Holger Coulson's page

12 posts. Organized Play character for TriOmegaZero.







About Holger Coulson

Holger Coulson
Male half-orc fighter 8
CN Medium humanoid (human, orc)
Init +4; Senses darkvision 60 ft.; Perception +1
AC 23, touch 15, flat-footed 19 (+8 armor, +4 Dex, +1 trait)
hp 60 (8d10+8)
Fort +9, Ref +8, Will +5 (+3 vs. fear)
Speed 30 ft.
Melee +1 adamantine dagger +13/+8 (1d8+7/19-20) or
+1 silversheen dagger +13/+8 (1d8+7/19-20) or
dagger +14/+9 (1d8+6/19-20) or
mwk cold iron dagger +15/+10 (1d8+6/19-20)
Special Attacks weapon training (light blades +1)
Str 18, Dex 19, Con 12, Int 14, Wis 12, Cha 9
Base Atk +8; CMB +12; CMD 26
Feats Advanced Weapon Training, Blind-fight, Diehard, Double Slice, Endurance, Improved Two-weapon Fighting, Power Attack, Quick Draw, Two-weapon Fighting, Weapon Focus (dagger)
Traits defender of the society, river rat (marsh or river)
Skills Climb +9, Diplomacy +10, Intimidate +6, Knowledge (dungeoneering) +13, Knowledge (engineering) +13, Survival +12, Swim +10
Languages Abyssal, Common, Draconic, Orc
SQ armor training 3, orc blood
Other Gear +1 banded, arm piece, +1 mithral chain shirt, +1 studded leather, leg piece, +1 adamantine dagger, +1 silversheen dagger, dagger (5), mwk cold iron dagger, belt of incredible dexterity +4, cloak of resistance +1, sash of the war champion[APG], 7,716 gp
Special Abilities
Advanced Weapon Training You are specially trained to use your weapon skills in new ways.

Prerequisites: Fighter level 5th, weapon training class feature.

Benefit: Select one advanced weapon training option, applying it to one fighter weapon group you h
Armor Training 3 (Ex) Worn armor -3 check penalty, +3 max DEX.
Blind-Fight Re-roll misses because of concealment, other benefits.
Darkvision (60 feet) You can see in the dark (black and white only).
Diehard You are stable and can choose how to act when at negative Hp.
Endurance +4 to a variety of fort saves, skill and ability checks. Sleep in L/M armor with no fatigue.
Focused Weapon (Weapon Training [Blades, Light] +1, Dagger) (Ex) Can deal damage as per Sacred Weapon class feature with chosen weapon.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Power Attack -3/+6 You can subtract from your attack roll to add to your damage.
Quick Draw Draw weapon as a free action (or move if hidden weapon). Throw at full rate of attacks.
Weapon Training (Blades, Light) +1 (Ex) +1 Attack, Damage, CMB, CMD with Light Blades

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