Vorrea Talminari

Ileana's page

91 posts. Alias of Hotaru of the Society.


Race

| HP 10/10 | AC 16 T 13 FF 13 | CMB +0 (3w), CMD 13 | F: +4, R: +3, W: +4 | Init: +3 | Perc: +8, SM: +9

Classes/Levels

| Speed 30ft | Judgment 0/1 | Spells: 1st 0/2 | Active conditions: None.

Gender

Female NG Human (Chelish) Inquisitor 1

About Ileana

Ileana Avertin
Female Chelish Human Inquisitor 1
NG Medium humanoid (human)
Init +3; Senses Perception +8
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DEFENSE
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AC 16, touch 13, flat-footed 13 (+3 armor, +3 Dex)
hp 10 (1d8+2)
Fort +4, Ref +3, Will +4
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OFFENSE
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Speed 30 ft.
Melee Scimitar +3 (1d6/18-20)
Ranged shortbow +3 (1d6/x3)

Inquisitor Spells Known (CL 1st; concentration +3)
. . 1st (2/day)—Cure Light Wounds, Expeditious Retreat
. . 0 (at will)— Create Water, Guidance, Light, Stabilize
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STATISTICS
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Str 10, Dex 17, Con 14, Int 13, Wis 14, Cha 10
Base Atk +0; CMB +0 (+3 Weapon); CMD 13
Feats Weapon Finesse, Divine Fighting Technique (Sarenrae's Mercy)
Skills +9: Sense Motive; +8: Perception; +6: K(Local), Survival; +5: K(Religion, Nature), C(Culinary); +4: Climb, Swim; +1: P(Dance)
Traits Favored Child (Belor Hemlock), Armor Expert
Languages Common, Varisian
SQ Monster Lore +2, Stern Gaze +1, Redemption Inquisition
Gear/Possessions Scimitar, Parade Armor, Short Bow, Pocketed Scarf, Canteen, Bronzed Holy Symbol, 20 Common Arrows, Reinforced Scarf, 54 GP

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SPECIAL ABILITIES
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Favored Child ( Belor Hemlock ) - +1 K(Local), Class Skill, 1/session request a favor from the sheriff. ( A favor can either get you out of a legal jam, hook you up with a town guard for help, or give you a onetime +10 bonus on a Bluff, Diplomacy, or Intimidate check made against any local person. )
Armor Expert - -1 ACP. Ileana has worn armor since she was a child.
Redemption Inquisition - +2 Diplomacy, Perception, Sense Motive; more at level 4.
Judgment - 1/day multiple options that last for a battle; see text.
Monster Lore - +Wis [2] to Monster Identification.
Stern Gaze - +1/2 [1] level to Sense Motive and Intimidate.

Bot Me!:
Ileana always pays attention to the nuances of what others are saying; feel free to always weigh in on those Sense Motive checks! She also will always attempt to identify people and enemies if she can, and share what she knows - including possible motivations, if it isn't in poor taste at the time (saying a man has gambled away all of his money is poor etiquette at a dinner table, after all). She will happily use her cantrips to ease burdens or simply to offer aid to a skill she isn't particularly good at.

[dice=K(Local)]1d20+6[/dice]
[dice=K(Religion or Nature)]1d20+5[/dice]

In combat, Ileana focuses on bringing down intelligent creatures nonlethally, unless she's relatively certain she can't do so (creatures with regeneration, undead, and so on). She tends to withhold her judgment for particularly powerful creatures, large mobs, or serious threats to others, but otherwise proclaims it on the first turn of combat. She will reserve her spells to keep people away from unconsciousness, when she can. PbP is a nightmare for having to sit out!

She will attempt to grant flanking to allies, but will not move behind enemy lines to do so.

[dice=Scimitar Attack]1d20+3[/dice]
[dice=Scimitar Nonlethal Damage]1d6[/dice]

[dice=CLW]1d8+1[/dice]

I am very likely to leave botting instructions/posts specific to the situation in the discussion board in order to speed things up if I expect downtime.