
| Classes/Levels |
Human Paladin ( 10 / 10 ) - Fort 1 Reflex 4 Will 3 - Perception +6 - Initiative +6 |
About Ianese ALT
Ianese Paladin
Human Paladin (Divine Hunter) 1
LG Medium Humanoid (human)
Init +6; Senses Perception +6
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Defense
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AC 20, touch 14, flat-footed 16 (+5 armor, +1 shield, +4 Dex)
hp 10 (1d10)
Fort +1, Ref +4, Will +3
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Offense
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Speed 20 ft.
Melee Battleaxe +4 (1d8+3/x3) and
. . Dagger +4 (1d4+3/19-20/x2)
Ranged Longbow +5 (1d8/x3)
Special Attacks smite evil (1/day)
Spell-Like Abilities Detect Evil (At will)
Paladin (Divine Hunter) Spells Prepared (CL 0):
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Statistics
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Str 16, Dex 18, Con 8, Int 8, Wis 12, Cha 12
Base Atk +1; CMB +4; CMD 18
Feats Point Blank Shot, Precise Shot, Rapid Shot
Traits Eyes and Ears of the City, Reactionary
Skills Acrobatics +0 (-4 jump), Climb -1, Escape Artist +0, Fly +0, Knowledge (nobility) +3, Perception +6, Ride +0, Stealth +0, Swim -1
Languages Common
SQ aura of good
Combat Gear Alchemist's fire, Holy water; Other Gear Kikko armor, Buckler, Arrows (40), Battleaxe, Blunt arrows (20), Dagger, Longbow, Belt pouch (1 @ 1.54 lbs), Sack (empty), Waterskin, 69 GP, 8 SP
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Special Abilities
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Reactionary You get +2 initiative.
Eyes and Ears of the City +1 Perception, and Perception is a class skill.
Aura of Good (Ex) The paladin has an Aura of Good with power equal to her class level.
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Smite Evil (1/day) (Su) +1 to hit, +1 to damage, +1 deflection bonus to AC when used.