Half-Orc

Howard John's page

6 posts. Organized Play character for Lysle.


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Horizon Hunters

Human dromaar monk 1 |HP 19/19 |AC 17; Fort +6; Ref +7; Will +7
Skills:
Acrobatics +5, Athletics +7, Forest Lore +3, Intimidation +3, Pathfinder Society Lore +3, Religion +5, Survival +5
Perception +5; low-light vision

"I will deal with these unnatural hands." Howard John declares as he moves forward.
◆ trude
He swings his staff at the nearest!
◆ Flurry of Blows (Monastic Weaponry)
Melee Strike, bo staff (reach 10 feet, monk, parry, trip) v hand (green): 1d20 + 7 ⇒ (1) + 7 = 8
Damage, bludgeoning: 1d8 + 4 ⇒ (8) + 4 = 12
Melee Strike, bo staff (reach 10 feet, monk, parry, trip) v hand (green): 1d20 + 7 - 4 ⇒ (5) + 7 - 4 = 8
Damage, bludgeoning: 1d8 + 4 ⇒ (1) + 4 = 5
Melee Strike, bo staff (reach 10 feet, monk, parry, trip) v hand (green): 1d20 + 7 - 8 ⇒ (13) + 7 - 8 = 12
Damage, bludgeoning: 1d8 + 4 ⇒ (4) + 4 = 8

Horizon Hunters

Human dromaar monk 1 |HP 19/19 |AC 17; Fort +6; Ref +7; Will +7
Skills:
Acrobatics +5, Athletics +7, Forest Lore +3, Intimidation +3, Pathfinder Society Lore +3, Religion +5, Survival +5
Perception +5; low-light vision

Fort v. poison: 1d20 + 6 ⇒ (10) + 6 = 16

Howard tries to break free from the strands of webbing that hold him.
Athletics to Escape: 1d20 + 5 ⇒ (3) + 5 = 8

Undaunted, he breathes deeply and tries again.
Athletics to Escape: 1d20 + 5 - 5 ⇒ (1) + 5 - 5 = 1

Somewhat daunted, he tries again.
Athletics to Escape: 1d20 + 5 - 10 ⇒ (5) + 5 - 10 = 0

Horizon Hunters

Human dromaar monk 1 |HP 19/19 |AC 17; Fort +6; Ref +7; Will +7
Skills:
Acrobatics +5, Athletics +7, Forest Lore +3, Intimidation +3, Pathfinder Society Lore +3, Religion +5, Survival +5
Perception +5; low-light vision

Spotting the approaching spiders, Howard John reaches quickly for his bo staff. "Stay back! It seems that our dead spider had friends!"
◆ Interact
Twirling the staff in his hand, the dromaar steps forward.
◆ Step
Then brings his staff down toward the nearest spider twice!
◆ Flurry of Blows (Monastic Weaponry)
Melee Strike, bo staff (reach 10 feet, monk, parry, trip) v spider (blue): 1d20 + 7 ⇒ (18) + 7 = 25
Damage, bludgeoning: 1d8 + 4 ⇒ (4) + 4 = 8
Melee Strike, bo staff (reach 10 feet, monk, parry, trip) v spider (blue): 1d20 + 7 - 4 ⇒ (13) + 7 - 4 = 16
Damage, bludgeoning: 1d8 + 4 ⇒ (1) + 4 = 5

Horizon Hunters

Human dromaar monk 1 |HP 19/19 |AC 17; Fort +6; Ref +7; Will +7
Skills:
Acrobatics +5, Athletics +7, Forest Lore +3, Intimidation +3, Pathfinder Society Lore +3, Religion +5, Survival +5
Perception +5; low-light vision

Howard pauses for a moment. "I am afraid we haven't come across anything that I would consider to be dwarven during our trek in these undergrounds. Are you sure you are on the right track?"

Horizon Hunters

Human dromaar monk 1 |HP 19/19 |AC 17; Fort +6; Ref +7; Will +7
Skills:
Acrobatics +5, Athletics +7, Forest Lore +3, Intimidation +3, Pathfinder Society Lore +3, Religion +5, Survival +5
Perception +5; low-light vision

"You are most fortunate to be alive!" Howard John bellows, hoping his booming voice along with the potion, will be enough to rouse the Lorekeeper to full consciousness. "If you are able, would you regale us with how you came to...well.. wrapped up?"

Horizon Hunters

Human dromaar monk 1 |HP 19/19 |AC 17; Fort +6; Ref +7; Will +7
Skills:
Acrobatics +5, Athletics +7, Forest Lore +3, Intimidation +3, Pathfinder Society Lore +3, Religion +5, Survival +5
Perception +5; low-light vision

Full disclosure, I have played and run this adventure before.

Also, I will be travelling between September 4 and September 8. During that time, I expect my posting to be very limited, if not non-existent.

Please feel free to bot Howard John as necessary. John is fine being splashed.