Villedt

Igeros 271's page

24 posts. Alias of Fallen_Mage.


Full Name

Gorg

Classes/Levels

Barbarian (Elemental Kin) 5

Status:
Init: +2 | HP: 58 / 58 | AC: 19, Tch: 12, FF: 17 | Fort: +8, Ref: +3, Will: +2 | Percep: +13

About Igeros 271

Igeros
Igeros Barbarian (Elemental Kin) 5
N Medium Plant
Init +2; Senses low-light vision; Perception +13
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Defense
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AC 19, touch 12, flat-footed 17 (+4 armor, +2 Dex, +3 natural)
hp 58 (5d12+20)
Fort +8, Ref +3, Will +2
Defensive Abilities improved uncanny dodge (lv >=9); Immune mind-affecting, paralysis, poison, polymorph, sleep, stunning; Resist cold 10, electricity 5
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Offense
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Speed 30 ft.
Melee Masterwork Handaxe +6 (1d6+2/x3) and
. . Masterwork Handaxe +6 (1d6+1/x3) and
. . Masterwork Handaxe +6 (1d6+1/x3) and
. . Masterwork Handaxe +6 (1d6+1/x3)
Special Attacks rage (22 rounds/day)
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Statistics
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Str 15, Dex 14, Con 18, Int 10, Wis 12, Cha 10
Base Atk +5; CMB +7; CMD 19
Feats Extra Rage, Multiweapon Fighting, Power Attack -2/+4
Traits Bully, Killer
Skills Acrobatics +10, Climb +10, Intimidate +9, Perception +13, Survival +9; Racial Modifiers +4 Perception
Languages Chemical Communication, Common
SQ all-around vision, elemetal fury (+1 rounds/attack), fast movement +10, rage powers (elemental rage, lesser [1/rage], guarded life)
Combat Gear Potion of cure moderate wounds (3), Potion of cure moderate wounds (3), Potion of cure moderate wounds (3); Other Gear +1 Darkleaf Cloth Studded leather armor, Masterwork Handaxe, Masterwork Handaxe, Masterwork Handaxe, Masterwork Handaxe, Belt pouch (3 @ 0 lbs), Belt pouch (3 @ 0 lbs), Belt pouch (3 @ 0 lbs), 298 GP
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Special Abilities
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All-Around Vision You can see in all directions and cannot be flanked.
Damage Resistance, Cold (10) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Elemental Rage, Lesser (1/rage) (Su) Attacks deals +1d6 energy dam (your choice) for 1 rd.
Elemetal Fury (+1 rounds/attack) (Ex) Elemental damage extends your rage.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Guarded Life (5 hp) (Ex) If reduced below 0 hp, convert some damage to non-lethal and auto-stabilize.
Immunity to Mind-Affecting attacks You are immune to Mind-Affecting attacks.
Immunity to Paralysis You are immune to paralysis.
Immunity to Poison You are immune to poison.
Immunity to Polymorph You are immune to Polymorph effects.
Immunity to Sleep You are immune to sleep effects.
Immunity to Stunning You are immune to being stunned.
Improved Uncanny Dodge (Lv >=9) (Ex) Retain DEX bonus to AC when flat-footed. You cannot be flanked unless the attacker is Level 9+.
Killer Add weapon's critical modifier to its critical bonus damage.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Rage (22 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.

Igeros:

Developed to battle in cold, mountainous regions, the Igeros are a special blend of humans and a special flower only found on high peaks in the winter season. To accomplish this, elemental power needed to be siphoned from the Plane of Shadow. This provided the Igeros with a tough hide, along with resistance to electricity and higher resistance to cold. The plant aspect of the cross breeding, allows this species to utilize a second set of arms and give them multiple eyes that allow them to see all around. One of the drawbacks however, is that the properties of the plant seem to prevent the development of physical power that other races of the same size.

The Igeros stand at about seven feet tall and are violet in color. Their heads look similar to a dandy lion flower before it is open with the sun, with black optical orbs positioned at various points on the head, giving them the capability to see in all directions. Their skin has a consistantcy similar to that of tree bark. Though their hands have no issue manipulating objects, they only have four fingers. Unlike how other four-armed races might have their anatomy situated, the Igeros have theirs placed where human arms would be placed. This means that instead of having one shoulder joint on either side, they have two. On a final note, while they can speak languages, they prefer to communicate via pheromones with one another.

Race Build:

Type: Plant (10 RP)
• Plants have the low-light vision racial trait.
• Plants are immune to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms).
• Plants are immune to paralysis, poison, polymorph, sleep effects, and stunning.
• Plants breathe and eat, but do not sleep, unless they want to gain some beneficial effect from this activity. This means that a plant creature can sleep in order to regain spells, but sleep is not required to survive or stay in good health.

Size: Medium (0 RP)

Base Speed: Slow (-1 RP)

Ability Scores: Standard (0 RP) - +2 Con, +2 Wis, -2 Str

Language: Standard (0 RP) Common, Pheromone

Defensive traits
Natural Armor (2 RP): +1 natural armor bonus to AC

Shadow Resistance (2 RP): Members of this race gain cold resistance 5 and electricity resistance 5.

Improved Natural Armor x2 (3 RP): Increase natural armor bonus by +2

Improved Resistance (2 RP): Increase Cold resistance to 10

Senses
All-Around Vision (4 RP): Members of this race have some way of seeing all around them, granting them a +4 racial bonus on Perception checks and making them immune to flanking.

Other
Multi-Armed x2 (8 RP): Members of this race possess four arms. A member of this race can wield multiple weapons, but only one hand is its primary hand, and all others are off hands. It can also use its hands for other purposes that require free hands.