Zon-Kuthon

Harther Maol's page

20 posts. Alias of FlyMonk321.


Full Name

Harther Erwin Maol

Race

Gnome

Classes/Levels

Cleric - 2 Levels, Rogue - 1 Level

Gender

Male

Size

3' 3" - 33 lbs

Age

66

Special Abilities

Travel Domain / Charm Domain

Alignment

Neutral/Neutral

Deity

Aspect of Air

Languages

Gnomish, Common

Strength 5
Dexterity 14
Constitution 12
Intelligence 10
Wisdom 18
Charisma 14

About Harther Maol

Description:
The gnome Harther Maol is often overlooked by the members of the larger races. Most who encounter him have a hard time remembering his utterly average looks. Perhaps this is by design, because there must be more to him than at first glance . . . right?

+4 Melee + Ranged

AC 15

Fort +4
Ref +4
Will +7

HP 26 - 13 = 13

Gnome Traits

Spoiler:

Small: +1 AC, +1 to attacks, +4 to stealth
Low-Light Vision
Keen Senses: +2 to smell and touch
Illusion Resistant: +2 against illusion
Gnome Magic: +1 to illusion DC, 1/day - dancing lights, ghost sound, presdigitation, speak with animals
Hatred: +1 to reptile and goblin humanoids

Cleric stuff

Spoiler:

Travel Domain
Can discard any spell to use a "inflict" spell of that level or lower
Channel Negative Energy: 1d6 + 1d6/2(caster levels-1), hurt living will save 10+1/2 caster level + cha, undead healed and will save or under my control

Domain Stuff

Spoiler:

Travel
1st - Dimensional Hop: 10ft/caster level/day - swift action, used in 5ft increments, can bring along willing creatures by using ft for them too.
2nd - Expeditious Retreat: cast 1/day/caster level

Charm
1st - Dazing Touch: Cause a living creature to
become dazed as a melee touch attack. Creatures can only be affected once per day.
2nd - Charm Person: cast 1/day/caster leve

Cleric Spells Available

Spoiler:

0-level
Detect Magic
Light
Read Magic
Guidance

1-level
Command
Divine Favor
Obscuring Mist

Rogue Stuff

Spoiler:

Sneak Attack +1d6
Trapfinding

Skills

Spoiler:

Heal - 2 = +9
Spellcraft - 2 = +5
Acrobatics - 1 = +6
Bluff - 1 = +6
Diplomacy - 1 = +6
Disable Device - 1 = +6
Perception - 1 = +8
Sense Motive - 1 = +8
Stealth - 1 = +15
Use Magic Device - 1 = +6

Feats

Spoiler:

Weapon Finesse
Selective Channeling

Equipment

Spoiler:

Cloak of Elvenkind - +5 to stealth
Leather Armor
Short Sword
Backpack
Bedroll
Rations
Rope 50ft
Sack
5x Torch
Waterskin
Masterwork Theives' tools
Healer's Kit
300gp