Valeros

Hycoo's page

88 posts. No reviews. No lists. No wishlists.




2 people marked this as a favorite.

I don't know if this has been discussed before (but i would be surprised if it hadn't). Basically an Agreement could be a long term contract between social organizations. It could change some in game mechanics, and would have to be renewed in regular periods. I think this could provide a lot of meaningful interaction and value to the community. Brainstorming:

Trade Agreement - The most basic form of Agreement, that most resembles a normal trade contract. The accepting party agrees to continually provide specified resources, items, or other goods to a specified location, in specified intervals. This can be in exchange for coin and/or goods, but also for other services. For instance useful if a settlement wants to hire a company to run a nearby mine for them.

Peace Treaty - Pretty self-explanatory. The two parts are unable to attack each other for a specified amount of time.

Safe Passage - The accepting party agrees to not attack any caravan moving through their area (settlement controlled hex), in exchange for coin, for a set period of time.

Defensive Pact - The accepting party agrees to join defense if the offering party has been declared war (or feud) on. Does not apply if the offering party declares war (or feud) (du'h. Might be tricky to specify therms. This could be useful in many different ways: Could be a step towards an alliance. A company could be accepting party in exchange for usage of a feudal manor in a settlement controlled hex. Etc.

Training Agreement - Accepting party accepts to continually provide 1 or more training slot in their settlement in exchange for coin.

And I'm sure there is more...


3 people marked this as a favorite.

Hey guys.

I am just here to voice the need for dense forests, fog and dark nights. Traveling or fighting under such conditions should be different than on sunny days. When watching the tech demo i realized how dull the world would be if it always looked like that. I haven't had much experiences with such things in mmos, except somewhat from the recent The Secret World, but i heard stories about dark nights in EQ for example. How would you like this to be implemented in PFO?


1 person marked this as a favorite.

Hello guys.

Can we have spears in the game? With suitable animations, not using it as a slashing weapon (then we're talking halberds maybe).

I like spears.