Iâ
|
There is only exploit I can think of that makes charisma worthwhile on an Arcanist. Spell Tinkerer.
Arcanist Exploit - Spell Tinkerer:
(Su): The arcanist can alter an existing spell effect by expending one point from her arcane reservoir. She must be adjacent to the spell effect (or the effect’s target) and be aware of the effect to use this ability. She can choose to increase or decrease the remaining duration of the spell by 50% (adding or subtracting 50% from the remaining duration). Alternatively, she can suppress a spell effect for a number of rounds equal to her Charisma modifier (minimum 1). If the spell affects multiple creatures, this ability only suppresses the spell for one creature. At the end of this duration, the spell resumes and the suppressed rounds do not count against its total duration. This ability can be used on unwilling targets, but the arcanist must succeed at a melee touch attack, and the target may attempt a Will saving throw to negate the effect. This ability has no effect on spells that are instantaneous or have a duration of permanent.
"Nice Web spell bro."
"How did you ge-"
"Wanna see a magic trick?"
"What is this I don't eve-"
*Casts maximized burning hands*
