Hakon

Hokina's pregen's page

61 posts. Alias of Hokina.


Full Name

Hakon

Race

Human

Classes/Levels

Skald 1 | hp 9/11 | AC 15, T 11, FF 13 | Fort +3 (+4 while performing), Ref +2, Will +2 | Init +2, Perception. +3 | Active conditions: +2 Str/Con rage song, +1 Will rage song, -1 AC rage song , +2 STR from harrow, -1 str Poison

Gender

Male

Size

Medium

Alignment

NG

Languages

Common, Dwarven, Skald

Strength 16
Dexterity 15
Constitution 13
Intelligence 12
Wisdom 8
Charisma 14

About Hokina's pregen

HAKON
Male human skald 1
NG Medium humanoid (human)
Init +2; Senses Perception +3
DEFENSE
AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 10 (1d8+2)
Fort +3 (+4 while performing), Ref +2, Will +1
OFFENSE
Speed 30 ft.
Melee handaxe +2 (1d6+3/×3) and handaxe +2 (1d6+1/×3) or
handaxe +4 (1d6+3/×3)
Ranged sling +2 (1d4+3)
Special Attacks raging song (inspired rage +1 [+2 Str/Con] ), 11 rounds /day
Skald Spells Known (CL 1st; concentration +3)
1st (2/day)—saving finaleAPG, timely inspirationAPG
0 (at will)—detect magic, guidance, light, prestidigitation
STATISTICS
Str 16, Dex 15, Con 13, Int 12, Wis 8, Cha 14
Base Atk +0; CMB +3; CMD 15
Feats Extra Performance, Two-Weapon Fighting, Weapon Focus (handaxe)
Skills Bluff +6 (+7 vs. Ulfen), Intimidate +8, Knowledge (all) +2 (+3
about dwarves), Perception +3, Perform (wind) +6 (+7 vs. Ulfen),
Profession (sailor) +3, Use Magic Device +6; Armor Check –2
Traits glint-tonguedPotN, warrior poet (DoG)
Languages Common, Dwarven, Skald
SQ bardic knowledge
Combat Gear alchemist’s fire; Other Gear chain shirt, handaxe (2), spell
component pouch, sling with 10 bullets, backpack, horn, 5 gp 9 sp
SPECIAL ABILITIES
Inspired Rage As a standard action, Hakon can give all allies who
accept it a +2 morale bonus to Strength and Constitution, a +1
morale bonus to Will saves, and a –1 penalty to AC. Allies can accept
the bonuses and penalties on a round by round basis, but while
accepting the song, they can’t cast spells, use abilities requiring
concentration, or use Intelligence-based skills, Dexterity-based skills
(except Acrobatics, Fly, and Ride), or Charisma-based skills (except
Intimidate). Once this song is active, he doesn’t need to spend any
action to maintain it but can end it at any time. He can use this
ability for 11 total rounds each day, which need not be consecutive.
Allies who have their own rage or bloodrage can use their own
bonuses and penalties if they choose, but they can’t use any of their
other abilities like rage powers or blood casting.
Warrior Poet Hakon gets a +1 to Fortitude saves while performing
(already included).

SPELLS
Detect Magic Hakon can notice magic in a 60-foot cone. If he
concentrates, he can find how many magic auras there are on the
next round and then attempt to find out more on the round after that.
Guidance Hakon can give a touched target a +1 competence bonus that
the target can use on any attack roll, saving throw, or skill check in
the next minute.
Light An object Hakon touches sheds light for 10 minutes. He can’t
have more than one copy of this spell active at once.
Prestidigitation Hakon can perform simple magic tricks for 1 hour, such
as cleaning his outfit, chilling his ale, or flavoring his meat.
Saving Finale Hakon can spend an immediate action and end his
inspired rage to allow an ally who was affected by inspired rage to
reroll a failed saving throw.
Timely Inspiration Hakon can spend an immediate action to add a +1
competence bonus to a failed attack roll or skill check, which may
allow it to succeed retroactively.