
Full Name |
Highroost |
Race |
Paladin 2 | HP 20/20 | AC 16; Touch 11; FF 15 | F +6; R +4; W +6 | CMB+5; CMD 16 | Speed 30 ft | Init +1 | Perc +3 | Stealth: +1 |
Classes/Levels |
Paladin 2 |
Gender |
male |
Size |
Medium |
Special Abilities |
smite evil |
Alignment |
Lawful Good |
Deity |
Shizuru |
Location |
Absalom |
Languages |
Common, Tengu |
Strength |
16 |
Dexterity |
12 |
Constitution |
12 |
Intelligence |
10 |
Wisdom |
12 |
Charisma |
14 |
About Highroost paladin
Highroost
Male tengu paladin 2 (Pathfinder RPG Bestiary 263)
LG Medium humanoid (tengu)
Init +1; Senses low-light vision; Perception +3
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Defense
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AC 16, touch 11, flat-footed 15 (+5 armor, +1 Dex)
hp 20 (2d10+4)
Fort +6, Ref +4, Will +6
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Offense
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Speed 30 ft.
Melee dagger +5 (1d4+3/19-20) or
mwk katana +7 (1d8+4/18-20) or
bite +0 (1d3+1)
Ranged shortbow +3 (1d6/×3)
Special Attacks smite evil 1/day (+2 attack and AC, +2 damage)
Paladin Spell-Like Abilities (CL 2nd; concentration +4)
At will—detect evil
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Statistics
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Str 16, Dex 12, Con 12, Int 10, Wis 12, Cha 14
Base Atk +2; CMB +5; CMD 16
Feats Weapon Focus (katana)
Traits deft dodger, expert duelist
Skills Knowledge (nobility) +4, Knowledge (religion) +4, Perception +3, Profession (miller) +5, Ride +4, Stealth +2; Racial Modifiers +2 Perception, +2 Stealth
Languages Common, Tengu
SQ gifted linguist, lay on hands 3/day (1d6)
Other Gear +1 lamellar (leather) armor[UC], arrows (20), dagger, mwk katana[UC], shortbow, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), holy text[UE], mess kit[UE], pot, soap, torch (10), trail rations (5), waterskin, wooden holy symbol, 44 gp
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Special Abilities
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Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Gifted Linguist Tengus gain a +4 racial bonus on Linguistics checks, and learn two languages each time they gain a rank in Linguistics rather than one language.
Lay on Hands (1d6 hit points, 3/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Smite Evil (1/day) (Su) +2 to hit, +2 to damage, +2 deflection bonus to AC when used.