| Full Name |
Izera |
| Race |
Githzerai |
| Classes/Levels |
Avenger 11 |
| Gender |
Female |
| Size |
M |
| Alignment |
Unaligned |
| Deity |
Raven Queen |
| Languages |
Common, Deep Speech |
| Strength |
9 |
| Dexterity |
18 |
| Constitution |
16 |
| Intelligence |
11 |
| Wisdom |
22 |
| Charisma |
11 |
About Izera
AC: 29 (36 vs OA)
Fort: 21 (28 vs OA)
Ref: 22 (29 vs OA)
Will: 25 (32 vs OA)
HP: 90
Bloodied: 45
Surges: 10
Amount Healed: 21
Initiative: +15
Save Modifiers: +2 vs Daze, Dominate, or Stun
Resitances: 5 Cold, 5 Necrotic
Racial Features: Iron Mind, Danger Sense, Defended Mind, Shifting Fortunes
Class Features: Armor of Faith, Censure of Pursuit, Channel Divinity, Oath of Enmity, Slayer's Oath, Lethal Action
Skills:
5: Arcana, Bluff, Diplomacy, History, Intimidate, Streetwise
8: Endurance
9: Stealth, Thievery
11: Athletics, Dungeoneering, Heal, Insight, Nature
12: Religion
16: Acrobatics
18: Perception
Feats: Improved Armor of Faith, Githzerai Blade Master, Unarmored Agility, Miryath's First Strike, Improved Initiative, Godsworn Fatalist, Githzerai Mobility
Abilities:
At will:
Bond of Pursuit: +17 vs AC, 1d12+14. If the target ends it's turn not adjacent to me, I can shift up to 5 squares as a free action. I must end that shift closer to the target.
Overwhelming Strike: +17 vs AC, 1d12+14. I shift 1 and slide the target into my former square.
Agile Recovery (U): Minor action. I stand up.
Encounter
Iron Mind: Immediate Interrupt. Trigger: Being hit by an attack. Effect: +2 to all defenses until the EOMNT.
Oath of Enmity
Shielded by Faith: +17 vs AC, 2d12+14, Until the EOMNT, gain +2 to all defenses against creatures other than the target.
Abjure Undead (Channel Divinity): Close Burst 5, +11 vs will vs one undead creature. 5d10+6 radiant, and pull 7.
Divine Guidance (Channel Divinity): May allow ally a reroll of attack vs my Oath target.
Deadly Stride: +17 vs AC, 2d12+14. I may shift up to 3, with phasing, before the attack.
Celestia Endures: +17 vs AC, 1d12+14. If this attack reduces it's target to zero hp, or I have reduced my Oath target to zero in the encounter, I may spend a healing surge. In addition, my next attack roll before EOMNT gains +6 damage.
Slayer's Gambit: +17 vs AC, 2d12+14. Before the attack I may move up to six square to reach my Oath target. Each OA I provoke from this movement adds 5 to the damage roll.
Daily:
Living Death Strike: +17 vs AC, 2d12+14, half on miss. I may expend a healing surge to add 2d12 necrotic damage.
Enduring Strike: +17 vs AC, 3d12+14 and I make a save with a +5 bonus. On miss: half damage and no bonus on the save.
Wings of Light: Before the attack I fly up to six and must land adjacent to my Oath target. This movement does not provoke OAs. +17 vs AC, 3d12+14, half damage on miss.
Wrath of the Divine (U): Immediate reaction. Trigger: I am critically hit. Effect: My Oath target takes radiant damage equal to the damage I take.
River of Life (U): Minor action. I gain regen 5 until the end of the encounter.
Crit Damage by [W]: 1: 26+5d12 normal and 4 cold or necro.
2: 38+5d12 normal and 4 cold or necro
3: 50+5d12 normal and 4 cold or necro.
Magic Items:
+3 Viscious Fullblade (Basic: +10 vs AC, 1d12+7 (crit 19+5d12 and 4 cold or necro)
Magic Githweave Armor +3
Raven Cloak +2 (Daily: I may reroll a failed save with a +5 bonus, +10 if it is a death save)
Iron Armbands of Power (heroic)
Baldric of Time (heroic)