Kutholiam Vuere

James Wilk's page

26 posts. Alias of Corey Stark.


Full Name

James Artur Wilk

Race

| Perception & Sense Motive +2 | Reputation +2 | Speed 30' | Action Points: 6

Classes/Levels

| Active Effects: none

Gender

"Do Good" Doctor | HP 20/20 (40/40) | AC 12 (T 12 / FF 12) | CMD 10 | *F 14 / R 11 / *W 13 | Init +0

Size

5'10"

Age

46

Languages

English, Latin, Polish

Occupation

Doctor

Strength 10
Dexterity 10
Constitution 16
Intelligence 13
Wisdom 14
Charisma 15

About James Wilk

Statistics:
Male Tough Hero 1 / Charismatic Hero 1
Medium Humanoid (Human)
Init +0; Senses Perception +2
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DEFENSE
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AC 12, touch 12, flat-footed 10 (+0 armor, +4 dex, +0 shield)
hp 20
Fort DC 14, Ref DC 11, Will DC 13
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OFFENSE
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Speed 30 ft.

Melee +0

Ranged +0
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STATISTICS
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Str 10, Dex 10, Con 16, Int 13, Wis 14, Cha 15
Base Atk +0; CMB +0; CMD 10


Feats & Skills:

Feats

Simple Weapon Proficiency, Skill Focus: Treat Injury, Surgery

Skills (12 ranks; 3 Tough + 7 Charismatic + 2 INT)

Treat Injury (Surgery) +14 (2 ranks + 3 class + 2 WIS + 3 feat + 4 Pallaver)
Treat Injury +10 (2 ranks + 3 class + 2 WIS + 3 feat)
Concentration +8 (2 ranks + 3 class + 3 CON)
Profession (doctor) +7 (2 ranks + 3 class + 2 WIS)
Diplomacy +7 (2 ranks + 3 class + 2 CHA)
Know: Earth & Life Science +6 (2 ranks + 3 class + 1 INT)
Linguistics +5 (1 ranks + 3 class + 1 INT)
Know: Behavorial Science +5 (1 rank + 3 class + 1 INT)

*ACP of 0 applies to these skills.

Languages: English, Polish, Latin

Class Abilities:

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TOUGH HERO
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Remain Conscious. James’s fortitude and resolve allows him to continue to perform actions when others would be unconscious and dying.

When James's hit points reach -1, he can perform as though he were disabled, making either a standard action or a move action every round until he reaches negative hit points equal to his Constitution (and dies) or his hit points return to 1 or higher. Taking a standard action causes James to take 1 damage, as does any other action deemed strenuous (for example, if he were to make an Acrobatics check as part of his move action to avoid AoO). He can choose to succumb to unconsciousness if he thinks that doing so might prevent him from taking more damage.

This ability has the same effect as the Diehard feat.

Current Effects: May remain conscious until -16 hit points, whereupon he dies.

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CHARISMATIC HERO
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Coordinate. James has a knack for getting people to work together.

When he can spend a full round directing his allies and makes a Charisma check (DC 10), James provides a number of allies equal to one-half his Charismatic level, rounded down (to a minimum of one ally) within 30 feet a +1 bonus on their attack rolls and skill checks. The bonus lasts for a number of rounds equal to James’s Charisma modifier.

Current Effects: +1 to hit & skill checks to 1 ally for 2 rounds.

Wealth & Equipment:

Wealth: 8

Carrying Capacity:
Light 0-33 lb. Medium 34-67 lb. Heavy 68-100 lb.
Current Load Carried 25 lb.

Equipment:

Clothing

  • Plain Suit
  • Boots, Military
  • Shoes
  • Clothing, good quality
  • Overcoat, cloth

    Doctor's Bag, large

  • Surgery Kit, standard quality
  • Medical instruments, standard quality
  • First Aid Kit, 10 uses

    Double Bag Knapsack, tarred

  • Colt New Model Army 1861
  • Comb, wooden
  • Toothbrush, wood handled
  • Tooth powder, 1 tin
  • Pencils, 2
  • Notebook, leather folio
  • Pocket knife
  • Wallet
  • Handkerchief
  • Background:

    James since early childhood has always had an interest in helping people. Once he turned 16 he joined the army and was trained and served as an Army doctor. After his service James continued his medical studies at the college level.

    James practiced in New York City until fate, in the form of a letter, altered his course. He had grow tired of the city life/people (upper class patrons he attend to) and yearned to make a difference for the "common" man. He believes that by traveling to upstate New York he will be able to find a smaller/rural town to setup shop.

    Due to his work life he's never had time to start a family, but he has hopes that it's never too late to try.

    Appearance and Personality:

    Age 46, 5'10" solid build and physically fit with dark brown hair and beard, both trimmed short. Flecks of gray are clearly visible in both. At first glance the doctor is not very imposing as his sunny disposition and constant smile put people at ease. However it's plain to see he would not be someone to easily push around.