Zasril

Ink'kalii the Watcher's page

2 posts. Alias of Xentik.


Full Name

Ink'kalii the Watcher

Race

Silvanshee Dread Wraith Familiar

Classes/Levels

157/157 HP; Init +19, Percept. +33; AC 40/36/28; Fort +27, Ref +36, Will +27; MP 9/9

Gender

Male

Age

???

Alignment

NG

Deity

Yukio the Shadow-binder

Languages

Celestial, Draconic, Infernal; speak with animals, truespeech

Strength 0
Dexterity 35
Constitution 0
Intelligence 20
Wisdom 20
Charisma 27

About Ink'kalii the Watcher

Description:

Appearance

Ink'kalii appears as a ghostly grey feline shrouded in wisps of shadow. His eyes glow with a dim golden light, the last vestige of his celestial heritage in life.

Personality

Saved from his madness by Yukio, Inki is grateful to her and strives to be of aid whenever he can. While he retains some of the personality traits common to Silvanshee, he is noticably colder and tends not to speak to others except when absolutely necessary. Despite his bonding to Yukio, he considers her an equal and will often clash with her when they don't see eye to eye on a subject. This behaviour contrasts quite strongly with that of Aeliastraza, whom he feels is unecessarily obsequious to Yukio. Because of this, he often openly shows his disdain for the Shade when she comes around.

Ink'kalii strongly disdains open combat, and will generally not enter unless he is directly commanded to by Yukio or otherwise coerced into it. Instead he prefers to serve as Yukio's eyes and ears, scouting the area for her and keeping watch during the short periods when she sleeps. While he may go out scouting, he seldom stays out for long, and is either incapable or unwilling to travel to other planes on his own.

Statistics:

Male Dread Wraith Silvashee Familiar (Infiltrator)
NG Tiny Undead (incorporeal, augmented, agathion, good, extraplanar, mythic)

Init +19; Senses darkvision 60 ft., lifesense 60 ft., low-light vision; Perception +33
Aura unnatural aura 100 ft., unnatural chill 30 ft.

Defense
AC 40, Touch 36, Flat-footed 28 (+4 armor + 12 dex + 2 size + 12 deflection)
HP 157/157
Fort +27, Ref +36, Will +27
Defensive Abilities channel resistance +4; incorporeal, uncanny dodge, improved uncanny dodge;
DR 5/(silver or evil) and epic; Immune electricity, cold, petrification, undead traits Resist Sonic 10; SR 34
Weaknesses daylight vulnerability

Offense
Speed 90 ft. (perfect)

Melee bite +27 (1d3 + 12 + 1d8 con drain [Fort DC 26]); 2 claws +27 (1d4 + 12 + 1d8 con drain [Fort DC 26])

Special Attacks pounce, heroic strength

Spell-Like Abilities (CL 2; concentration +3):
Constant--know direction, speak with animals, heroism (from Yukio, enduring blessing), nondetection (CL 20)
At will--dancing lights, prestidigitation, stabilize
1/day--dimension door (self plus 5 lbs. only)
1/week--commune (CL 12, 6 questions)

Statistics
Str -, Dex 35, Con -, Int 20, Wis 20, Cha 27
Base Atk +13; CMB +25; CMD 33

Feats Mythic Weapon Finesse, Improved Initiative, Alertness, Extra Path Ability
Skills Acrobatics +38, Appraise +7, Bluff +31, Diplomacy +11, Disable Device +31, Disguise +31, Escape Artist +15, Fly +38, Intimidate +11, Knowledge(Arcana) +24, Perception +33, Perform +13, Sense Motive +9, Sleight of Hand +31, Spellcraft +24, Stealth +46, Use Magic Device +28 Racial Modifiers +4 Acrobatics, +4 Perception, +4 Stealth Size Modifiers Fly +4, Stealth +8
Languages Celestial, Draconic, Infernal; speak with animals, truespeech
SQ cat's luck, flight, lay on hands, spectral mist

Gear N/A

Special Abilities
Cat's Luck (Su): (Constant) Add Cha as luck bonus to saving throws. (1/day) Grant same bonus to one person for 10 min.
Heroic Strength (Su): +8 enhancement to Str for 1 min. Not useful since now incorporeal (no strength score).
Spectral Mist (Su): As gaseous form for up to 5 min. day. Not useful since now incorporeal.

Speak with Animals (Su): As speak with animals but free action and requires no sound.
Truespeech (Su): As tongues, always active.
Lay on Hands (Su): 1/day, 1d6 healing

Command wraiths (Su): Command all wraiths and dread wraiths within 30 ft. as free action. Will not normally be attacked by either.
Unnatural Aura (Su): Animals within 100 ft. become panicked and flee out to 100 ft.
Unnatural Chill (Su): 30 ft. radius, deals 2d6 cold damage each round, and those in radius must save Fort DC 26 or be paralyzed. Those damaged or paralyzed become shaken for one minute.
Daylight Vulnerability (Su): -4 to all attack rolls, skills and saves when in natural sunlight.
Lifesense (Su) As blindsight, but only living creatures. Also continous deathwatch

Share Spells: May only recieve divination spells with target of "you" from master with this ability.
Empathic Link (Su): Empathic link with 1 mile range. Only general emotions can be conveyed.
Deliver Touch Spells (Su): May deliver touch spell for master. Touch spell lost if master casts another spell before it's discharged.
Scry on Familiar (Sp): As scrying with CL of master. 1 min/level/day, 1 min minimum usage.
Uncanny Stealth (Ex): Gain Uncanny Dodge and Improved Uncanny Dodge with master's level as effective rogue level.
Uncanny Dodge (Ex): Cannot be caught flatfooted, cannot be flanked except by character with >14 rogue levels.
Improved Uncanny Dodge (Ex): Cannot be caught flatfooted, cannot be flanked except by character with >14 rogue levels.
Telepathic Bond (Sp): Permanent telepathic bond with master. Operates anywhere within same plane.

Mythic Abilities (Trickster)
Hard to Kill (Ex): Auto-stabilize when below 0HP. Die at HP < 2x Con score.
Mythic Power (Su): 9 pts, regain at start of day
Surge (Su): (+1d6, 1pt) Add surge value to a d20 roll as immediate action, can be done after knowing results.
Amazing Initiative (Ex): Add mythic tier to initiative. (1pt, free action) Gain additional standard action during turn.
Recouperation (Ex): Resting heals all your HP after 8 hours. (1pt) Rest 1 hr to gain half your HP back and regain per-day abilities.
Fleet Charge (Ex): (1 pt., swift act.) Move up to your speed, make one attack at highest BAB during move.

Path Dabbling: Telekinetic Master (Su): Use mage hand or open/close at will as std action, 15 lb limit. Caster level 2 higher for levitate, telekinesis, etc.
Impossible Prestidigitation (Su): Sleight of Hand (DC 25) to store up to 3 cubic feet of material in extradimensional space. (swift act.) Store item. (mv act.) Retrieve Item. (1pt, swift act.) Retrieve any number of items.
No One of Consequence (Su): Permanent nondetection (CL 20), creatures must succeed in Will save (DC 23) to recall anything but vague details about you.
Titan's Bane (Su): Move through space of Med. or Larger creature without AoO and can share space with creature. Gain cover against melee and ranged attacks it makes, and creature flat-footed to you.