Full Name |
Ivey M. Edict |
Race |
Half-Elf |
Classes/Levels |
Roof Runner (Hunter) 1 |
Gender |
Female |
Size |
Medium |
Age |
116 |
Alignment |
Lawful Evil |
Deity |
Norgorber, Asmodeous (non-religious) |
Location |
Longacre, Heartlands of Cheliax |
Languages |
Common, Elven, Infernal, Abyssal |
Occupation |
Inquisitor Informant |
Strength |
10 |
Dexterity |
14 |
Constitution |
10 |
Intelligence |
14 |
Wisdom |
13 |
Charisma |
14 |
About Ivey Edict
Ivey Edict 116 (born 4599 AR, 40 at start of Civil War, 70 when retired)
Half-Elf Roof Runner Hunter 1
LE Medium humanoid (elf)
Initiative +2, Sense Perception +7, low-light vision
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STATISTICS
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STR 10 DEX 14 CON 10 INT 14 WIS 13 CHA 14
Base Attack +0, CMB +0, CMD 12
Feats: Skill Focus (Handle Animal), Point-Blank Shot
Traits
Campaign Trait Thrune Informant
Secondary Trait Truth’s Agent
Planned Feats
Skill Focus (Handle Animal)
Point-Blank Shot -> Rapid Reload (Crossbow, Heavy) -> Rapid Shot -> Crossbow Mastery
Precise Shot -> Clustered Shots -> Focused Shot
Persuasive -> Quickdraw -> Call Truce
Skills: Acrobatics +6, Diplomacy +6(+8 to gather information), Escape Artist +6, Handle Animal +10, Knowledge (Local) +7, Perception +7, Sense Motive +2, Sleight of Hand +6, Stealth +6
Background Skills: Profession (Soldier) +5, Perform(Sing) +3
Languages: Common, Elven, Infernal, Abyssal
Gear: (140 GP) Armored Coat (50 GP), Shortbow (30 GP), Throwing Axe (8 GP), Heavy Wooden Shield (+2 to AC / 7 GP), 100 Common Arrows (5 GP), Longacre's Blue Journal (10 GP), Asmodeous Principles (1 GP), Introduction to the Grey Master (1 GP), Survival Kit Common (5 GP)
Total Inventory Weight: 56 / Medium Load
17 GP
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DEFENSE
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AC 16 (18 with shield), touch 12, flat-footed 14
HP 8 (1d8+0)
Fort +2, Reflex +4, Will +1
Defensive Abilities: Elven Immunities (Immune to sleep effects, +2 to saving throws against enchantment spells and effects)
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OFFENSE
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Speed 30 ft.
Melee Axe, Throwing +0 (1d6/x2)
Ranged Shortbow +1 (1d8/x3)
Spells
1st / 2 per day: Summon Nature’s Ally 1, Produce Flame
0th: Guidance, Mending, Spark, Stabilize
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ANIMAL COMPANION / BARON
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“Baron”, Wolf, 1
STR 13 DEX 15 CON 15 INT 2 WIS 12 CHA 6
Speed 50 ft.
Initiative +6, Senses Perception +6, low-light vision, scent
HP 18 (2d8+2)
AC 14, touch 12, flat-footed 12
BAB +1, CMB +2, CMD 14
Bite +2 1d6+trip
Skills: Stealth +3, Perception +2
Feats: Improved Initiative
Tricks: Guard
Special: Link, share spells