Full Name |
Hennet Drakekin |
Race |
WLock 1, HP: 11, AC: 13, PassPerc 11 // STR+0, DEX +2, CON+3, INT+2, WIS*+1, CHA*+3 |
Classes/Levels |
Warlock 1 |
Gender |
Male |
Size |
Medium |
Age |
estimates early 20s |
Special Abilities |
Awakened Mind: Hennet has the ability to touch the minds of other creature, communicating telepathically with any creature he can see within 30 feet. They don’t need to share a language. |
Languages |
Common, Dwarven, Halfling |
Occupation |
Running away |
Strength |
10 |
Dexterity |
14 |
Constitution |
16 |
Intelligence |
14 |
Wisdom |
12 |
Charisma |
17 |
About Hennet Drakekin
Human (varient) Warlock 1 (Great Old Ones)
Alignment:
Deity:
Ht:5'8" Wt: 137lbs
Hair: brown Skin:copper
Speed: 30ft
Sight: normal
Saving Throws: STR+0, DEX +2, CON+3, INT+2, WIS*+1, CHA*+3
STR 10
DEX 14
CON 16
INT 14
WIS 12
CHR 17
Proficiency: +2
Skills: Medicine (3), Religion (4), Deception (5), History (4), Persuasion (5)
Tools: Herbalism kit,
Defense:
HP 11
AC 13
Offense
Melee +2
• spear (1d8+0) ~versatile
• dagger (1d4+2) ~finesse
Ranged +4
• spear (1d6+2) ~20/60
• dagger (1d4+2) ~20/60
Spellcasting +5 (DC13)
• Eldritch Blast (1d10)
• Hellish Rebuke (1d10 + 1d10 per slot level) ~DEX save
•
•
Background (Hermit):
Life of Seclusion (I can't remember how long I've been locked up. I can't remember why, either. But it was a long time, and I don't want to go back.)
Personality Trait (I'm terrified that someone will find me and lock me up again, and showing that fear will probably get me captured, too.)
Ideal (Freedom is good. Getting locked up isn't good. Life should be lived free, not captive.)
Bond (I worry that the people who had me captured will do so again.)
Flaw (I am irrational, and that is most often expressed through my fear.)
Spells:
--Cantrips: Eldritch Blast, Prestidigitation
--1st: Hex, Hellish Rebuke
~slots: 1st (1)
Equipment:
• A scroll case stuffed full of paper and parchment notes from Hennet's studies,
• a winter blanket,
• a set of common clothes,
• an herbalism kit,
• any simple weapon (spear)
• a component pouch
• a scholar’s pack ( Includes a backpack, a book of dwarven lore, a bottle of ink, an ink pen, 10 sheets of parchment, a little bag of sand, and a small knife.)
• Leather armor
• any simple weapon (dagger), and two daggers
• a spellbook, partially written in by Hennet
• 65 gold