8/lvl (2 class +4 Int +1 human +1 favored class)
Languages: common, elven, dwarven, gnome, giant, aklo
Adventuring skills
Bluff +6 (1 ranks +3 class +2 cha)
K: arcana +9 (1 ranks +3 class +4 Int +1 rebirth) {phrenology 1/day, examine skull to learn race/age DC10, gender DC15, alignment DC15+HD, class DC20+HD, level/HD DC25+HD}
K: dungeoneering +9 (1 ranks +3 class +4 Int +1 rebirth)
K: nature +9 (1 ranks +3 class +4 Int +1 rebirth)
K: planes +9 (1 ranks +3 class +4 Int +1 rebirth)
K: religion +9 (1 ranks +3 class +4 Int +1 rebirth)
Perception +5 (1 ranks +3 class +1 wis) {read aura 1/day, choose 1 of: alignment DC15+HD, emotion 20+HD, health 15+HD, magic 20+HD}
Sense motive +5 (1 ranks +3 class +1 wis) {prognostication 1/day, get info about creature: alignment DC15+HD, class DC20+HD, level/HD DC25+HD, fortune as augury spell DC25+HD 60% chance +5% for every 1 over DC max 90%}
Background skills
Appraise +5 (1 ranks +4 Int) {psychometry 1/day, DC15 to learn 1 thing about an object + 1 more for every 10 over DC; false info if fail by 5 or more}
Linguistics +8 (1 ranks +3 class +4 Int) {automatic writing 1/wk, DC20, as augury, 60% + 5% by every 1 over DC max 90%}
Unranked skills (can use all untrained)
Acrobatics +3 (+1 dex +2 improvisation)
Climb +2 (+2 improvisation)
Craft +6 (+4 int +2 improvisation)
Diplomacy +4 (+2 cha +2 improvisation)
Disable device +3 (+1 dex +2 improvisation)
Disguise +4 (+2 cha +2 improvisation)
Escape artist +3 (+1 dex +2 improvisation)
Fly +3 (+1 dex +2 improvisation)
Handle animal +4 (+2 cha +2 improvisation)
Heal +3 (+1 wis +2 improvisation)
Intimidate +4 (+2 cha +2 improvisation)
K: engineering +7 (+4 int +1 rebirth +2 improvisation)
K: history +7 (+4 int +1 rebirth +2 improvisation)
K: geography +7 (+4 int +1 rebirth +2 improvisation)
K: local +7 (+4 int +1 rebirth +2 improvisation)
K: nobility +7 (+4 int +1 rebirth +2 improvisation)
Perform +4 (+2 cha +2 improvisation)
Profession +3 (+1 wis +2 improvisation)
Ride +3 (+1 dex +2 improvisation)
Sleight of hand +3 (+1 dex +2 improvisation)
Spellcraft +6 (+4 int +2 improvisation)
Stealth +3 (+1 dex +2 improvisation)
Survival +3 (+1 wis +2 improvisation)
Swim +2 (+2 improvisation)
UMD +4 (+2 cha +2 improvisation)