Hellknight

Ivan the Blackshield's page

55 posts. Alias of Darren Ehlers.


Classes/Levels

Ftr5/Rgr1 LN HP 67/67 AC 25, t13, ff22 (+8 armor, +3 Dex, +4 shield) Init +3; Fort +9, Ref +7, Will +3 (+1 vs. fear) Sense Motive+9 Perception +8 Stealth +9

About Ivan the Blackshield

Ivan Blackshield
Human (Ulfen) fighter 5/ranger 1
LN Medium humanoid (human)
Init +3; Senses Perception +8
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Defense
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AC 25, touch 13, flat-footed 22 (+8 armor, +3 Dex, +4 shield)
hp 67 (6d10+17)
Fort +9, Ref +7, Will +3 (+1 vs. fear)
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Offense
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Speed 30 ft.
Melee
+1 heavy shield bash +10/+5 (2d6+4) or
+1 longsword +12/+7 (1d8+5/19-20)
Ranged
mwk composite longbow +10/+5 (1d8+3/×3)

Special Attacks favored enemy (humans +2), weapon training (heavy blades +1)
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Statistics
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Str 16, Dex 16, Con 14, Int 13, Wis 10, Cha 11
Base Atk +6; CMB +9; CMD 22
Feats Combat Expertise, Improved Shield Bash, Missile Shield[APG], Power Attack, Quick Draw, Shield Focus, Two-weapon Fighting
Traits suspicious, sword scion

Skills
Climb +10
Craft (mechanical) +5
Handle Animal +4
Heal +4
Intimidate +8
Knowledge (dungeoneering) +6
Knowledge (engineering) +6
Knowledge (geography) +6
Knowledge (nature) +6
Perception +8
Profession (soldier) +5
Ride +6
Sense Motive +9
Spellcraft +5
Stealth +9
Survival +5
Swim +6

Languages
Celestial
Common
Skald

SQ armor training 1, track +1, wild empathy +1
Combat Gear potion of cure light wounds; Other Gear +2 agile breastplate[APG], +1 bashing shield spikes paueliel heavy wooden shield, +1 longsword, mwk composite longbow (+3 Str), cape of free will +1/+2[MA], masterwork backpack[APG], 28 gp
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Special Abilities
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Armor Training 1 (Ex) Worn armor -1 check penalty, +1 max DEX.
Combat Expertise +/-2 Bonus to AC in exchange for an equal penalty to attack.
Favored Enemy (Humans +2) (Ex) +2 to rolls vs. humans foes.
Improved Shield Bash You still get your shield bonus while using Shield Bash.
Missile Shield (1/round) 1/round, when hit by a ranged weapon, take no damage.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.
Track +1 Add the listed bonus to Survival checks made to track.
Weapon Training (Blades, Heavy) +1 (Ex) +1 Attack, Damage, CMB, CMD with Heavy Blades
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.

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