Trumpets

House Ritter's page

No posts. Alias of pocsaclypse.


About House Ritter

board

House Ritter:

Location: Island in the Bite
DEFENSE-------30/30 Defensible, with at least one fortified town or castle. Roads and trails are present, and rivers or ports are likely.
INFLUENCE-----35/40 Maximum Lord's Status 4. A minor house. Examples
include House Clegane, House Payne, and House Karstark.
LANDS---------53/53 A huge area of land representing a considerable
portion of Westeros’ geography. House Stark’s
command of the North is a good example.
LAW-----------21 Fortune Mod(-2) The typical level of Law throughout much of Westeros. Crime is common but not out of control.
POPULATION----21 Fortune Mod(+1) Typical population. Most smallfolk live on farmsteads or in hamlets, but you might have a couple of small towns and a community around your primary fortification.
POWER---------30/30 A modest force of soldiers, including some trained troops.
WEALTH--------25/26 Common. Your family has enough to get by.
Fortune Mod---2d6-1

Influence
1st Daughter (10)
2nd Son (10)
3rd Son (5)
4th Daughter (5)
5th Daughter (5)

Defense
Small Castle (30)

Power
Trained Warships (10)
Trained Sailors (7)
Trained Infantry (7)
Trained Archers (6)

Wealth
Port
Artisan +1 fortune
Godswood

Lands
Island (10)
Mountains (9)
River (3)
Dense Woods (5)
Large Town (30)
Plains (5)
Grassland (1)

Ser Faeris Burkhart:

Warrior Male 42
AGILITY: 4D 1B Quickness
ANIMAL HANDLING: 3D 1B Ride
ATHLETICS: 4D 1B Strength 1B Run
AWARENESS: 3D
CUNNING: 2D
DECEPTION: 2D
ENDURANCE: 4D
FIGHTING: 5D 3B Long Blades
HEALING: 2D
LANGUAGE: 2D
KNOWLEDGE: 3D
MARKSMANSHIP: 3D 1B Crossbow
PERSUASION: 2D
STATUS: 3D
STEALTH: 2D
SURVIVAL: 2D
THIEVERY: 2D
WARFARE: 3D
WILL: 2D

Intrigue Defence: 9
Combat Defence: 12 (7 Armor)(+2 Shield)
Composure: 9
Health: 14

Destiny Points: 1
Blood of the First Men
+2 to Health and on all Endurance tests.
Long Blade Fighter I
Sacrifice all bonus dice, if you hit gain a free degree. Opponents parrying weapons have -1 Defence.
Flaw: Stealth -1D

--MOVE / SPRINT--
4-----Base-----16
3---Armoured---9
3--Fully Laden--9

Long Sword
Great Sword
Half Plate
Shield

Daryn Ritter:

Warrior Male 22
AGILITY: 4D 1B Quickness
ANIMAL HANDLING: 2D
ATHLETICS: 4D 1B Strength
AWARENESS: 4D 1B Notice
CUNNING: 3D
DECEPTION: 3D
ENDURANCE: 3D+2 1B Stamina
FIGHTING: 5D 2B Long Blades
HEALING: 2D
LANGUAGE: 2D
KNOWLEDGE: 3D
MARKSMANSHIP: 3D
PERSUASION: 2D
STATUS: 3D
STEALTH: 2D
SURVIVAL: 2D
THIEVERY: 1D
WARFARE: 3D 1B Command
WILL: 3D 1B Courage

Intrigue Defence: 10
Combat Defence: 12 (11 in armor)(+4 Shield)
Composure: 9
Health: 11

Destiny Points: 1
Blood of the First Men
+2 to Health and on all Endurance tests.
Long Blade Fighter I
Sacrifice all bonus dice, if you hit gain a free degree. Opponents parrying weapons have -1 Defence.
Armour Mastery
+1 AR, -1 Bulk
Nemesis
You have a destructive enemy who holds you in utter contempt.

--MOVE / SPRINT--
4-----Base-----16
3---Armoured---10
3--Fully Laden--9

Long Sword
Breast Plate
Large Shield
340 SS

Karyn Ritter:

Rogue Female 20
AGILITY: 4D 1B Dodge
ANIMAL HANDLING: 1D
ATHLETICS: 4D 1B Climb
AWARENESS: 4D 1B Notice
CUNNING: 3D
DECEPTION: 3D 1B Bluff
ENDURANCE: 3D
FIGHTING: 2D
HEALING: 2D
LANGUAGE: 2D
KNOWLEDGE: 2D
MARKSMANSHIP: 3D
PERSUASION: 2D
STATUS: 3D
STEALTH: 4D 2B Sneak
SURVIVAL: 2D
THIEVERY: 4D 1B Pick Lock 1B Steal
WARFARE: 2D
WILL: 3D

Intrigue Defence: 10
Combat Defence: 12
Composure: 9
Health: 9

Destiny Points: 1
Night Eyes
Furtive
Fast
Nemisis

--MOVE / SPRINT--
5-----Base-----25

Maryn Ritter:

Schemer Female 18
AGILITY: 2D
ANIMAL HANDLING: 2D
ATHLETICS: 2D
AWARENESS: 4D 1B Notice 1B Empathy
CUNNING: 5D
DECEPTION: 4D+5 1B Bluff
ENDURANCE: 2D
FIGHTING: 1D
HEALING: 2D
LANGUAGE: 4D
KNOWLEDGE: 3D 1B Education 1B Research
MARKSMANSHIP: 2D
PERSUASION: 5D 1B Charm 2B Convince
STATUS: 3D
STEALTH: 2D
SURVIVAL: 1D
THIEVERY: 2D
WARFARE: 2D
WILL: 3D

Intrigue Defence: 12
Combat Defence: 9
Composure: 9
Health: 6

Destiny Points: 1
Treacherous
Add Cunning rank to Deception result
Eloquent
In any intrigue where you have Language 4+, you go first.
Cohort
Loyal ally from your Household, create as if a player character, must have lower Status than you.
Nemesis
You have a destructive enemy who holds you in utter contempt.

--MOVE / SPRINT--
4-----Base-----16
4---Armoured---16
4--Fully Laden--16

Kyra(Maryn's Cohort):

Warrior Female 17
AGILITY: 4D 2B Quickness
ANIMAL HANDLING: 2D
ATHLETICS: 4D 2B Run
AWARENESS: 4D 1B Notice 1B Empathy
CUNNING: 4D
DECEPTION: 2D
ENDURANCE: 4D
FIGHTING: 5D 2B Long Blades
HEALING: 2D
LANGUAGE: 2D
KNOWLEDGE: 2D
MARKSMANSHIP: 3D
PERSUASION: 2D
STATUS: 2D
STEALTH: 1D
SURVIVAL: 2D
THIEVERY: 1D
WARFARE: 2D
WILL: 3D

Intrigue Defence: 10
Combat Defence: 14 (12 in armor) (+4 shield)
Composure: 9
Health: 12

Destiny Points: 3
Weapon Savant
Ignore Trained requirements and penalties with weapons
Blood of the Rhoyne
Combat Defence +2. Re-roll Tactics dice equal to Cunning rank.
Armor Master
+1 AR, -1 Bulk
Mute
-2D on all Intrigue tests. Opponents have -2D to ascertain your disposition.

--MOVE / SPRINT--
5-----Base-----20
5---Armoured---19
4--Fully Laden--14

Bastar Sword 5D+2B Adaptable Dmg 5/6
Large Shield 5D Bulk 1 Def +4 Dmg 2
Scale Armor AR 8 AP -2 Bulk 1