Little Girl

Harper Beckett's page

85 posts. Alias of SunstonePhoenix.


Full Name

Harper Beckett

Race

Human

Classes/Levels

Edges and Hindrances:
Edges: Beast Master, Fleet-footed. Hindrances: Young, Quirk (gunshy), Loyal

Gender

Female

Age

14 years

Languages

English

Occupation

Attempt not to die

About Harper Beckett

Hinderances

Young (Major): Begins with an extra Benny per session, starts with ten skill and three attribute points.

Loyal (Minor): NEVER will betray a friend. Even if helping out a friend could get her killed, she would rather save her friend than live her life without them.

Quirk- Gunshy (Minor): After seeing a raider's broken gun malfunction and blow his hand off, Harper is scared of using guns. She's okay with using knives, bows, even certain explosives to suit her needs, but she hates touching guns.

Edges

Beast Master: Loneliness is a truly terrifying feeling, and Harper has learned this the hard way after being forced out of Vault Two and into the barren Wasteland. Luckily, her kindness attracts companionship from the most simple of beings: animals. A special animal that she meets after leaving the Vault is a figure who can begin to fill the void that Percy used to occupy.

Fleet-Footed: Pace is 8, Run die is 1d10

Agility: Up two dice

Skills and Attributes

Agility: 1d10; Spirit: 1d8; Strength: 1d4; Smarts: 1d4; Vigor: 1d6

Sneak: 1d12 (6 pts); Survival 1d4 (1pt), Fighting 1d8 (3pts)

Parry: 6

Inventory

Two empty bottles, 12 radroach corpses, three cooked Brahmin steaks, one stimpak, one backpack, one crossbow, 15 poisoned bolts, 45 bolts, one chain