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            |   | Hokina's pregen's page 61 posts. Alias of Hokina.  |  
  
  
	
	
	
		
			
    
     
        
  
	
		 
			
				
					| Full Name | Hakon |  
					| Race | Human |  
					| Classes/Levels | Skald 1 | hp 9/11 | AC 15, T 11, FF 13 | Fort +3 (+4 while performing), Ref +2, Will +2 | Init +2, Perception. +3 | Active conditions: +2 Str/Con rage song,  +1 Will rage song,  -1 AC rage song , +2 STR from harrow, -1 str Poison |  
					| Gender | Male |  
					| Size | Medium |  
					| Alignment | NG |  
					| Languages | Common, Dwarven, Skald |  
					| Strength | 16 |  
					| Dexterity | 15 |  
					| Constitution | 13 |  
					| Intelligence | 12 |  
					| Wisdom | 8 |  
					| Charisma | 14 |  About Hokina's pregenHAKON
Male human skald 1
 NG Medium humanoid (human)
 Init +2; Senses Perception +3
 DEFENSE
 AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
 hp 10 (1d8+2)
 Fort +3 (+4 while performing), Ref +2, Will +1
 OFFENSE
 Speed 30 ft.
 Melee handaxe +2 (1d6+3/×3) and handaxe +2 (1d6+1/×3) or
 handaxe +4 (1d6+3/×3)
 Ranged sling +2 (1d4+3)
 Special Attacks raging song (inspired rage +1 [+2 Str/Con] ), 11 rounds /day
 Skald Spells Known (CL 1st; concentration +3)
 1st (2/day)—saving finaleAPG, timely inspirationAPG
 0 (at will)—detect magic, guidance, light, prestidigitation
 STATISTICS
 Str 16, Dex 15, Con 13, Int 12, Wis 8, Cha 14
 Base Atk +0; CMB +3; CMD 15
 Feats Extra Performance, Two-Weapon Fighting, Weapon Focus (handaxe)
 Skills Bluff +6 (+7 vs. Ulfen), Intimidate +8, Knowledge (all) +2 (+3
 about dwarves), Perception +3, Perform (wind) +6 (+7 vs. Ulfen),
 Profession (sailor) +3, Use Magic Device +6; Armor Check –2
 Traits glint-tonguedPotN, warrior poet (DoG)
 Languages Common, Dwarven, Skald
 SQ bardic knowledge
 Combat Gear alchemist’s fire; Other Gear chain shirt, handaxe (2), spell
 component pouch, sling with 10 bullets, backpack, horn, 5 gp 9 sp
 SPECIAL ABILITIES
 Inspired Rage As a standard action, Hakon can give all allies who
 accept it a +2 morale bonus to Strength and Constitution, a +1
 morale bonus to Will saves, and a –1 penalty to AC. Allies can accept
 the bonuses and penalties on a round by round basis, but while
 accepting the song, they can’t cast spells, use abilities requiring
 concentration, or use Intelligence-based skills, Dexterity-based skills
 (except Acrobatics, Fly, and Ride), or Charisma-based skills (except
 Intimidate). Once this song is active, he doesn’t need to spend any
 action to maintain it but can end it at any time. He can use this
 ability for 11 total rounds each day, which need not be consecutive.
 Allies who have their own rage or bloodrage can use their own
 bonuses and penalties if they choose, but they can’t use any of their
 other abilities like rage powers or blood casting.
 Warrior Poet Hakon gets a +1 to Fortitude saves while performing
 (already included).
 SPELLS
Detect Magic Hakon can notice magic in a 60-foot cone. If he
 concentrates, he can find how many magic auras there are on the
 next round and then attempt to find out more on the round after that.
 Guidance Hakon can give a touched target a +1 competence bonus that
 the target can use on any attack roll, saving throw, or skill check in
 the next minute.
 Light An object Hakon touches sheds light for 10 minutes. He can’t
 have more than one copy of this spell active at once.
 Prestidigitation Hakon can perform simple magic tricks for 1 hour, such
 as cleaning his outfit, chilling his ale, or flavoring his meat.
 Saving Finale Hakon can spend an immediate action and end his
 inspired rage to allow an ally who was affected by inspired rage to
 reroll a failed saving throw.
 Timely Inspiration Hakon can spend an immediate action to add a +1
 competence bonus to a failed attack roll or skill check, which may
 allow it to succeed retroactively.
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