Ezer Hazzebaim

Jask Derindi's page

69 posts. Alias of Laithoron.


About Jask Derindi

[ Tracking Info | Party (Inventory, Matrix) ]

Name: Jask Derindi
Race: Male human
   Age: Old (appears to be about 54 in human terms)
   Size: Medium, 6' 4"
   Type: Humanoid (human)
Level:
Social: Prisoner
Languages: Abyssal, Common, Celestial, Elvish, Giant, Infernal, Setenbori, Zuuk

Str 9, Dex 11, Con 8, Int 18, Wis 18, Cha 15

Looks: Jask is a tall, frail, and plain-looking middle-aged Dafari man with watery eyes and hair that has prematurely turned white. He is dressed only in ragged clothes and his wrists are bound behind his back with manacles.

SKILLS
  +0 Acrobatics
  +4 Appraise
  +2 Bluff
  -1 Climb
  +8 Craft: Calligraphy (1)
  +6 Diplomacy (1)
  +2 Disguise
  +0 Escape Artist
+11 Heal (4)
  +2 Intimidate
  +4 Knowledge: untrained
       +11 Arcana (4)
         +8 Geography (1)
         +8 History (1)
       +11 Local (4)
         +9 Nobility (1) (child of the temple)
       +12 Religion (4) (child of the temple)
  +8 Linguistics (1)
  +8 Perception (1) (cosmopolitan)
  +2 Perform: Any
       +2 Dance
       +2 Sing
+11 Profession: Scribe (4)
  +0 Ride
  +4 Sense Motive
+11Spellcraft (4)
  +0 Stealth
  +8 Survival (1) (cosmopolitan)
  -1 Swim

FEATS

HUMAN ABILITIES

  • Bonus Feat: Iron Will
  • Skilled

CLERIC ABILITIES

  • Aura: Moderate Good, Moderate Lawful
  • Channel Energy: 7/day, 2d6 positive energy 30-ft radius (Will DC 14 halves)
  • Divine Magic Subdomain: Divine Vessel: 7/day.
    Spells: 1st: identify, 2nd: bless water, 3rd: dispel magic, 4th: imbue with spell ability, 5th: cleanse, 6th: antimagic field, 7th: resurrection, 8th: protection from spells, 9th: miracle
  • Memory Subdomain: Recall: 7/day.
    Skills: All knowledge skills are class skills.
    Spells: 1st: comprehend languages, 2nd: memory lapse, 3rd: locate object, 4th: divination, 5th: true seeing, 6th: modify memory, 7th: legend lore, 8th: moment of prescience, 9th: foresight
  • Orisons
  • Spontaneous Casting: Cure Spells (vs)