Skeleton

Herman Webster Mudgett's page

29 posts. Organized Play character for Luke_Parry.


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Grand Lodge

Male Human (Azlanti) DEAD

"We should probably go back and let that pilgrim know we cleared-out the rest of the tunnels."

Herman then goes and does exactly that.

Grand Lodge

Male Human (Azlanti) DEAD

PM sent :-)

Grand Lodge

Male Human (Azlanti) DEAD

Herman steps forward, and takes a swing.

Morningstar: 1d20 + 4 ⇒ (15) + 4 = 19, for 1d8 + 4 ⇒ (6) + 4 = 10 damage.

Grand Lodge

Male Human (Azlanti) DEAD

Herman casts a spell (Longstrider), and with a running jump...

Acrobatics: 1d20 - 5 + 4 ⇒ (8) - 5 + 4 = 7.

...barely makes it to the other side. He lands, breathing heavily, before focusing his attention on the minotaur.

Grand Lodge

Male Human (Azlanti) DEAD

Calling on the power of Abadar (Swift action to activate Agile Feet, and ignore difficult terrain for one round), Herman hustles forward as quickly as he can.

Grand Lodge

Male Human (Azlanti) DEAD

Not wanting to block Korvalis, Herman pulls out and throws a club.

Club: 1d20 + 2 + 1 - 4 - 2 ⇒ (15) + 2 + 1 - 4 - 2 = 12, for 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11 damage.

Already including range and combat penalties.

Grand Lodge

Male Human (Azlanti) DEAD

Perception: 1d20 + 8 ⇒ (20) + 8 = 28.

"Come on lads! We followed through with her orders, but it sounds like she is now ahead of us - let's go rescue her!"

He then hurries down the corridor, eager to reach the surface once more.

Grand Lodge

Male Human (Azlanti) DEAD

Herman shrugs.

"Well, we *were* told that these were unwelcome interlopers..."

He then moves forward and gives the sleeping kobold a quick death.

Coup-de-grace: 2d8 + 8 ⇒ (6, 3) + 8 = 17 damage.

Washing his morningstar off in the stream he then nods in the direction of the exit passage.

"Shall we continue?"

Grand Lodge

Male Human (Azlanti) DEAD

Herman hustles forward, ploughing through the stream, and ending-up on the other side.

Grand Lodge

Male Human (Azlanti) DEAD

Herman moves over to the oracle, and updates him on the party's progress.

"We found a note on a body down that passage, indicating that he had planned to use the visiting 'fish folk' as he put it, to make an undead army. Fortunately, we were able to put an end to that plan."

He then heads off down the other tunnel (unless the oracle has something to say, of course).

Grand Lodge

Male Human (Azlanti) DEAD

Well, we don't know *why* we are making the check - if it is an opposed check, you can't 'Take 20' on it. If it is the *other* kind of check, well, we don't really have a reason to 'Take 20' at this point.

Perception: 1d20 + 8 ⇒ (1) + 8 = 9.

Grand Lodge

Male Human (Azlanti) DEAD

Herman moves forward, and takes a swing at the remaining zombie...

Morningstar: 1d20 + 4 ⇒ (2) + 4 = 6, for 1d8 + 4 ⇒ (6) + 4 = 10 damage.

...but, embarrassingly, the slow-moving corpse manages to dodge his clumsy blow.

Grand Lodge

Male Human (Azlanti) DEAD

With a grin, Herman holds his holy symbol high, and channels the divine energy of Abadar!

Channel: 1d6 ⇒ 6 positive energy damage, Will save DC 9 for half, affecting all of the undead in the room.

Grand Lodge

Male Human (Azlanti) DEAD

Tokens were not copied - I added my own, and assume that the others did the same.

Grand Lodge

Male Human (Azlanti) DEAD

"Very well, then, let's be on our way."

Herman heads determinedly for...

1d2 ⇒ 2

...the right exit.

Grand Lodge

Male Human (Azlanti) DEAD

"Huh. That is interesting. I wonder why there was a religious site sacred to Aroden out here in the middle of nowhere? Tell me, how did you discover this place? It's a long way from the ocean, which, from what I understand, is where gillmen normally live."

Herman perks up at the mention of 'impolite invaders'.

"Really? What sort? Would you like help 'evicting' them?"

Knowledge(Local): 1d20 + 1 ⇒ (8) + 1 = 9.
Knowledge(Religion): 1d20 + 5 ⇒ (12) + 5 = 17.

Grand Lodge

Male Human (Azlanti) DEAD

Herman, assuming that the man is meditating, moves forward and around the man, so that he is in his field of view.

He then bows low, his hands open in a gesture of peace.

"Greetings. My name is Herman Webster Mudgett. My colleagues and I are representatives of the Pathfinder Society, sent to explore this site, and find out why Gillmen have been seen visiting this location. Who are you, and what brings you here?"

Diplomacy: 1d20 + 5 ⇒ (12) + 5 = 17.
GM Star Reroll - Diplomacy: 1d20 + 5 + 5 ⇒ (16) + 5 + 5 = 26.

Grand Lodge

Male Human (Azlanti) DEAD

I already have a resistance bonus, so I would receive no benefit from wearing the cloak.

Grand Lodge

Male Human (Azlanti) DEAD

"It looks like a cape of some kind..."

Bundling the cape up, he climbs out of the pit, and waits for everyone else to follow, before continuing.

Grand Lodge

Male Human (Azlanti) DEAD

Noting the dimness of the tunnel, Herman fires-up a Light spell on his shield.

Survival: 1d20 + 3 ⇒ (9) + 3 = 12.
Survival: 1d20 + 3 ⇒ (16) + 3 = 19.
Survival: 1d20 + 3 ⇒ (20) + 3 = 23.

"That hole is not natural... it was dug-out at least a year ago."

Herman pulls out some rope, and ties it to a stalagmite.

He then carefully climbs down into the pit.

Climb 'take 10' = 7 Vs DC 0 (knotted rope with wall to brace against).

Once at the bottom, he investigates the bundle of cloth.

Assuming that this does not trigger an encounter...

Herman then uses a grappling hook attached to another length of rope to lodge against a stalagmite on the far side, and climbs up.

Climb 'take 10' = 7 Vs DC 0 (knotted rope with wall to brace against).

He then waits patiently for the others to follow.

Grand Lodge

Male Human (Azlanti) DEAD

Following Janira's instructions, Herman grabs the pack with a nod, and heads into the cave.

Grand Lodge

Male Human (Azlanti) DEAD

Survival(Assist): 1d20 + 3 ⇒ (3) + 3 = 6.

Herman does his best to help, but, not being familiar with the area, he is more of a hindrance than anything else...

Grand Lodge

Male Human (Azlanti) DEAD

Herman charges the wolf directly in front of him.

Morningstar, Charge, Bard Song: 1d20 + 4 + 2 + 1 ⇒ (16) + 4 + 2 + 1 = 23, for 1d8 + 4 + 1 ⇒ (4) + 4 + 1 = 9 damage.

"Bad Dog!"

Grand Lodge

Male Human (Azlanti) DEAD

Done.

Grand Lodge

Male Human (Azlanti) DEAD

Herman pinches the bridge of his nose, and sighs.

"If it is so urgent that we get there by tomorrow night, necessitating force-marching through the wilderness, why wasn't a party sent out yesterday, so that there would be plenty of time to make the journey? *Sigh* let me guess; Master Shane left things until the last minute again..."

Nevertheless, he nods in appreciation as Janira lays out her collection.

"That is a useful kit you have there. I am afraid that mine is paltry in comparison, but then again, I am only just starting out..."

Herman then shows off a finely-crafted backpack, containing a crowbar, 100' of rope and a grappling hook, some pitons, and a 10' pole, whilst from a belt pouch he produces flint and steel, a whetstone, and some chalk.

Grand Lodge

Male Human (Azlanti) DEAD

Heh. I happen to think that surviving level 1 is important, and Herman doesn't have enough BAB to take Power Attack at level 1, so I had to find *something* else to take ;-)

Grand Lodge

Male Human (Azlanti) DEAD

A regal-looking human male, with sharp, aquiline features, and a handlebar mustache, strides into the room. Clad in a suit of armor crafted from steel plates, he incongruously wears a small bowler hat.

"Greetings, one and all. I am the Reverend Mudgett, loyal follower of Abadar."

The man is clearly somewhat bemused by Kreighton Shane's presentation, sighing as the Elf wanders out.

"Sad to say, that it entirely in keeping with what I have heard of him..."

He then turns to the assembled adventurers.

"Tell me, what can we expect of one another? I have some skill with the morningstar in combat, but I am also good with words and languages, know a thing or two about comparative religion, and I am good at spotting things unnoticed by most..."

Grand Lodge

Male Human (Azlanti) DEAD

@Korvalis: From the Travel domain :-)

Grand Lodge

Male Human (Azlanti) DEAD

Luke_Parry here.

I think I have managed to put together a fairly solid character ;-)