| Full Name |
Highroost |
| Race |
Paladin 5 | HP 20/20 | AC 19; Touch 12; FF 18 | F +6; R +4; W +6 | CMB+5; CMD 16 | Speed 30 ft | Init +1 | Perc +3 | Stealth: +1 |
| Classes/Levels |
Paladin 5 |
| Gender |
male |
| Size |
Medium |
| Special Abilities |
smite evil |
| Alignment |
Lawful Good |
| Deity |
Shizuru |
| Location |
Absalom |
| Languages |
Common, Tengu |
| Strength |
16 |
| Dexterity |
17 |
| Constitution |
12 |
| Intelligence |
10 |
| Wisdom |
12 |
| Charisma |
14 |
About Highroost paladin
Highroost
Male tengu paladin 5 (Pathfinder RPG Bestiary 263)
LG Medium humanoid (tengu)
Init +1; Senses low-light vision; Perception +3
Aura courage (10 ft.)
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Defense
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AC 19, touch 12, flat-footed 18 (+6 armor, +1 deflection, +1 Dex, +1 natural)
hp 42 (5d10+8)
Fort +7, Ref +5, Will +7
Immune disease, fear
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Offense
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Speed 30 ft.
Melee +1 katana +10 (1d8+5/18-20) or
dagger +8 (1d4+3/19-20) or
bite +3 (1d3+1)
Ranged shortbow +6 (1d6/×3)
Special Attacks channel positive energy 2/day (DC 14, 3d6), smite evil 2/day (+2 attack and AC, +5 damage)
Paladin Spell-Like Abilities (CL 5th; concentration +7)
At will—detect evil
Paladin Spells Prepared (CL 2nd; concentration +4)
1st—bless weapon, lesser restoration
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Statistics
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Str 17, Dex 12, Con 12, Int 10, Wis 12, Cha 14
Base Atk +5; CMB +8; CMD 20
Feats Mounted Combat, Power Attack, Weapon Focus (katana)
Traits deft dodger, expert duelist
Skills Diplomacy +6, Handle Animal +7, Knowledge (nobility) +4, Knowledge (religion) +4, Linguistics +5, Perception +3, Profession (miller) +6, Ride +7, Stealth +2; Racial Modifiers +4 Linguistics, +2 Perception, +2 Stealth
Languages Abyssal, Common, Gnome, Tengu
SQ divine bond (mount), gifted linguist, lay on hands 4/day (2d6), mercy (fatigued)
Combat Gear wand of cure light wounds; Other Gear +2 lamellar (leather) armor[UC], +1 katana[UC], arrows (20), dagger, shortbow, amulet of natural armor +1, ring of protection +1, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), holy text[UE], mess kit[UE], pot, soap, torch (10), trail rations (5), waterskin, wooden holy symbol, 687 gp
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Special Abilities
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Animal Companion Link (Ex) Handle or push Animal Companion faster, +4 to checks vs. them.
Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Gifted Linguist Tengus gain a +4 racial bonus on Linguistics checks, and learn two languages each time they gain a rank in Linguistics rather than one language.
Immunity to Disease You are immune to diseases.
Immunity to Fear (Ex) You are immune to all fear effects.
Lay on Hands (2d6 hit points, 4/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Mercy (Fatigued) (Su) When you use your lay on hands ability, it also removes the fatigued condition.
Mounted Combat (1/round) Once per round you can attempt to negate a hit to your mount in combat.
Paladin Channel Positive Energy 3d6 (2/day, DC 14) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Share Spells with Companion (Ex) Can cast spells with a target of "you" on animal companion, as touch spells.
Smite Evil (2/day) (Su) +2 to hit, +5 to damage, +2 deflection bonus to AC when used.