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![]() I've devised a new method to entertain myself: Step one: Write a bizarre, cryptic note. Step two: Fold it up as small as you can. Step three: Hide it where someone will accidentally discover it. If anyone else decides to start doing this, post your note here. My first one, which I hid in my school: URGENT: There is a spot on campus which nobody has ever seen. Go to this place and you will find a blind man named Andre. He will speak to you in a language that you have never heard, but you will know what must be done. Godspeed. EDIT: A second note. URGENT: Within 1 km of this spot is a building whose outer dimensions could accomodate another room. If one of the interior walls is demolished, a dark secret will be revealed. But beware, seeker of knowledge, lest you make an enemy of an ancient evil. ![]()
![]() Today, I began my Curse of the Crimson Throne AP. This location will serve as a record of the party's journeys in case something should happen to them and they are never heard from again. The party:
A session one recap will be up later. ![]()
![]() My miniatures order arrived on Thursday, and I am pleased to say that almost all of the miniatures that arrived are in good condition and look great. Now on to the bad news . . . The second stirge miniature was not included in the order. At first, since its stat card arrived and it's a really small miniature, I assumed that I had misplaced it. After having spent a long time looking for it, though, I am certain that this is not the case. ![]()
![]() I just noticed that my latest subscription order is currently listed as shipping. Considering that it arrived yesterday, it's probably already shipped. I just thought I should point that out, in case you were going to ship it again for some reason. Or did you find a way to ship things faster than light, thus causing it to arrive the day before? If so, I don't even want to know what the cost for this order is. ![]()
![]() While I agree with Halflings getting a charisma bonus, the justification for it as written doesn't work well: the beta wrote: +2 Dexterity, +2 Charisma, –2 Strength: Halflings are nimble and strong-willed, but their small stature makes them weaker than other races. Wouldn't a "strong-willed" race get a bonus to the ability score that affects the will save, i.e. Wisdom? Again, I agree that Halflings should get a Charisma bonus, but the justification doesn't really seem to fit. ![]()
![]() Started on this thread. Vote Sebastian for President! He's someone we all know, and he couldn't do a worse job than any of the other candidates this year. ![]()
![]() I'm running a play-by-post game of Rise of the Runelords on another forum. My players managed to capture one of the goblins alive, and I played along with it, using it to lead them to the graveyard and explain that the goblins had humanoid leadership. Then they asked it to take them to its base. How can I reasonably get rid of the goblin? I've already had it try to run away; they stopped it. ![]()
![]() I like that AR2 has a new forum. With the last forum, I showed up a bit late and found it too overwhelming to work with. This makes it much easier to keep track of the trends of what people like and dislike, what's a typo, what's broken and so on. I think this will let me be much more active in discussion on this release than on the first one. ![]()
![]() As stated in the PDF, this spell can be a game-breaker. It could possibly even allow characters to skip large portions of adventures or campaigns. How can this be fixed without rendering it useless? My suggestion would be to make it work only if the destination is within a set distance. I'm not sure exactly how far, but perhaps it could vary with level. ![]()
Pathfinder Roleplaying Game Superscriber
![]() If the PCs fail to kill Dragotha, according to the prophecies in Spire of Long Shadows, the age of worms should never happen. the next last prophecy being "a tripartite spirit again becomes one, and at its advice are the mighty undone," the tripartite spirit being Balakarde, and "the mighty" being (I assume) Dragotha. Thus the age of worms cannot begin until Dragotha's destruction, and even then only if Balakarde helps. Right? ![]()
Pathfinder Roleplaying Game Superscriber
![]() On tuesday, the Tome of Magic arrices in stores. I'm particularly interested in truename magic. In the "Ecology of the Spell Weaver" article in Dragon #338, it's revealed that the Spell Weaver Empire fell due to a mass apotheosis attempt using truename magic, which, due to the wrath of the existing deities failed, and ended up destroying the entire empire. I wonder if players will attempt this kind of thing? If so, what will happen to them? ![]()
Pathfinder Roleplaying Game Superscriber
![]() I just noticed a few hints on later adventures in whispering cairn. In the lair of the architect, there are 3 models of other buildings by the same architect. Tower with 12 smaller ones sticking out of it: Spire of long shadows
How long was this guy alive?!?! there was one more hint which had nothing to do with the architect (Zosiel?), but i forgot. |