Nareem Daress

Innconn's page

No posts. Organized Play character for Euan.


Full Name

Innconn

Race

Half-Orc

Classes/Levels

(HP: 18/18, AC: 18 (f17/t11))

Gender

Male

Size

6'6"

Age

27

Alignment

Lawful Good

Deity

Nethys/Irori

Languages

Common, Orc

Strength 16
Dexterity 12
Constitution 13
Intelligence 10
Wisdom 10
Charisma 16

About Innconn

Stats & Saves:
Paladin(redeemer)(1), Oracle(spellscar)(1)

Saving Throws
Fortitude = +6
Reflex = +2
Will = +5
+4 vs Disease (competence)

Armor Class = 18
Touch AC = 11 (+1 dexterity)
Flat-Footed AC = 17 (+6 Breastplate, +1 Buckler)

CMB = +4 (+1 BAB, +3 Strength)
CMD = 15 (+1 Dexterity)

HP = 18

BAB = +1
Initiative = +1 (+1 dex)
Move = 20' (-10' Armor)

Feats & Traits:
Armor Expert (-1 AC Penalty)
Bully (+1 intimidate)
Sacred Tattoos (+1 to all saves)(instead of Orc Ferocity)

--
Weapon Proficiency: Simple, Martial, greataxe, and falchion
All Armor and shields
Bludgeoner (Bludgeoning does nonlethal)

Skills:

Acrobatics = +1*
Appraise = 0
Bluff = -3**
Climb = +3*
Diplomacy = +3 (1 rank)**
Disguise = -1**
Escape Artist = +1*
Fly = +1*
Heal = 0
Intimidate = +11 (2 ranks, +2 racial, +1 trait)
Knowledge, Religion = +4 (1 rank)
Perception = 0
Ride = +1*
Sense Motive =0
Spellcraft = +4 (1 rank)
Stealth = +1*
Survival = 0
Swim = +3*

* -4 Armor Check Penalty
** -4 Wasting Curse (oracle) already applied

Special Abilities:

Smite Evil (+3/+1) x2 (outsider/undead) +3 AC (deflection), damage dealt is nonlethal
Eldritch Bolt (mystery) 6x per day, d8+1 force damage
Darkvision 60’

Oracle Spells
Orisons DC 13 (x4)
Create Water, Detect Magic, Spark, Stabilize

First Level DC 14 (x4)
Command, Cure Light Wounds, Endure Elements

Equipment & Wealth:

Adventurers Sash
Chalk, Charcoal, Earplugs, Flask (water), Flint/Steel, Smelling Salts, String (50’), Vermin Repellent, Whetstone

Backpack
Alchemy Fire (2), Antiplague, Antitoxin, Bedroll, Crowbar, Iron Spike, Manacles (2), Mirror (steel), Rations (5), 50’ Silk Rope w/ Grapple, Stove Can, Sunrod (5), Tanglefoot bag

Battleaxe, MW Cold Iron
Morning Star, MW Silver
Dagger (in springloaded wrist sheath)
Sling w/ 10 bullets
Breastplate (-4 ACP)
Buckler, MW
Wand Cure Light (in springloaded wrist sheath) (50)

Background:
Innconn is from Yled in Geb on the edge of the Mana Waste. He had a quiet childhood with more than his fair share of ridicule given his racial heritage. Still he grew up straight and tall and without remorse. Being an outsider, he was a little foolish and was taken in by an older bully (likely in response so some bullying of his own!) and sent on a fools dare into the Mana Waste.

Like most youth in the area, the nearby Waste was a place of many a taunt and dare. Still, Innconn went deeper then he aught and suffered for his curiosity. He maintains he saw Nethys himself and touched the god. More neutral observers believe he was simply struck by some meandering spell in the roiling Waste. Either way the effects are obvious and clear, Innconn suffers a wasting disease on the right half of his body.

Innconn points to Nethys' visage and his own and makes appropriate parallels, but others simply shake their heads and put some distance between themselves and Innconn lest they catch whatever he has. The result? Innconn is a devout worshipper of Nethys, but has a hard time convincing others of his rarified views.

You see, Innconn belives Nethys is far less a destroyer than others believe. He feels that Nethys is a creator god and the destruction is merely what is required for the building blocks of the next great thing. Further he believes that in the same vein anyone can be saved - rebuilt if you will. They just need a firm hand to guide them.

Sadly there came a day when Nethys no longer answered his prayers. Innconn spent many long nights praying in earnest for his god to turn his face back upon him but it was not to be. In his broken and frayed condition he had another vision - though he's more convinced that this one was brought on by lack of sleep. In his new vision the god Irori came to him and offered him power in exchange for worship.

Innconn, struggling, accepted. Innconn believes that Nethys turned from him due to some imperfection in his own self. And Irori has come to save him and put him back on the path to Nethys' grace. In thanks, he does give worship to Irori, and in time has come to respect him as a god and redeemer.

Personality and Appearance:
While handsome on the left side, a wasting disease much like leprosy causes dead skin to slough off in sheets on his right side. This and his half-orc heritage often make it difficult for Innconn to state his views without prejudice, but he tries to persevere.

Well dressed and usually polite, Innconn is rarely seen outside his armor (Breastplate) and without his favored weapons (a Battleaxe and a Morning Star). Evil never rests and therefor neither should the forces of good.

Still, Innconn is an extremist and believes his own view of Nethys and the concept of rebuilding. As such he will attempt to convert the undecided given almost any opportunity.