Full Name |
Jair Serkerova |
Race |
Arafellin |
Classes/Levels |
Woodsman/Armsman 4/1 AC: 19 FF 15 T 14 HP 0/58 |
Gender |
Male |
Size |
Medium |
Age |
19 |
Strength |
15 |
Dexterity |
17 |
Constitution |
14 |
Intelligence |
11 |
Wisdom |
12 |
Charisma |
14 |
About Jair Serkerova
Male Amadician Nobleman/Wanderer
NG Medium humanoid
Init +1 (+1 dex, ); Perception +4
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DEFENSE
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Defense: AC: 19 FF: 18 Touch: 11
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OFFENSE
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attacks: Longsword - +7 (1d8+3) 19-20 x2
Light mace - +6(1d6+3) 19-20 x2
Dagger/ranged - +6/+4 (1d4+3) 19-20 x2
light crossbow - +4 (1d8) 19-20 x2 rg - 80
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STATISTICS
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Str 17, Dex 12, Con 8, Int 13, Wis 8, Cha 17
Base Atk +3; CMB +6 ; CMD 17 ()
hp 32 (3d8,2d6)
Fort +1, Ref +7, Will +5
Defense Bonus: +4
Speed 30 ft.
Favored Class bonus : hit point
feat:Power Attack, Mounted Combat
Background Feat: Luck of Heros
skills:
Background Skill: Knowledge Blight: 5 rank total of +8 skill
Trained Skills:
Acrobatics: 5 rank total of 11 skill
Handle Animal: 5 rank total of +10 skill
Heal: 5 rank total of 9 skill
Perception: 5 rank total of 9 skill
Ride: 4 rank total of 11 skill
Stealth: 5 rank total of 14 skill (16 in natural environs)
Survival: 5 rank total of 9 skill
traits:
Languages:
gear:
Weapons and Armor: Shortbow, 40 arrows, 1 longsword, 1 short sword, 3 daggers, studded leather armor.
Starting Equipment:
Light Horse, Bit and Bridle, Riding saddle, 2 Healer's Balms
Gear: Spare light horse, bit and bridle, pack saddle, saddlebags,
Backpack, bedroll,bells (10), Dice, Fishing Net (25 sq ft), flint & steel, playing cards (deck) iron pot, belt pouch x2, trail rations (6 days) hemp rope (50 ft), Empty sack x10, shovel, torch x 5, waterskin x3, whetstone.
Assets: 27 mks, 12 sp.
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BACKGROUND
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Jair Serkerova comes from a family long known for their scouting to the lands north of the capital near the blight. While it has been a very long time since any real threat came from that direction the young man gladly spends his times outdoors hunting for game and fishing, though he wishes he could have been around for some of the stories told to him from his grandpa, about his grandpa back in the days of the reborn dragon.
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SPECIAL ABILITIES
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Favored Enemy - trollic
Track
Wild Empathy
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SPECIAL
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