So over the last couple of days, I've been prepping for our next session (which is tonight) and I had question flash across my head: Could one effectively adapt Apocalypse Now into a portion of the Kingmaker campaign? The only answer I'm coming up with is "Hell yes!"
Here's the situation for our game, and how/why I think it might work out. Party is 3rd and 4th level. They are moving towards the staglord's fort, heading down the Skunk river from the Frog Pond area and village I inserted called Hookmire. In my game the staglord is not a feeble drunk with a handful of thugs in a ruin that is ready to fall on his head, but instead an alcoholic bastard with a mean streak, opressing those around him through might and abuse. He's instituted slavers as his soldiers and is working on rebuilding the castle on the countless backs of the pesants turned slaves. There are a few camps similar to the thorne river camp in the region, all preying upon the local denizens to collect tribute to the Stag Lord. One such group was operating out of Hookmire.
Our heroes have done a great job of exploring the north west quadrant of the map, and handling the slavery situation therein, and have now learned of the Staglord's Castle (Dubbed The Green Heard) and its whereabouts. They are currently heading downriver on a barge, exploring some of the adjoining hexes along the way to give their cleric some time to recoup some ability damage suffered at the temple of the elk (bear in our campaign - Old primal gods are walking the stolen lands).
So they are heading downriver into completely alien territory and I realized this would be a perfect time to create an Apocalypse Now inspired side story with the Staglord taking the place of Colonel Kurtz.
Unfortunately, for me to do this tonight I'd have to wing it, which would be shoddy at best. We'llhave to see how it goes, and if the party even gets to the Green Heart (staglords castle). But that's not to say it wouldnt be an awesome idea, and completely fun to put together. (Aside, I'm thingking of modifying it somewhat to have Kressel take the place od colonel Kurtz and occurr sometime between Rivers Run Red, and Varnhold -- Kressel was not at the thorne river camp and is currently in the region with a team of bandits hunting the party... Duh-duh-DUH!)
So I'm asking all of you - given this idea seed, how would you set up a side story/series of encounters to create the feel of Apocalypse Now in Kingmaker? What pieces of the movie/original source mateiral (The Heart Of Darkness by Joseph Conrad) would you want to use?
Here's my quick list:
1) Recieving the assignment -- Party wakes up after a long night of celebrating to learn of something horrible happening deep in the forests.
2) Nung River Delta/Flight of the Valkyries -- Party needs to be inserted with a merchant/pirate in the region to head up river (captian knows the route). Fly in on Griffons amid fire from local natives/bandits, ect.
3) Head upriver, various shoreside monster encounters.
4) Supply Depot -- Party discovers an allied nations geurilla force and hunkers down for a time.
5) Do-Long bridge -- Party comes across a bridge constantly under siege but needs to get across it. Perhaps they need to break a like of Troll Shock troops or worse? Does this fit?
6) Attacks from the shoreline by bandits/natives -- party gets worn down
7) Discover the camp/compound
8) Handle the problem -- Kill/arrest/join/turn Colonel Kressel/staglord to the party's side
Anyway, I thought it would be a cool idea to toss out there and see what folks thought of. I'll be using it definately either starting tonight, or in the coming weeks, and will keep you all posted!