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It's got my vote.
This definitely suits the Cavalier class. They're not JUST about horses, horses, horses. Cavaliers are dedicated to a cause. The APG says "The cavalier's true power comes from the conviction of his ideals, the oaths that he swears, and the challenges he makes." This Archetype would be perfect for the sacred warrior bands of more primal cultures (like the Fianna of Ireland), where a warrior's oath and family honour are more important than life itself. Hounds are also the perfect extension of that - traditionally representing loyalty, dedication and protection.

... and dogs fit in a dungeon way better than a horse :)


This was pulled from an older document, so the formatting and word count may be slightly different than the original entry. Thank you in advance for taking the time to comment.

The Widow's Curse
Aura strong necromancy; CL variable
Slot neck; Price 13,900 gp (collar), 14,500 gp (noose), 15,700 gp (locket); Weight
Description
These items are fashioned in several styles and used for a variety of grim purposes. If worn willingly (including by trickery), the wearer can remove the widow’s curse at any time. If coerced into wearing the item, the victim must make a DC 22 Will save to try removing it. Only one attempt may be made per week.

The widow’s curse pulses with a bitter vengeance. If the wearer is suffering from any injury, they gain a +1 morale bonus to attack rolls.

But its true power becomes apparent upon the wearer’s death. The widow’s curse blackens ominously and the next nightfall, or in 1 hour if it is already night, the spirit of the slain wearer coalesces into an undead creature, as if affected by a create greater undead spell. Its type is determined as follows:

  • Slave Collar - Shadow
  • Hangman’s Noose - Wraith
  • Lover’s Locket - Spectre

The creature forms at the place of the widow’s curse and intuitively senses the location of its killer, as if affected by a locate creature spell. It aches with a soulless need to exact vengeance before this awareness fades, obsessively hunting it’s murderer for up to 13 days. Thereafter, regardless of the outcome, it will return to haunt the location of the widow’s curse until destroyed.

The widow’s curse functions once. Following the wearer’s death the item loses all magic, becoming nothing more than a tarnished item of masterwork quality. The creature spawned from it’s dark magic will follow the item wherever it may be moved.

Construction
Requirements Craft Wonderous Item, create greater undead, geas/quest, locate creature; Cost 6,950 gp (collar), 7,250 gp (noose), 8,050 gp (locket)