
Full Name |
Harlan Thinn |
Race |
Human |
Classes/Levels |
Fighter (Gloomblade) |
Gender |
M |
Size |
M |
Age |
19 |
Strength |
18 |
Dexterity |
16 |
Constitution |
16 |
Intelligence |
8 |
Wisdom |
9 |
Charisma |
7 |
About Harlan Thinn
Harlann Thinn
CN Human
Init +3; Perception -1
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DEFENSE
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AC 20, touch 13, flatfooted 19 (+3 Dex +6 Armor, +1 Shield)
HP 28 (3d10+12)
Fort +6, Ref +4, Will +0 (+1 Bravery)
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OFFENSE
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Speed 20 ft. (30 ft.)
Melee
Gloomblade Broken-Backed Seax +9 (1d10+5 /19-20)
Full Attack: Gloomblade Brokeback Seax +7 // Dagger +4 (1d4+2)
Ranged
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STATISTICS
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Str 18, Dex 16, Con 16, Int 8, Wis 9, Cha 7
Base Attack Bonus +3; CMB +7; CMD 20
F: +3 R: +1 W: +1
Feats: Exotic Weapon Proficiency (BBS), Weapon Focus (BBS), Two Weapon Fighting, Two Weapon Defense, F2
Traits: X, X, X
Favored Class: Fighter- HP 3
Skills (2/level):
Background Skills: (2/level)
Languages: Draconic
Equipment
Steel Lamellar Armor
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SPECIAL ABILITIES
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Class Features:
Shadow Weapon (Su): A gloomblade can create a shadowy weapon in a free hand as a move action. This can take the form of any melee weapon with which he is proficient. A gloomblade can have only one shadow weapon in existence at a time; creating a new shadow weapon causes an existing shadow weapon to vanish. At 3rd level, the shadow weapon acts as a magic weapon with a +1 enhancement bonus; this bonus increases by 1 for every 4 levels a gloomblade has beyond 2nd, to a maximum enhancement bonus of +5 at 18th level.