Stone Golem

Homunculus's page

1 post. Alias of Black Dow.


About Homunculus

“Like a lump of clay in the hands of the creator, we are forever being molded by life's experiences.” - Feyisara Aladese

▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬

ABILITIES (20PP):

STR • Strength 9 (4+5) [Close Damage • 8PP]
STA • Stamina - [Toughness Defence, Fortitude Defence]
AGL • Agility 0 [Dodge Defence, Initiative Bonus • PP]
DEX • Dexterity 0 [Ranged Attack Checks • 0PP]
FGT • Fighting 4 [Close Attack Checks, Parry Defence • 8PP]
INT • Intellect 0 [Intelligence Checks • 0PP]
AWE • Awareness 2 [Will Defence • 4PP]
PRE • Presence 0 Presence Checks • 0PP]

POWERS (89PP):

BORN OF ALCHEMY: Immunity 36 [Type: Defence • Source: Magic • Action: None • Range: Personal • Duration: Permanent • Cost: 36PP]
Ageing, Fortitude effects & Pain effects.

COMPRESSIVE CLAY SKIN: Protection 10 [Type: Defence • Source: Magic • Action: None • Range: Personal • Duration: Permanent • Cost: 10PP]

CONSTRUCT SENSES: Senses 5 [Type: Sensory • Source: Magic • Action: None • Range: Personal • Duration: Permanent • Cost: 6PP]
Magical Awareness (Mental Sense); Counters Illusion & Darkvision. Extras: Innate.

LITERAL LITTLE MAN: Shrinking 4 [Type: General • Source: Magic • Action: Free • Range: Personal • Duration: Sustained • Cost: 13PP]
3ft. tall. Extras: Innate & Normal Strength; +2 Dodge, +2 Parry, +4 Stealth, -1 Size & -4 Mass.

LUMP OF CLAY: Growth 5 [Type: General • Source: Magic • Action: Free • Range: Personal • Duration: Sustained • Cost: 11PP]
400lbs in weight. Extras: Density Only & Innate; +5 Strength, +5 Toughness, +5 Mass, -1 Speed, -5 Stealth.

MALLEABLE FORM: Morph 2 [Type: General • Source: Magic • Action: Free • Range: Personal • Duration: Sustained • Cost: 9PP]
Extras: Innate. Flaws: Limited (to clay material and objects no larger than 4 cubic feet in size).

MALLEABLE FORM (AE): Elongation 2 [Type: General • Source: Magic • Action: Free • Range: Personal • Duration: Sustained • Cost: 4PP]
15ft. Extras: Alternate Effect, Innate.

SAMIAN EARTH: Regeneration 10 [Type: Defence • Source: Magic • Action: None • Range: Personal • Duration: Permanent • Cost: 5PP]
Flaws: Source (clay or shale required to regenerate).

ADVANTAGES (12PP):

Benefit 1: Ambidexterity (General) [You are equally adept using either hand, suffering no circumstance penalty for using your off-hand (as you don’t have one).]
Chokehold (Combat) [Suffocate an opponent you have successfully grabbed.]
Eidetic Memory (General) [Total recall, +5 circumstance bonus to remember things.]
Fast Grab (Combat) [Make a free grab check after an unarmed attack.]
Fearless (General) [Immune to fear effects.]
Improved Grab [Make grab attacks with one arm. Not vulnerable while grabbing.]
Improved Hold [–5 circumstance penalty to escape from your holds.]
Interpose [Take an attack meant for an ally.]
Instant Up [Stand from prone as a free action.]
Languages 3 (Skill) [English, French, Greek, Hebrew & Latin.]

SKILLS (5PP):

Expertise: Alchemy 4 [INT] (+4)
Expertise: Magic 3 [INT] (+3)
Perception 3 [AWE] (+5)

Skill Modifier: Your hero’s total modifier with any skill (ability rank + skill rank + advantage modifiers) cannot exceed the series power level +10. This includes untrained skill modifiers using only ability rank, and so sets an effective limit on all abilities associated with skills.

DEFENCES (3PP):

Toughness 15 [STA • DC25 • +5 Growth Ranks & 10 Protection Ranks]
Dodge 2 [AGL • DC15 • 0PP • +2 Shrinking Ranks]
Parry 2 [FGT • DC16 • 0PP • +2 Shrinking Ranks]
Fortitude - [• IMMUNE]
Will 5 [AWE • DC15 • 3PP]

Immunities: Ageing,

Spoiler:
Defence Class: The main defence class traits are Dodge, Parry, and Will.
Resistance Checks: The main resistance check traits are Dodge, Fortitude, Toughness, and Will.

Parry & Toughness: The total of your hero’s Parry and Toughness defences cannot exceed twice the series power level. Currently 20 (PL10 x2)
Dodge & Toughness: The total of your hero’s Dodge and Toughness defences cannot exceed twice the series power level. Currently 20 (PL10 x2)
Fortitude & Will: The total of your hero’s Fortitude and Will defences cannot exceed twice the series power level. Currently 20 (PL10 x2)

POWER POINTS (150):

Abilities 22 + Powers 89 + Advantages 12 + Skills 5 + Defences 3 = 131 (150)


▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬