| Full Name |
Haru Yoshioka |
| Race |
Kitsune |
| Classes/Levels |
Bard 4 | HP 27/27 | AC 16 T 13 FF 13 | Ft +3 Rf +7 Wi +3 | Init +3 | Perc +6 | Perform 14/14 | Spells 4/4 2/2 | DL 3/3 | Party Loot |
| Gender |
Female |
| Strength |
10 |
| Dexterity |
16 |
| Constitution |
12 |
| Intelligence |
12 |
| Wisdom |
9 |
| Charisma |
18 |
About Haru Yoshioka
Haru Yoshioka
Female kitsune bard 4 (Pathfinder RPG Bestiary 4 175)
NG Medium humanoid (kitsune, shapechanger)
Init +3; Senses low-light vision; Perception +6
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Defense
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AC 16, touch 13, flat-footed 13 (+2 armor, +3 Dex, +1 shield)
hp 27 (4d8+4)
Fort +3, Ref +7, Will +3; +4 vs. bardic performance, language-dependent, and sonic
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Offense
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Speed 30 ft.
Melee dagger +3 (1d4/19-20) or
. . bite +3 (1d4)
Ranged darkwood shortbow +7 (1d6/×3)
Special Attacks bardic performance 14 rounds/day (countersong, distraction, fascinate [DC 16], inspire competence +2, inspire courage +1)
Spell-Like Abilities (CL 4th; concentration +8)
. . 3/day—dancing lights
Bard Spells Known (CL 4th; concentration +8)
. . 2nd (2/day)—heroism, hold person (DC 17)
. . 1st (4/day)—charm person (DC 16), grease, hideous laughter (DC 16), unnatural lust[UM] (DC 16)
. . 0 (at will)—daze (DC 15), detect magic, mage hand, message, prestidigitation, read magic
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Statistics
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Str 10, Dex 17, Con 12, Int 12, Wis 9, Cha 18
Base Atk +3; CMB +3; CMD 16
Feats Point-Blank Shot, Precise Shot
Traits resilient, student survivalist
Skills Acrobatics +13, Bluff +13, Diplomacy +13, Disguise +7, Escape Artist +6, Intimidate +7, Knowledge (arcana) +7, Knowledge (dungeoneering) +7 (+9 to navigate underground), Knowledge (engineering) +3, Knowledge (geography) +3, Knowledge (history) +7, Knowledge (local) +7, Knowledge (nature) +7, Knowledge (nobility) +3, Knowledge (planes) +8, Knowledge (religion) +8, Linguistics +5, Perception +6, Perform (act) +7, Perform (comedy) +7, Perform (dance) +13, Perform (keyboard instruments) +7, Perform (oratory) +11, Perform (percussion instruments) +7, Perform (sing) +11, Perform (string instruments) +7, Perform (wind instruments) +7, Spellcraft +8, Stealth +6, Survival +5 (+7 to avoid becoming lost when using this); Racial Modifiers +2 Acrobatics
Languages Common, Minkaian, Sylvan, Varisian
SQ bardic knowledge +2, change shape, kitsune magic, versatile performance (dance)
Combat Gear +1 animal-bane arrows (5), +1 arrows (19), +2 evil outsider-bane silver arrows (4), cold iron arrows (18); Other Gear lamellar cuirass[UC], buckler, arrows (18), dagger, darkwood shortbow, circlet of persuasion, artisan's outfit, belt pouch, blanket[APG], canteen[UE], chest, medium[APG], cold weather outfit, compass[APG], entertainer's outfit, explorer's outfit, furs[APG], hat[UE], masterwork backpack[APG], poncho[UE], scarf[UE], whetstone, 28 pp, 29 gp, 11 sp, 8 cp
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Special Abilities
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Bardic Knowledge +2 (Ex) Add +2 to all knowledge skill checks.
Bardic Performance (standard action, 14 rounds/day) Your performances can create magical effects.
Change Shape (Su) Assume a single human form.
Kitsune Magic Kitsune add 1 to the DCs of any saving throws to resist enchantment spells that they cast.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Versatile Performance (Dance) +13 (Ex) You may substitute the final value of your Perform: Dance skill for Acrobatics or Fly checks
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