Helluddar
Male human fighter 3
N Medium humanoid (human)
Init +4; Senses Perception +8
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Defense
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AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield)
hp 31 (3d10+9)
Fort +5, Ref +3, Will +2 (+1 vs. fear)
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Offense
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Speed 30 ft.
Melee cold iron light flail +5 (1d8+5) or
light shield bash +5 (1d3+5) or
mwk longsword +7 (1d8+5/19-20) or
mwk shortsword +6 (1d6+5/19-20) or
silver ranseur +5 (2d4+6/×3)
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Statistics
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Str 17, Dex 15, Con 14, Int 13, Wis 12, Cha 7
Base Atk +3; CMB +5; CMD 18
Feats Improved Shield Bash, Power Attack, Shield Focus, Two-weapon Fighting, Weapon Focus (longsword)
Traits observant, reactionary
Skills Climb +8, Handle Animal +2, Knowledge (dungeoneering) +5, Knowledge (engineering) +5, Perception +8, Ride +5, Survival +5 (+7 to avoid becoming lost), Swim +6
Languages Common, Draconic
SQ armor training 1
Combat Gear wand of cure light wounds, acid, alchemist's fire, antitoxin; Other Gear masterwork breastplate, light steel shield, cold iron light flail, mwk shortsword, mwk longsword, silver ranseur, wayfinder[ISWG], backpack, belt pouch, candle (10), jewelry (100gp) noble's outfit, signet ring, soap, waterskin, 1,451 gp, 8 sp, 9 cp
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Special Abilities
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Armor Training 1 (Ex) Worn armor -1 check penalty, +1 max DEX.
Improved Shield Bash You still get your shield bonus while using Shield Bash.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Shield Focus +1 Shield AC
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