| Full Name |
Harkon Dross |
| Race |
Human |
| Classes/Levels |
Paladin (Holy Guide/Warrior of Holy Light) 8/Arcanist 4 |AC 19(23) T 12 FF 17(21) | HP 52/68 | F+13 R+10 W+12 | Init +3 | Perception +8 | Reservoir 0/10 | Smite 0/3 | LoH 4/14 | Spells: 1st 2/5 2nd 1/3 | +4 vs Fear & Charm within 10' |
| Gender |
Male |
| Size |
Medium |
| Age |
28 |
| Alignment |
Lawful Good |
| Deity |
Gorum |
| Languages |
Common, Abyssal, Infernal |
| Occupation |
Slayer of the Undead |
| Strength |
16 |
| Dexterity |
14 |
| Constitution |
12 |
| Intelligence |
17 |
| Wisdom |
8 |
| Charisma |
22 |
About Harkon Dross
[ b]Horkon Dross of Gorum[/b]
Male Human Paladin (Holy Guide/Warrior of Holy Light) 8/Arcanist 4
Lawful Good Medium Humanoid
[ b]Init [/b]+3 (+5 if underground); [ b]Senses [/b]Normal; Perception +8 (+10 if underground)
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[ b]Defense[/b]
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[ b]AC [/b]19(23), touch 12, flat-footed 17(21) (+7 armor, (+4 Shield), +2 Dex)
[ b]hp [/b]68 (8D10+8+8)
[ b]Fort [/b]+13, [ b]Ref [/b]+10, [ b]Will [/b]+12
[ b]Resist [/b]Fear and charm immunity (ally w/in 10' +4)
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[ b]Offense[/b]
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[ b]Speed [/b]30 ft.
[ b]Ranged [/b]Spell +10 (By Spell/x2)
[ b]Melee [/b]Greatsword +1 Bane (Undead) +12/+7 (2D6+6/19-20x2) +14/+9 (2D6+8+2D6/19-20x2){vs undead}
[ b]Melee [/b]{power attack} Greatsword +1 Bane (Undead) +9/+4 (2D6+15/19-20x2) +11/+6 (2D6+17+2D6/19-20x2){vs undead}
[ b]Melee [/b]Touch +10/5 (LoH/x2)
[ b]Special Attacks [/b](3/day) Smite Evil (+6 to hit, +8/16 damage), (14/day) Lay on Hands (4D6 vs undead DC 20)
[ b]Spell-Like Abilities [/b](At Will) Detect Evil, (14/day) Lay on Hands/Nimbus of Light (4D6 or +1 morale bonus and lesser restoration)
[ b]Arcanist Spells Prepared [/b](CL 6):
Level 0 (At Will) (DC 13)[ i]Detect Magic, Light, Open/Close, Spark, Drench, Disrupt Undead[/i]
Level 1 (5/day) (DC 14) [ i]Enlarge Person, Protection from Evil, Stunning Barrier, Mirror Image (SL), Shield (SL)[/i]
Level 2 (3/day) (DC 15) [ i]Burst of Radiance[/i]
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[ b]Statistics[/b]
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[ b]Str [/b]14(16), [ b]Dex [/b]14, [ b]Con [/b]12, [ b]Int [/b]15(17), [ b]Wis [/b]8, [ b]Cha [/b]20 (22)
[ b]Base Atk [/b]+8/3; [ b]CMB [/b]+12; [ b]CMD [/b]24
[ b]Feats [/b]Extra Reservoir, Extra Exploit (Metamixing), Extra Lay on Hands, Power Attack, Combat Reflexes, Outflank
[ b]Traits [/b]Magical Knack, Armor Expert, Pride
[ b]Skills [/b]Climb (5), Fly (10), K. Dungeoneering (12), K. Local (10), K. Nature (12), K. Planes (12),
K. Religion (12), Perception (8) (+2 if underground), Spellcraft (11), Swim (5), Use Magic Device (10)
[ b]Languages [/b]Common, Abyssal, Infernal
[ b]SQ [/b]Divine Health, Channel Positive energy (4D6 DC 20), Divine Bond (Greatsword), Aura of Resolve (immune to charm, allies w/in 10' +4)
[ b]Other Gear [/b]Mithril Breastplate +1, Handy Haversack, Spell Component Pouch, Belt Pouch, Ink, Inkpen, Soap, Spellbook*, Grooming Kit*, Bedroll*, Messkit*,
Waterskin*, Trail Rations (10)*,Waterproof Bag*, Belt of Giant Strength +2, Headband of Mental Prowess +2 (Perception, Draconic), Cracked Dusty Rose Prism Ioun Stone,
Cracked Vermilion Rhomboid Ioun Stone, Cracked Incandescent Blue Sphere Ioun Stone (Perception), Spell Lattice (Mirror Image), Spell Lattice (Shield)
500 Gold*
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[ b]Special Abilities[/b]
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Aura of Courage +4 morale to allies within 10 feet vs fear
Aura of Resolve +4 morale to allies within 10 feet vs charm
Favored Terrain (EX) (Underground +2)
[ b]Exploits (SU)[/b]
Reservoir Points 8/10
Dimensional Slide (40 feet), Metamagic (Still Spell)
Consume Spells (standard action gain reservoir points equal to level of spell sacrificed)
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Spellbook
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(class says all cantrips, but traveling spellbook has only Read Magic, Detect Magic, Light, Acid Splash, Mage Hand, Mending, Open/Close, Spark, Drench,
Disrupt Undead, and Ray of Frost)
1st: Magic Missile, Ear Piercing Scream, Protection from Evil, Floating Disk, Enlarge Person, Shield, Vanish, Air Bubble, Stunning Barrier, Mirror Image
2nd: Burst of Radiance, Glitterdust