Garuda-Blooded Aasimar

Ik-Ha-Thruun's page

51 posts. Alias of Grogimus.


Full Name

Ik-Ha-Thruun

Race

Aasamir-Anglekin

Classes/Levels

Paladin 1

Gender

Male

Size

Medium

Age

Indeterminate

Special Abilities

Smite Evil, Detect Evil

Alignment

LG

Deity

Empyreal Lord Ragathiel

Location

World Wound

Languages

Common, Celestial

Occupation

Soldier of Fortune

Strength 16
Dexterity 13
Constitution 16
Intelligence 7
Wisdom 7
Charisma 16

About Ik-Ha-Thruun

Traits:

Stolen Fury: You were forced to take part in a demonic ritual as a youth after being captured by cultists. Whatever the ritual's purpose might have been, it didn't work out the way your captors envisioned— rather than losing your soul, you absorbed the ritual's energy and made it your own before you escaped to safety.

Benefit When you face demons in combat, those energies bolster your fury, granting you a +2 trait bonus on all combat maneuver checks against demons.

Steel Skin: Benefits: You gain the ability to don or remove heavy armor in half the normal time. Additionally, you begin play with a great helm bearing the iconography of your family (this helm grants no special defensive benefits). While wearing this helm with a suit of heavy armor, you gain a +2 trait bonus on Intimidate checks.

Empyreal Pantheon: No real bonus other than allowing the character to proclaim that he worships a pantheon and that his patron is Ragathiel

Influence: Your position in society grants you special insight into others, and special consideration or outright awe from others.

Benefits: Choose one of the following skills: Diplomacy, Intimidate, or Sense Motive. You gain a +1 trait bonus on that skill, and it is always a class skill for you.

Equipment:
Scale Mail, 9 Ring Sword, Bastard Sword with the holy symbol of Ragathiel as the cross guard,Paladins kit, Heavy Steel Shield,

Feats:
Intimidating Prowess:Your physical might is intimidating to others.
Benefit: Add your Strength modifier to Intimidate skill checks in addition to your Charisma modifier.

Skills:
Intimidate=12, Diplomacy=3, Perception=-2, Sense Motive=-2

Saves:
Fort=5 Reflex=1 Will=0

BAB+CMB+CMD:
BAB= 1 CMB=4 CMD=15

Hp:
HP=14