Primal Companion Hunter

Haud's page

2 posts. Alias of Sog Yothoth.


Full Name

Haud

Race

Male Half-Orc

Classes/Levels

Druid 1

Gender

HP 10/[10] | AC 13, Tch 11, FF 12, CMD 13 | Fort 3, Rflx 1, Will 5 | Walk 30 | Init +1 | Wooden Fists 6/[6], Orc Ferocity 1/[1], Shortspears 3/[3] |

Size

Medium: 5'6" 201lb

Age

17

Special Abilities

Darkvision 60, Orc Blood, Wild Empathy +1, Wooden Fists +1 6r/d, Orc Ferocity 1/d, Spontaneous Casting: Summon Nature's Ally, Druid Domain: Plant,

Alignment

Neutral

Deity

Our Mother the Earth

Languages

Common, Orc, Gnoll, Druidic

Occupation

I talks to da trees. It's only common courteresesy.

Strength 15
Dexterity 13
Constitution 13
Intelligence 12
Wisdom 16
Charisma 10

About Haud

Description:

Not very tall. Shaggy, shoulder-length black hair. Dark green skin, green eyes. Typically smells of soil and potatoes.
A woodsman at heart, having grown up wild and alone in the deep forest; later found and adopted by a small human Druid circle.
Considers the Earth as Mother to all, with hair of forests, bones of stone, and marrow of metal. Thus he prefers only to use wooden or leather implements, since they will grow back, while marrow does not (an exception is made for currency, since it is one of the few forms of marrow that other people are willing to see the value in).

Attacks:

Quarterstaff (Melee)
Two-handed: +2, 1d6+3 B (20x2)
Double Weapon: -2, 1d6+2 B / -6, 1d6+1 B (20x2)

Shortspear (Melee)
Main Hand: +2, 1d6+2 P (20x2)
Offhand: -8, 1d6+1 P (20x2)
Two-handed: +2, 1d6+3 P (20x2)

Shortspear (Thrown)
Main Hand: 20', +1, 1d6+2 P (20x2)
Offhand: 20', -9, 1d6+1 P (20x2)
Two-handed: 20', +1, 1d6+3 P (20x2)

Wooden Fists (Melee)
Main Hand: +2, 1d3+3 B (20x2)
Offhand: -6, 1d3+2 B (20x2)

Unarmed (Melee, Non-Lethal, Provokes Opportunity)
Main Hand: +2, 1d3+2 B (20x2)
Offhand: -6, 1d3+1 B (20x2)

Skills:

+1 Acrobatics
+1 Appraise
+0 Bluff
+2 Climb
+5 Craft (Alchemy)
+0 Diplomacy
+0 Disguise
+1 Escape Artist
+1 Fly
+4 Handle Animal
+3 Heal
+2 Intimidate
+7 Knowledge (Nature)
+7 Perception
+1 Ride
+3 Sense Motive
+1 Stealth
+9 Survival
+2 Swim

Spells:

Caster Level 1
Melee Touch +2
Ranged Touch +1

Level 0
Flare (DC 13)
Know Direction
Purify Food & Drink (DC 13)

Level 1
Cure Light Wounds
Faerie Fire
Entangle (DC 14) [Plant Domain]

Feats:

Armour Proficiencies: Light, Medium, Shield
Weapon Proficiencies: Club, Dagger, Dart, Quarterstaff, Scimitar, Sickle, Shortspear, Sling, Spear
Throw Anything

Equipment:

Traveller's Outfit
Leather Armour
Holly & Mistletoe

Sack
Bedroll
Winter Blanket
Fishing net
Waterskin

Belt Pouch 1
Tanglefoot Bag
Tindertwig x10

Belt Pouch 2 (Money)
16gp
13sp