Desert Giant

Ibrahim the Sand Sage's page

89 posts. Organized Play character for Grimlight (RPG Superstar 2015 Top 16).


Full Name

Ibrahim Aziz

Race

Human

Classes/Levels

Reincarnated Druid 3 l AC 17 l hp 23/23 l F4, R3, W8 l Init +2 | Perception +9

Gender

Male

Size

Medium

Age

24

Alignment

Neutral Good

Location

Wati

Strength 11
Dexterity 14
Constitution 12
Intelligence 14
Wisdom 17
Charisma 10

About Ibrahim the Sand Sage

Ibrahim
Male human (Keleshite) druid 3
NG Medium humanoid (human)
Init +2; Senses Perception +9
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Defense
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AC 17, touch 12, flat-footed 15 (+3 armor, +1 Dex, +1 dodge, +2 shield)
hp 23 (3d8+5)
Fort +4, Ref +3, Will +8; +2 trait bonus vs. fear effects., +1 trait bonus vs. fire, +4 trait bonus vs. hot conditions
Defensive Abilities heat shimmer (6 rounds/day, DC +14)
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee club +2 (1d6) or
mwk scythe +3 (2d4/×4) or
scimitar +2 (1d6/18-20)
Ranged sling +4 (1d4)
Druid Spells Prepared (CL 3rd; concentration +6)
2nd—bull's strength, fire sneeze (DC 15), shifting sand[D,APG] (DC 15)
1st—cloak of shade[D,APG] (DC 14), magic stone, produce flame (2)
0 (at will)—create water, detect magic, mending, read magic
D Domain spell; Domain Desert domain
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Statistics
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Str 11, Dex 14, Con 12, Int 14, Wis 17, Cha 10
Base Atk +2; CMB +2; CMD 15
Feats Combat Casting, Dodge, Iron Will
Traits desert child (desert), wati native
Skills Acrobatics -4 (-8 to jump), Climb -2, Handle Animal +5, Heal +11, Knowledge (geography) +7, Knowledge (local) +7, Knowledge (nature) +10, Perception +9, Spellcraft +8, Survival +11, Swim -1
Languages Common, Druidic, Dwarven, Kelish, Osiriani
SQ hero points, mysterious stranger, nature bond (Desert domain[UM]), nature sense, trackless step, wild empathy +3
Combat Gear mwk silver sling bullets (20), potion of cure light wounds (4), wand of cure light wounds, wand of cure light wounds, alchemist's fire (4), bodybalm, healer's kit, pellet grenade, iron[UE] (3), troll styptic; Other Gear wooden armor[APG], darkwood shield, club, mwk scythe, scimitar, sling, bedroll, belt pouch, belt pouch, brush, shaving (0.1 lb), cup, shaving (0.2 lb), grappling hook, masterwork backpack[APG], mirror, shaving powder (one shave) (0.01 lb) (50), silk rope (50 ft.), straight razor (0.2 lb), trail rations (5), waterskin, whetstone, 629 gp, 2 sp, 2 cp
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Special Abilities
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Combat Casting +4 to Concentration checks to cast while on the defensive.
Druid Domain (Desert) Granted Powers: The spirits and secrets of the endless wastes are yours to command.
Heat Shimmer (6 rounds/day, DC 14) (Su) Free, gain blur effect and dazzle foes who hit for 1 rd (Fort neg).
Hero Points Hero Points can be spent at any time to grant a variety of bonuses.
Mysterious Stranger +1 (Ex) Add to the DC of Diplomacy, Knowledge, and Sense Motive to learn about you.
Nature Sense (Ex) A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
Trackless Step (Ex) You do not leave a trail as you move through natural surroundings.
Wild Empathy +3 (Ex) Improve the attitude of an animal, as if using Diplomacy.
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Background:
"My name is Ibrahim Aziz. Most people call me Ibrahim the Sand Sage for I have walked much of this land."

The man bows deeply and respectfully. He continues telling you his story before he has fully completed the bow.

"My soul has been alive for several centuries, perhaps a millennium. Each time I die it moves from body to body weaving an elaborate tapestry with strings made out of souls. In my lives I have been many things; insects, birds, beast and man. I have been both male and female. I have known more death then I can remember for most of my lives have been short and violent. None of them can compare with the power and influence of my first life.

There was something very different about this reincarnation. First and most disturbingly I was born into the vessel of a human infant. In prior reincarnations would have my soul intertwine with that of another fully developed and being becoming one. It would be as if stitching the sleeve to a shirt. But in this vessel there was no soul to stitch with. I am alone inside this form and it has taken me nearly a quarter of a century to regain a fraction of the power I once wielded.

Secondly, I can barely remember my prior lives. They come to me in fits and spurts in my dreams but like dreams they are so hard to fully remember when I awake. Facts and certainties I once knew without doubt I must relearn and relive the hardships and pain of experience. I feel as if I am a lone soul string pulled from the great tapestry, forever separated yet always a piece of the whole. Perhaps it because I finally feel as if I am home in the desert of Osirion. I believe that Osirion was where my first life was born. I theorize that this body may be the completion of the loop of my existence and that I may be destined for great things like the first.

These tombs have always had meaning to me though I do not know why. I have never ventured into its depths to learn its secrets. I fear that I may find the long decomposed body of my former self inside. But I must know its secrets. I cannot stand idle anymore. Allow me the great honor to venture with you."

Appearance:

Ibrahim Aziz is a tall and thin Keleshite male with skin the color of melted cane sugar and ebon black hair that always seems to contain more than its fair share of sand. He is clothed in cream colored linen cloths to protect from the desert heat. Though he is only in his mid-20’s the crows feat at the corners of his eyes belie the true age of his soul.