| Hargelbargel |
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Hello Everyone!
I have written a module designed to the first installment to a campaign ("Adventure Path"). I want to know if is publish-worthy, and if not, what could be improved to make it so.
It is designed for the Pathfinder rules set, but the universe is not set.
I have made what I feel are numerous changes to the layout and design of most modules. The layout designs, once known, should make subsequent runnings of modules in the same format much easier. The ultimate goal: a module you can open up and prep in 15-20mins without having read the entire module. Thus this module should read more like a script and less like a book.
The other design goal: to be able to run by DMs who have experience playing but no experience DMing, even against seasoned players who tend to make powerful characters.
This first module is combat heavy and is designed to be a hook. A reason for the players to get a bit invested and a reason for the characters to be working together. It is for 2-6 level one characters.
I do not know how many people will respond. Even if I cannot eventually publish for profit I do hope to give something back to the gaming community. I hope to have a few different types of volunteers. I hope to get experienced and inexperienced DMs. I need to get some DMs that read through the whole module first and some that do not. Most of all I need DMs who are willing to take a few notes and give me feedback. Also, I'd be tickled pink if a DM videoed the session so I could not only spot the cracks in my module but see what went over well, not to mentions just watching gamers game!
If you do not like my module- criticize; but please, non-lethal damage.
So I guess message me here, then I'll give you my email and I can send you the PDF.