Tiger

IrishWonda's page

Organized Play Member. 49 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


Grand Lodge

4 people marked this as a favorite.

First of all welcome to GMing.

Really in this situation the most important question here is, "are your players having fun?" If the answer is yes, congratulations, you've done your job.

As far as you deciding on how the dice roll turned out, that's fine. But instead of calling them losers why not weave the reasoning into the story? You caught them exhausted after they trained or they just had too many rounds of drinks.

You're the GM. You get to decide what's legal or not. At the end of the day the core rules are not a bible but a guidebook to go by. See my first thought of are they players having fun? Yes? No worries.

Grand Lodge

1 person marked this as a favorite.
Ishmell wrote:
I've always been a fan of "Rocs fall, everyone dies."

Awww but I like Rocs, they are so big and feathery!

Grand Lodge

1 person marked this as a favorite.
Netopalis wrote:
I'll never understand why there exists such resistence to the idea of purchasing wands of CLW. They are enormously cheap and remarkably useful. You only delay your ability to get raised by 1 scenario, but you make the necessity of such a raising a more distant possibility.

I may be new, and in fact I only started playing Pathfinder two weeks ago. However, I have played lots of tabletop RPGs before as well as other D&D style games (Baldurs Gate etc) but that is irrelevant to where I am going with this.

What I do find relevant is besides a meager 2PP that gets taken away your ability to get raised by one scenario, it seems there are a ton of 2-4PP items you can buy that help mitigate the chances of EVER needing it in the first place. Personally I am happy having spent 2PP for this item. If it saves my PC or another one from death even once, then it has served this purpose.

I play this game to have FUN; and as we all know, dying and losing your character is never fun!