| Full Name |
Jaka Tabrix Jynalyn |
| Race |
Aasimar |
| Classes/Levels |
Druid (goliath druid) 1/Ranger (divine tracker, tanglebriar demonslayer) 2 |
| Strength |
15 |
| Dexterity |
14 |
| Constitution |
14 |
| Intelligence |
12 |
| Wisdom |
16 |
| Charisma |
9 |
About Jaka Tabrix Jynalyn
Jaka Tabrix Jynalyn
Aasimar druid (goliath druid) 1/ranger (divine tracker, tanglebriar demonslayer) 2 (Pathfinder Campaign Setting: Inner Sea Combat 46, Pathfinder Player Companion: Giant Hunter's Handbook 20, Pathfinder RPG Advanced Class Guide 108, Pathfinder RPG Bestiary 7)
NG Medium outsider (native)
Init +6; Senses darkvision 60 ft.; Perception +10
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Defense
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AC 18, touch 13, flat-footed 16 (+5 armor, +1 deflection, +2 Dex)
hp 30 (3 HD; 1d8+2d10+10)
Fort +8, Ref +6, Will +6; +1 vs. spells, spell-like abilities, and supernatural abilities of evil outsiders
Resist acid 5, cold 5, electricity 5
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Offense
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Speed 30 ft.
Melee bastard sword +3 (1d10+6/19-20) or
darkwood club +4 (1d6+4)
Special Attacks combat style (two-handed weapon[APG]), destructive smite (+1, 6/day), favored enemy (evil outsiders +2)
Spell-Like Abilities (CL 3rd; concentration +2)
1/day—daylight
Druid (Goliath Druid) Spells Prepared (CL 3rd; concentration +6)
1st—liberating command[UC], shillelagh (DC 14), true strike[D]
0 (at will)—detect magic, enhanced diplomacy, read magic
D Domain spell; Domain Destruction (Rage domain[APG] subdomain)
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Statistics
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Str 15, Dex 14, Con 14, Int 12, Wis 16, Cha 9
Base Atk +2; CMB +3; CMD 17
Feats Improved Initiative, Power Attack, Toughness
Traits magical knack, reckless
Skills Acrobatics +8, Climb +6, Diplomacy +7, Handle Animal +3, Heal +7, Intimidate +3, Knowledge (dungeoneering) +5, Knowledge (geography) +5, Knowledge (local) +5, Knowledge (nature) +6, Perception +10, Ride +6, Spellcraft +5, Survival +8, Swim +6; Racial Modifiers +2 Diplomacy, +2 Perception
Languages Common, Druidic, Giant
SQ favored enemy, nature bond (Rage domain[APG]), primal bond, primal empathy, primal size, primal summons, scion of humanity[ARG], track +1, wild empathy +0, woodland stride
Combat Gear acid, air crystal, alchemist's fire, alkali flask[APG], antiplague[APG], antitoxin, holy water, vermin repellent[UE]; Other Gear +1 darkleaf cloth lamellar (leather) armor[UC], bastard sword, darkwood club, cloak of resistance +1, ring of protection +1, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), mess kit[UE], torch (10), trail rations (5), waterskin, 135 gp, 8 sp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Destructive Smite +1 (6/day) (Su) Make a melee attack with morale bonus to damage.
Druid (Goliath Druid) Domain (Rage) Note: The effective level for the barbarian rage powers is currently equal to the cleric level. The rule that they should only count their effective barbarian level as 1/2 their cleric level has not been implemented yet.
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Favored Enemy (Evil Outsiders +2) (Ex) +2 to rolls vs. evil outsiders foes.
Favored Enemy (Ex) +1 vs. spells, SLAs and supernatural abilities of evil outsiders.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Primal Bond (Ex) Can affect dinosaur/megafauna animal companion with enlarge person.
Primal Empathy (Ex) Your wild empathy only functions on creatures of size Large or lager.
Primal Size You can spontaneously cast enlarge person using a 1st level or higher spell slot.
Primal Summons Summon nature's ally lists include new options.
Scion of Humanity Count as a human for any effect related to race. Pass as human without using disguise.
Track +1 Add the listed bonus to Survival checks made to track.
Wild Empathy +0 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Woodland Stride (Ex) Move through undergrowth at normal speed.
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Jaka Tabrix Jynalyn was born under the shimmering crescent moon in a secluded glade, far from civilization's prying eyes. The daughter of an Aasimar healer and a wandering ranger, she inherited their disparate gifts—a deep connection to nature and an unyielding spirit for adventure. From a young age, Jaka exhibited unusual traits her peers could only dream of; her golden hair sparkled like morning dew when kissed by sunlight, and she often conversed with woodland creatures as if they were kin. Her parents nurtured these gifts, instilling in her the importance of balance between humanity and nature while teaching her how to navigate the untamed wilds beyond their home.
However, tranquility shattered one fateful night when dark forces infiltrated their sacred glade. A twisted cabal sought to corrupt the land for nefarious purposes. In defense of her beloved home, Jaka transformed into a colossal giant—one of many forms gifted by the druids' ancient wisdom—and battled fiercely against encroaching shadows alongside other defenders of nature. After emerging victorious she joined the Pathfinder Society.