Sanvil Trett

Isaac Jansen's page

23 posts. Organized Play character for JakBlitz.


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Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

Isaac might have to sit out. I am going on vacation friday for 10 days or so and I wouldn't want to hold you guys up.

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

I have done Part 2, but not part 1

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

I have only played Mist. Otherwise I am good to go

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

Computer is still broken. Glad to see that my attack made a difference lol. Was fun!

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

Issac runs up to the edge and attempts to leap the 10 ft river.

Acrobatics: 1d20 + 3 ⇒ (11) + 3 = 14

He throws his mind against the Minotaurs

Mindthrust1(DC15Willhalf): 1d6 ⇒ 1

Poop

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

Was in Fort McMurray yesterday. Back now.

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

Think my processor is bunked. It just stops working at random times. I can barely get 5 minutes out of my comp before it spins down.

Issac pushes through the under brush trying to get closer. Once he reaches the other side he readies his mind.

Readied Action: If the minotaur comes within 35ft of me he gets a mind thrust!

MindThrust(Will15Half): 1d6 ⇒ 4

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

Sorry I just noticed the post didn't go through.

Issac rushes towards the brush intent on reaching Janira.

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

Issac moves into the room drawing a dart and throwing it at the nearest creature.

Dart: 1d20 + 3 ⇒ (13) + 3 = 161d4 ⇒ 3

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

"Fading power you say. Let us see." Issac begins to concentrate on the city are room around him.

Casts Detect Psychic Significance concentrating 3 rounds
Casts Detect Magic concentrating 3 rounds

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

"That's a beautiful cloak. Lucky we found it for you. We are all friends now yes?" Issac grins at the Gillman as if uneasy due to lack of knowledge with his kind.

Perception: 1d20 + 8 ⇒ (5) + 8 = 13

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

"A deaf mute? Now that does make things difficult." Issac seems puzzeled on how they were going to learn anything from such a man.

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

"I think we should approach him with caution maybe move around to get a look if he is sleeping or in meditation?" Issac suggests this while finding the lone Gillman quite odd.

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

Computer broke trying to get it fixed

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

"Climbing is not my speciality. Once your on the other side we can string a rope to make the crossing easier." Issac seems uneasy in the Natural Cavern.

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

"fear not my friend we can just try a rope to you and have one of these finely muscled individuals lower you down." Issac pulls a rope from his kit and begins tying it around Jiggo's Waist.

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

Into the Caves with Issac

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

As the swarm gets closer Issac moves farther off.

"Yes it appears I was not prepared to deal with this kind of threat. I will make not of it in the future." He calls to his companions from a safe distance.

Sorry I rushed when I made this character.

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

"I am sad to say that neither bugs nor swarms are my speciality." Backing away as if he has nothing to add to the combat.

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

"Quite interesting. I have never heard of Azrael but, he must of been a great man to choose such a fate. I hear being smothered in lava is one of the most painful ways to die." Issac seems a little shaken at the mere thought of it.

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

Knowledge History: 1d20 + 8 ⇒ (3) + 8 = 11

"Gillmen? Those creatures sound familiar but, I just cannot remember anymore."

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

A varisian traveller enters the room and looks about sizing up the fellow adventurers present. With dark features he is wrapped in subdued hues of purple, blue and white. With a rapier on his hip and darts on his belt he wears a thin chain shirt over his chest. Issac has a confident smile on his face and almost looks like he is checking of a mental list.

"Just as I predicted, you are all very strange folk. That is most excellent and I would not have it any other way. I am Pathfinder Initiate Issac Jansen the Third but, you may all just call me Issac or Izzy if you prefer something more familiar." Issac places his hand to his head and closes his eyes to focus.

"Hmm I see that the time for our briefing will be soon at hand."

Grand Lodge

Male Human Psychic Detective 1 |HP 10/10 |AC 17/T 13/FF 14 | F+1/R+5/W+3 | CMB + 0 | CMD 13|Init +5 | Perc +5 Human
Spells:
1st 2/2
Inspiration:
4/4

PFS #: 145331-12
Character Name: Issac Jansen
Day Job Roll: None
Faction: Grand Lodge
Initiative: +5
Perception: +5

This is Nimgaji's substitute. I am just finishing up his profile but the majority is all ready.