipment
Combat gear: Bastard Sword (35gp, 6lbs.); Spiked Heavy Steel Shield (30gp, 20lbs.)
Wearing: Kikko Armor (30gp, 25lbs.); Explorer's Outfit (10gp, 8lbs.)
Inventory:
Backpack (2gp, 2lbs.)
Alchemist's Fire (20gp, 1lb.)
Chalk [x10] (each 1cp, -)
Flint and steel (1gp, -)
Rope, silk (50ft.) (10gp, 5lbs.)
Torch [x10] (each 1cp, 1lb.)
Waterskin (1gp, 4lbs.)
Encumbrance: 71lbs.; Light Load, (Light Load up to 100lbs., Medium up to 200lbs., Heavy up to 300lbs.)
Money: 10gp 8sp
Prestige points: 0/0
Class Info
Favored class: Fighter
Add +1 to the Fighter's CMD when resisting two combat maneuvers of the character's choice. (Chosen 1 time; Disarm and Grapple)